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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 14.9 August 12, 2014
Entropia Universe 14.9 Release Notes
General:
Improved client stability.
!
Introducing: Creature Control System.
It is now possible to take the role of a ferocious creature and start hunting other avatars!
So how do you do this?
By consuming a Creature Control Capsule you can transform into a creature and gain it’s abilities, this will lock most of your regular actions and instead open up a new Creature Control Interface.
While in creature form you can harm other avatars even in safe zones, but they can also harm you.
The duration of the transformation is controlled by a timer, however it is possible to extend the time using the "Add time" feature.

Additional information:

  • Creature Controlled Capsules can be found in creature loot.
  • While in creature form you are anonymous, i.e. other avatars can not see your Avatar identity
  • Planet specific creature capsules can only be used on corresponding planets.
  • Dying in creature form will end the transformation and send you to nearest revive terminal.
  • You cannot swim and will drown while in creature form, but you are free of fall damage.
  • Creatures need clear open area to be able to spawn, bigger the creature, bigger area.
  • Defense turrets can not harm you in creature form.
  • A new Hall of Fame section has been added to cover the top Creature Control players.
  • When dying as a creature the avatar will be transported to closest revive terminal

Beginners guide web page:
http://www.entropiauniverse.com/entropia-universe/beginners-guide/creature-control-system/

Features

A Private Message (PM) notification on the main chat window. Different settings for the PM notification can be set in the Options panels HUD section.
Adjustments

Increased summoning mining claim to 100 meters range to make it easier for those who cannot reach their claims.

Bug Fixes

  • Passengers should no longer be able to spawn with “Arrival Safe” protection after a Privater/Mothership has been destroyed
  • Some coloring and material customizing where they replaced model material has now been fixed
  • Fixed some issues with avatar animation transition
  • Fixed an issue where the chat still could freeze if team names had special characters
  • Effect over time should now be displayed correctly in the Auction
  • Various small bug fixes.
    !
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.7.4 July 1, 2014
Entropia Universe 14.7.4 Release Notes
Partner Release (Patch)

  • Calypso
  • Arkadia
  • Next Island
  • Rocktropia / The Thing
  • Cyrene
  • Toulan
Visit each planet page for more information.

New Melee Amps
Additional melee amplifiers, both limited and unlimited, have been introduced that can be attached to any melee weapon and Enhance their damage. For the initial distribution of these items, each planet has been provided with a number of amps that can be used as an event or quest rewards.

Fixed Issues
  • An issue with auction history values and item tier graphs has been fixed.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2014.2.1 July 1, 2014
Planet Calypso Content Release 2014.2.1
PLANET CALYPSO CONTENT RELEASE 2014.2.1
2014-07-01
*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT Provide THE INFO YOU NEED BEFORE contacting THE SUPPORT DEPARTMENT!***

Improvements
  • Dialogue texts for Several quests have been improved.
  • Several new items have been added and awaiting discovery.


VU 2014.2 June 24, 2014
Planet calypso content release 2014.2
PLANET CALYPSO CONTENT RELEASE 2014.2
2014-06-24
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Camp Icarus

The area around Camp Icarus has received a major overhaul in order to improve the experience for our new players. This update includes the following points:

  • The creatures inhabiting the area have had their parameters adjusted.
  • All creature spawners on the Port Atlantis server area have been re-designed.
  • Dialogue and objective texts in quests have been simplified.
  • The design of the area has been significantly improved and optimized.
  • Quest givers in Camp Icarus will now hand out universal ammo so that the quests can be completed for free.
The Hive (Crystal Palace Aurli Cave)
The mechanism for spawning the Aurli bosses has been changed. In order to spawn a particular boss you now need to kill a specific amount of Aurlis from the same brood as the boss. The amount of Aurlis killed is not in any way tied to the avatar that does the killing, the boss simply spawns when the set amount is reached.
We have also added a new “bonus boss” that spawns once all the other Aurli bosses have been killed. This boss has shared loot and spawns out in the hallways, ready for you to chase it down!

The Gauntlet: Stage 2

The second stage of the gauntlet series of instances has been added and is accessible from the “Gauntlet Organizer” NPC’s as soon as you’ve completed stage 1.

Akbal Sector 2

This instance, accessible from Jennifer’s island, now requires a beacon to enter. The particular beacon needed is untradable and can only be obtained by completing the instance “The Gauntlet: Stage 2”. The instance itself has also been re-designed in terms of creature spawns, traps and loot.

Migration Update

Several Longtooth wave spawners have been added to locations near Fort Argus, Chugs Hideout, Fort Zeus, Minopolis, Camp Ichidna and Jurra Plateau.

New Hunting Challenges
The following new hunting challenge quests have been added.

  • Silver Atrox Challenge
  • Bronze Challenge: Aurli Stage II
  • Bronze Challenge: Kreltin Stage II
  • Iron Challenge: Eomon Stage IV
  • Iron Challenge: Eomon Stage V
  • Iron Challenge: Longtooth Stage V
  • Bronze Challenge: Longtooth Stage I
Changes

  • Players will now only loot Berycled Trophies, Caudatergus Trophies, Daikiba Trophies and Maffoid Heads if they have the mission that requires them.
  • Newcomers leaving the gateway will now always arrive at Camp Icarus.
  • The counter in the quest “Into The Core” now increases when the required item is looted instead of handed in.
  • Clues about creature spawn locations have been added to the daily hunting quests.
  • The names of all Iron Challenges have been changed in order to match new naming conventions.
  • The “Longtooth” creature is now a creature class with maturities ranging from young to stalker. The old Longtooth creature is therefore the Longtooth Dominant.
  • Removed a function from the quest “Bronze Challenge: Daikiba” that reduced the counter value when certain actions were performed.
  • The graphics for the following creature classes have been updated: Caperon, Eomon, Gokibusagi and Tantillion.
Bug Fixes

  • Fixed an issue that made the particle effects attached to land area markers and teleporters extremely performance heavy, this should improve performance significantly when viewing these objects.
  • Fixed missing auction and terminal signs in the Twin Peaks Mall
  • Fixed an issue causing the target drone creature class to fall underground when killed.
  • Fixed an issue where the GeoTrek LP53 Storm (L) Blueprint (L) required a non-existing component in order to be used for manufacturing.
Known Issues

  • Terrain on some of the roads around Icarus are difficult to traverse.
  • Gun Turret in Camp Icarus is hovering above the ground.


VU 14.7.2 May 21, 2014
Entropia Universe 14.7.2 Release Notes
Resurrection Changes
When using resurrection devices, every attempt will now be successful. The most simple skill and device will resurrect an avatar with 1 health point as before; resurrecting an avatar up to 100% can be achieved with higher skill levels and devices.

Two items already present that will be affected by these changes are, "First Gen Resurrect Chip VIII" and "Rakzum´s Pouch (L)"

General
  • An issue that caused invisible walls to block Arkadia dungeon gates has been resolved.
  • Quest repeat timer now working correctly.
  • Various crash fixes and stability improvements.
  • Chat messages with links should no longer be spuriously rejected for being too long.
  • Clicking an avatar link will no longer take you back to the top of the chat.
  • Explosive mounted weapons no longer inflict damage to creatures.
Known Issues
  • Mining claims are missing smoke effect and are only visible within 35m.
  • Messages for expiring items in auction are displayed incorrectly with “Sold” text.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 14.7 May 14, 2014
Entropia Universe 14.7 Release Notes
General

Fixes

  • Team target marker is now removed when the tagged avatar dies.
  • Fixed lighting issues with the Nifty Pattern Pants (M,C) and (F,C)
  • An issue preventing some auction messages from being updated correctly has been fixed.
  • The Omegaton Stove A-3 (C) visual model has been improved.
  • Quest counters now display high values correctly.
  • Shower Cabin is no longer extremely bright with above high graphic settings.
  • It is now possible for a society leader to manage society owned land areas even if the leader does not hold any shares in these lands.
  • Spacecraft and estate deeds can now be pawned in banks.
  • Fixed issue when avatars and NPC:s would twitch when switching stance.
Changes/Additions

Added an in-world HUD indicator for the nearest waypoint.
Players that are targeted by the Set Team Target action will now receive a notification.

  • If a vehicle is targeted then all avatars in that vehicle will receive the notification.

Social

Bug fixes

  • Fixed an issue where UIs would not register fast mouse wheel scrolling.
  • Avatar names with special characters will no longer stop chat.
  • The /pos command now work in dynamic areas.
  • Entries in the contacts list no longer expand occasionally for no apparent reason.
  • The expanded entry in the contacts list no longer be minimized when another avatar logs on or out.
  • Entries in the contacts list no longer show incorrect context icons for some avatars.
  • All chat channels are now logged in the main chat log.
  • Chat window no longer prevents numpad enter from functioning normally.
Changes/Additions

  • Creating a new chat tab should now immediately show the tab naming UI.
  • Added an option to hide tutorial messages in the message center.
  • Added time since last login in the contacts list for friends and society members.
    • Logging in while incognito or invisible will not update the timer.
    • There is an new setting in the privacy options to hide your last login time.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.6.2 April 8, 2014
Entropia Universe 14.6.2 Release Notes
Changes

  • Maintenance and implementation of technical support for future planet partner releases.
  • Teleportation from Monria Space Station to Monria now costs 7 PED, this is temporary and will be changed in an upcoming patch.
Bug Fixes

  • Fixed an issue where copy avatar link would crash the client.
  • Fixed an issue that would crash the client when in first persons view in a vehicle.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.6.1 March 28, 2014
Entropia Universe 14.6.1.1 Release Notes
Bug Fixes

  • Fixed an issue with HoF ticker stealing focus from other UI´s.
  • Fixed an issue with the friends list that caused expanded contact info to pop up when new player arrives.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.6.1 March 26, 2014
Entropia Universe 14.6.1 Release Notes
The social interface is an important part of the Entropia Universe experience and is something that MindArk is continually striving to improve. Based on feedback from participants, we have made a number of adjustments and updates to the new Social UI that we hope will improve the usability of the new interface. Additional refinements and adjustments to the Social UI will be made in the upcoming platform releases and patches. We thank the EU community for all the valuable feedback received in support cases and on community forums.

Adjustments
  • Added shortcuts to chat /tr = trade, /t = team, /s = society, /o = society seniors, /ro = rookie
  • The Rookie channel is now available by default in a dedicated tab.
  • The Globals channel is now disabled in all chat tabs by default.
  • Added two additional larger font sizes for chat windows, which can be managed in the general client Options panel.
  • Adjusted text color selection to more primary colors with better contrast. White has also been added and is now used as the default color for the Local channel.
  • Drop shadow has been added to all text to enhance visibility.
  • “Me” has been replaced with the avatar’s chosen display name in the chat window.
  • Tabs no longer flash on new alerts, instead they will highlight only.
  • There is now an option for disabling the new alert tab highlighting in the context menu for each tab.
  • Changed position of ‘Yes/Okay’ and ‘No/Cancel’ in confirmation dialogues.
  • The ‘Send Reply’ button is now activated on mouse button release instead of mouse button press.
  • Disciple and Team icons in contacts are now more recognizable.
  • The filter in Contacts will now be maximized by default.
  • Avatar name links are now correctly displayed in Vehicle messages.
  • Renaming a tab or contact will now have input field focus on the opened UI.
  • It is now possible to use the Enter key to confirm name changes and other dialogs.
  • The HoF Ticker can now be relocated.
  • The HoF Ticker can now be set as always visible, or only visible when a global/hof is displayed.
  • Thresholds for the HoF Ticker can now be set in the general Options menu, so that only globals over the selected value will be displayed.

Channel adjustments
  • Channel names are no longer case-sensitive
  • Dash(-), underscore(_) are allowed between (alphanumeric) words
  • Help message text for the Create command has been improved
  • The /listchannels command only accepts filter strings that contains underscores, dashes or alphanumeric characters, and is no longer case-sensitive
  • All previously created custom channels have been removed in this patch as a consequence of the above changes.

Bug fixes
  • Tooltips no longer appear for hidden contacts.
  • The Mentor icon in Contacts now has a tooltip.
  • Using “Keep Main Chat focus when entering text” will now correctly clear the input field after sending a message.
  • The action for sending private message through avatar links context menu will no longer be gray when that avatar is in another territory.
  • Events will now show rank properly in message received in Message Center.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2014.1.1 March 26, 2014
Planet calypso content release 2014.1.1
!PLANET CALYPSO CONTENT RELEASE 2014.1.1
2014-03-26
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

New Instance
The boot-camp style arena known as “The Gauntlet” is now accessible from the Gauntlet Organizer NPC located in the Cape Corinth bar. This instance is intended for new participants, and a daily mission is available inside for those with a profession level no higher than 10.
Creatures

  • Updated the graphics of the Tantardion creature.
  • Updated the graphics of the Equus creature.
  • Changed the size scaling of the Diripi creature.
  • Changed the size scaling of the Igni creature.
  • Changed the size scaling of the Pupugi creature.
  • Adjusted the health of several boss creatures.
Bug Fixes

  • Corrected text for the Maffoid Iron Challenge mission.


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