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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 15.0.2 October 29, 2014
Entropia Universe 15.0.2 Release Notes
  • An issue causing some instances to be inaccessible has been corrected.
  • Vehicle spawn sounds are now played only for vehicle owner, as intended.
  • An issue preventing switching to other tools after using teleport chips in some situations has been corrected.
  • An issue causing missing textures for some items has been corrected (i.e. Christmas Gift 2011).
  • Sound fixes for various issues that arose in VU 15.0
  • Universal Ammo now works with vehicle weapons and turrets.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.0.1 October 22, 2014
Entropia Universe 15.0.1 Release Notes
VU-news text goes here...

Improvements

  • Pets will now move around less and adjust to the avatar better.
  • Tooltip added for Pet Focus.
  • Pet names can now contain 12 letters instead of 8.
  • Creatures that have just been spawned will now wait a short duration before they aggro.
Fixed Issues

  • Pets will now behave properly in estates.
  • Shop sales notifications have been fixed.
  • Hovering Target UI no longer takes focus from chat.
  • All event areas are now displayed in event list.
  • Creature “Tab tab” no longer crashes the client.
  • Target texts will no longer overlap
  • Fixed Tracked missions UI bug where UI went black upon maximization.
  • An issue with private trading in space and instances has been fixed.
  • Sleipnir sounds are working again.
  • Panther portrait is no longer missing.
  • Fixed an issue where a pet trick could not be executed.
  • Client Loader and Client will now launch faster.
  • Pets will now perform tricks to the corresponding profession level of their avatar.
  • Linked pet items will now show basic information.
  • Can no longer summon/dismiss pets when avatar is dead.
  • Next target with a pet summoned is now work correctly.
  • Scroll bar now resets for a new page in the message center.
  • None accessible motherships will no longer show up in the teleport list in space stations.
  • When teleporting to another server the pet will be correctly dismissed and the pet item will appear in the inventory.
  • Items in private trade window now display their correct values.
  • Pet brush icon in inventory is no longer clipped.
  • Pet brush sound is now sync with the animation.
Known Issues

  • Geometry blocking passages in Calypso Beacon Mission dungeons.
Partners

  • Several pet grooming animations have been fixed.
  • Snablesnot Male and Female have had some tricks renamed.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.0 October 15, 2014
Entropia Universe 15.0 Release Notes
Taming
Version Update 15.0 includes the first phase of reintroducing Taming to Entropia Universe. Future updates will introduce exciting new Taming features such as pet buffs and equipment, as well as features specifically related to the ComPet app that will be released early next year.
In this first phase, existing pets will become active once again and each planet will feature one new low-level tamable creature:
  • Arkadia - Nusul Puny
  • Calypso - Bristlehog Puny
  • Cyrene - Young Arret
  • Rocktropia - Panther Puny
  • Toulan - Tabtab Puny

Taming a creature
Tamable creatures are indicated by a heart-shaped taming symbol, to the left of a creature’s health bar. When you find a tamable creature, you first need to use a Whip to lower the spirit of the creature increase its respect. Once the creature reached the correct thresholds you will be able to use an action called “Attempt Tame” to command the creature to obey and become your pet.

Control
Pets are summoned from your avatar inventory. A summoned pet will follow your avatar around, and various information and commands are available from the pet dashboard that appears when a pet is summoned.

Mood
Your pet will have different moods depending on how it feels, so it is a good idea to keep your pet engaged while summoned.

Energy
Pets consume energy over time and gain experience over time while summoned. Energy indicates how well fed a pet is. Right click on Nutrio Bars in your inventory in order to feed your pet. Energy level affects a pet’s mood, so be sure to keep your pet well fed.

Affection
Depending on how it is treated a pet will gain affection towards your avatar. Keep treating it well and something good might be given in return due to the deep connection you have built up.

Experience
As you engage and care for a pet it will gain experience levels. Higher levels unlock different commands and tricks that a pet can perform. Additional commands will be added in future updates.

Focus
Focus is a measure of how well a pet can focus when performing tricks and other commands. Be sure not to push your pet too hard in a short time period or it will lose focus.

Ancient Pets
Existing tamed pets from the old taming system are operational in the relaunched taming system, and are indicated as Ancient pets. The old pet maturities have been merged into one of two maturities as follows:
  • Former pets with a maturity of Young - Guardian are now the default Ancient pet maturity, and have the parameters of the former Guardian pet maturity.
  • Former pets with a maturity of Dominant - Stalker are now known as the Ancient Strong maturity and have the parameters of the former Stalker maturity.

Whips
Two new crafted Whips have been introduced. The blueprints for these items can be found while crafting weapons on any planet.

Shrapnel
Shrapnel, a new stackable resource, has been introduced to hunting loot. All creatures on all planets will drop this new resource as a symbolic representation of salvaged battle debris, regardless of the type of weapon(s) used to defeat the creature. Shrapnel will replace a portion of the total loot value formerly dropped in the form of ammo, animal oils, tier components, paint cans, etc. Shrapnel is not used as a crafting component; instead, Shrapnel can be can converted to Universal Ammo at a ratio of 100:101, or sold to the Trade Terminal at face value.

Changes
  • The Target user interface has been improved
  • Graphical improvements have been made to the Message Center interface.
  • Friend and Society invites and channel invites now always appear at the op top of the Message Center for improved visibility.
  • Improved dissolve/appear transition effects in the social interfaces.
  • It is now possible to teleport from Monria to Planet Calypso for a fee of 7 PED.

Fixed Issues
  • Several Monria estate issues have been fixed.
  • The selected avatar portrait is now correctly displayed in the contacts list.
  • Fixed an issue preventing Motherships and Space Stations sometimes not appearing in the teleport destination list.
  • Fixed an issue resulting in the hangar entrance on Motherships sometimes not closing when restricted.
  • Fixed an issue resulting in new messages sometimes not appearing in the Message Center.
  • Fixed an issue with auction icons sometimes missing from Message Center messages.
  • Fixed an issue resulting in bank loans not displaying properly in some situations.
  • Fixed an issue interfering with sound effects for some BLP weapons.
  • General fixes to many sound events.

Known Issues
  • Pets do not disappear when dismissed in estates.
  • Clear shader cache should be cleared via the Client Loader in order for the new dissolve effects to display.
  • Pet items do not always reappear in inventory when a pet pet is dismissed due to teleportation. Relogging resolves the issue.
  • The Rocktropia Panther pet portrait is missing.
  • The Toulan Tabtab pet may cause the 64-bit Client to crash on Windows 8. Using the 32-bit client avoids the problem.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2014.3 October 15, 2014
Planet calypso content release 2014.3
PLANET CALYPSO CONTENT RELEASE 2014.3
2014-10-15
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

New Item Upgrade Mission
We have introduced a new series of item upgrade missions available from “The Shroom Fiend” located in Minopolis. In exchange for certain items he can upgrade your EMT kit Ek-2350 and EMT kit Ek-2600 in three stages to Adjusted, Improved and Modified versions!
New Hunting Challenges

  • Bronze Challenge: Marcimex Stage I
  • Bronze Challenge: Mind Reaver Stage I
  • Iron Challenge: Kerberos Stage I-V
  • Iron Challenge: Mulmun Stage I-V
  • Iron Challenge: Muluk-Hir Stage I-V
  • Iron Challenge: Mulaak'f Stage I-V
  • Iron Challenge: Hogglo Stage I-V
Changes
All Iron Challenge missions can be accessed from mission terminals in various locations throughout Calypso.
Blueprints for Robot Beacons can now found while crafting Tools.
Added Bristlehog Puny spawns to the following locations:

  • Minopolis
  • Nymphtown
  • Ashi
  • Osere
  • Camp Icarus
  • Port Atlantis
  • Cape Corinth
  • Fort Ithaca
Bug Fixes

  • Issues with Faucervix animations have been fixed.
  • Creature hint locations in “The Daily Hunter Category 1- Daikiba mission.
  • Many incorrect skill requirements for CDF weapons have been corrected.
  • Issues with "Jezebel's Hunt Challenge" have been fixed.
  • Fixed hovering water level at Fort Isis.
  • Fixed an issue that causes Stable fences to become invisible when playing with low or safe mode enabled.
  • Fixed an issue that sometimes causes an avatar to get stuck in walls when using the televator at Fort Victoria.
  • It is now possible to sell Fireworks on the auction.
  • An issue with text strings in beacon instances has been corrected.
  • Fixed some issues with Pilot Goggles looking strange when equipped.
  • The hitbox on Thorifoid Shaman, Cersumon and Tantillion has been scaled up.
  • Changed ranged/melee attacks back to old settings on all robots.
Creature Visual Updates:

  • Thorio Male
  • Thorio Female
  • Muluk-Hir
  • Mulaak'f
  • Mulmun
  • Caudatergus
  • Longtooth
Misc Updates/Fixes

  • Many Calypso teleporters have been optimized.
  • Lots of newly produced sounds have been added and older sounds updated, with a focus on the newcomer areas. The overall sound balance has been addressed as well.

!



VU 14.9.0 August 19, 2014
Entropia Universe 14.9.0 R2 Release Notes
This release is a server update only, your Entropia Universe client does not need to download any patch.

Fixed Issues

  • Fixed server crash.
  • Fixed malfunctioning attack behaviour for several boss creatures.
  • Fixed an issue with the User controlled creatures not attacking after being abandoned.
  • An issue with shop item points handling has been fixed.
  • Global auction now available from Virtual Tycoon mobile app.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.9 August 12, 2014
Entropia Universe 14.9 Release Notes
General:
Improved client stability.
!
Introducing: Creature Control System.
It is now possible to take the role of a ferocious creature and start hunting other avatars!
So how do you do this?
By consuming a Creature Control Capsule you can transform into a creature and gain it’s abilities, this will lock most of your regular actions and instead open up a new Creature Control Interface.
While in creature form you can harm other avatars even in safe zones, but they can also harm you.
The duration of the transformation is controlled by a timer, however it is possible to extend the time using the "Add time" feature.

Additional information:

  • Creature Controlled Capsules can be found in creature loot.
  • While in creature form you are anonymous, i.e. other avatars can not see your Avatar identity
  • Planet specific creature capsules can only be used on corresponding planets.
  • Dying in creature form will end the transformation and send you to nearest revive terminal.
  • You cannot swim and will drown while in creature form, but you are free of fall damage.
  • Creatures need clear open area to be able to spawn, bigger the creature, bigger area.
  • Defense turrets can not harm you in creature form.
  • A new Hall of Fame section has been added to cover the top Creature Control players.
  • When dying as a creature the avatar will be transported to closest revive terminal

Beginners guide web page:
http://www.entropiauniverse.com/entropia-universe/beginners-guide/creature-control-system/

Features

A Private Message (PM) notification on the main chat window. Different settings for the PM notification can be set in the Options panels HUD section.
Adjustments

Increased summoning mining claim to 100 meters range to make it easier for those who cannot reach their claims.

Bug Fixes

  • Passengers should no longer be able to spawn with “Arrival Safe” protection after a Privater/Mothership has been destroyed
  • Some coloring and material customizing where they replaced model material has now been fixed
  • Fixed some issues with avatar animation transition
  • Fixed an issue where the chat still could freeze if team names had special characters
  • Effect over time should now be displayed correctly in the Auction
  • Various small bug fixes.
    !
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.7.4 July 1, 2014
Entropia Universe 14.7.4 Release Notes
Partner Release (Patch)

  • Calypso
  • Arkadia
  • Next Island
  • Rocktropia / The Thing
  • Cyrene
  • Toulan
Visit each planet page for more information.

New Melee Amps
Additional melee amplifiers, both limited and unlimited, have been introduced that can be attached to any melee weapon and Enhance their damage. For the initial distribution of these items, each planet has been provided with a number of amps that can be used as an event or quest rewards.

Fixed Issues
  • An issue with auction history values and item tier graphs has been fixed.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2014.2.1 July 1, 2014
Planet Calypso Content Release 2014.2.1
PLANET CALYPSO CONTENT RELEASE 2014.2.1
2014-07-01
*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT Provide THE INFO YOU NEED BEFORE contacting THE SUPPORT DEPARTMENT!***

Improvements
  • Dialogue texts for Several quests have been improved.
  • Several new items have been added and awaiting discovery.


VU 2014.2 June 24, 2014
Planet calypso content release 2014.2
PLANET CALYPSO CONTENT RELEASE 2014.2
2014-06-24
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Camp Icarus

The area around Camp Icarus has received a major overhaul in order to improve the experience for our new players. This update includes the following points:

  • The creatures inhabiting the area have had their parameters adjusted.
  • All creature spawners on the Port Atlantis server area have been re-designed.
  • Dialogue and objective texts in quests have been simplified.
  • The design of the area has been significantly improved and optimized.
  • Quest givers in Camp Icarus will now hand out universal ammo so that the quests can be completed for free.
The Hive (Crystal Palace Aurli Cave)
The mechanism for spawning the Aurli bosses has been changed. In order to spawn a particular boss you now need to kill a specific amount of Aurlis from the same brood as the boss. The amount of Aurlis killed is not in any way tied to the avatar that does the killing, the boss simply spawns when the set amount is reached.
We have also added a new “bonus boss” that spawns once all the other Aurli bosses have been killed. This boss has shared loot and spawns out in the hallways, ready for you to chase it down!

The Gauntlet: Stage 2

The second stage of the gauntlet series of instances has been added and is accessible from the “Gauntlet Organizer” NPC’s as soon as you’ve completed stage 1.

Akbal Sector 2

This instance, accessible from Jennifer’s island, now requires a beacon to enter. The particular beacon needed is untradable and can only be obtained by completing the instance “The Gauntlet: Stage 2”. The instance itself has also been re-designed in terms of creature spawns, traps and loot.

Migration Update

Several Longtooth wave spawners have been added to locations near Fort Argus, Chugs Hideout, Fort Zeus, Minopolis, Camp Ichidna and Jurra Plateau.

New Hunting Challenges
The following new hunting challenge quests have been added.

  • Silver Atrox Challenge
  • Bronze Challenge: Aurli Stage II
  • Bronze Challenge: Kreltin Stage II
  • Iron Challenge: Eomon Stage IV
  • Iron Challenge: Eomon Stage V
  • Iron Challenge: Longtooth Stage V
  • Bronze Challenge: Longtooth Stage I
Changes

  • Players will now only loot Berycled Trophies, Caudatergus Trophies, Daikiba Trophies and Maffoid Heads if they have the mission that requires them.
  • Newcomers leaving the gateway will now always arrive at Camp Icarus.
  • The counter in the quest “Into The Core” now increases when the required item is looted instead of handed in.
  • Clues about creature spawn locations have been added to the daily hunting quests.
  • The names of all Iron Challenges have been changed in order to match new naming conventions.
  • The “Longtooth” creature is now a creature class with maturities ranging from young to stalker. The old Longtooth creature is therefore the Longtooth Dominant.
  • Removed a function from the quest “Bronze Challenge: Daikiba” that reduced the counter value when certain actions were performed.
  • The graphics for the following creature classes have been updated: Caperon, Eomon, Gokibusagi and Tantillion.
Bug Fixes

  • Fixed an issue that made the particle effects attached to land area markers and teleporters extremely performance heavy, this should improve performance significantly when viewing these objects.
  • Fixed missing auction and terminal signs in the Twin Peaks Mall
  • Fixed an issue causing the target drone creature class to fall underground when killed.
  • Fixed an issue where the GeoTrek LP53 Storm (L) Blueprint (L) required a non-existing component in order to be used for manufacturing.
Known Issues

  • Terrain on some of the roads around Icarus are difficult to traverse.
  • Gun Turret in Camp Icarus is hovering above the ground.


VU 14.7.2 May 21, 2014
Entropia Universe 14.7.2 Release Notes
Resurrection Changes
When using resurrection devices, every attempt will now be successful. The most simple skill and device will resurrect an avatar with 1 health point as before; resurrecting an avatar up to 100% can be achieved with higher skill levels and devices.

Two items already present that will be affected by these changes are, "First Gen Resurrect Chip VIII" and "Rakzum´s Pouch (L)"

General
  • An issue that caused invisible walls to block Arkadia dungeon gates has been resolved.
  • Quest repeat timer now working correctly.
  • Various crash fixes and stability improvements.
  • Chat messages with links should no longer be spuriously rejected for being too long.
  • Clicking an avatar link will no longer take you back to the top of the chat.
  • Explosive mounted weapons no longer inflict damage to creatures.
Known Issues
  • Mining claims are missing smoke effect and are only visible within 35m.
  • Messages for expiring items in auction are displayed incorrectly with “Sold” text.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.