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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 14.4.1 December 17, 2013
Entropia Universe 14.4.1 Release Notes
Changes

  • The Hell server on ROCKTropia has been rolled back to pre-14.4 status.
  • The Mission tracker has had a graphical update
  • A new system for representing amplifiers attached to weapons was implemented in 14.4. The new system will allow for much better weapon weapon appearance and customization, however currently amplifiers are not displaying properly on many weapons.
  • The animations for creature corpses have been improved to make it easier to determine if a creature has been looted.
  • Creature AI has been improved so that changes in behavior result in immediate animation responses.
Fixes

  • An issue causing faulty reports that ‘Entropia Universe did not shut down properly’ appearing several times when launching the Client Loader has been corrected.
  • An issue causing the Locusta space creature to become invisible in some situations has been corrected.
  • An issue causing hotkey actions to be performed when entering digits in the split stack interface has been corrected.
  • An issue causing wrong values to be displayed in the markup history amount column has been corrected.
  • The functionality of the ESC key has been corrected so that it once again removes focus from chat windows, and closes various interfaces.
  • Hit box and targeting has been removed from dead creatures after they have been looted. Looted corpses can be shot through and will despawn after 30 seconds: each corpse after four will initiate faster despawning.
  • Special symbols will now display correctly again (including Russian)
Known Issues

  • Jumping animations display incorrectly when holding tools.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2013.4.1 December 17, 2013
Planet calypso content release 2013.4.1
2013-12-17
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Misc

  • Melee Amps are now available at the Combat Token Trader.
  • Armor Plates are now available at the Combat Token Trader.
Fixes

  • Maffoid Heads are now tradable.
Known Issues

  • It is still not possible to manage the Vermillion Fields land grab area.
We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.!


VU 14.4 December 10, 2013
Entropia Universe 14.4 Release Notes
Changes

  • Creatures no longer disappear immediately when looted. Additional visual indication will be implemented in the patch scheduled for December 17.
  • It is now possible to reduce the amount of critical damage received. A base chance to reduce critical damage by up to 15% has been introduced and is calculated automatically based on avatar skill level in relation to the attacking creature’s level. Items and boosts will also be introduced which will allow incoming critical damage to be reduced even further.
  • Portable trade and repair - Two new tools have been added that will let you access a basic trade and repair terminal out in the wilderness. These new terminals are crafted from low-level tool blueprints.
Fixes

  • The maximum value of the Kaminsky Barong has been corrected.
  • The name and description of the DSEC Laser Amp v1 (L) Blueprint (L) has been corrected.
  • An issue causing progress in the Zoldenite and Maladrite mining missions to incorrectly advance when finding Lysterium claim in some situations has been corrected.
  • Auction categories have been added for Maladrite and Zoldenite.
  • It is now possible to employ the ‘Teleport Home’ feature of higher level Mindforce Teleport chips to teleport to Land Areas.
  • An issue causing incorrect rounding when extracting PED from the PED card has been corrected.
  • An issue causing gloves dropped on the ground to display oddly has been corrected.
  • Text readability has been improved when viewing the item information panel.
Known Issues

  • It is not possible to place items in the additional area of Monria Hub Shop 2, Floor 1.
  • Player register visibility and profession display settings for some users may have been reset. Please be sure to verify those settings upon logging in.
  • The DSEC Laser Amp v1 (L) displays the incorrect value in the trade terminal windows. The actual value is displayed correctly when reaching the confirmation panel.
  • Monria premium apartments are missing televators to their pool rooms.
  • Some font types in the Ad screen UI are displayed as squares.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2013.4 December 10, 2013
Planet calypso content release 2013.4
2013-12-10
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***
Event

  • Merry Mayhem 2013 is scheduled to begin on December 20, and run until January 12. Many improvements have been planned for this popular event, including: rebalanced Merry Mayhem creatures, a 5th category for profession level 100, new prizes, and much more. Full Merry Mayhem event details will be posted in the coming days.
Missions
  • New mission camps and missions have been added to the Cape Corinth area, south of the city.
  • Improved several missions in the tutorial mission chain on Thule.
  • Added reward text description to “Setting another trap” and “Wanted: Bloodclaw (Daily)”
Misc
  • Several instance gates have been added to the Cape Corinth area, these are currently inactive and will be used for future dungeons.
  • Added a proper Sabakuma instance to Half Moon Bay instead of the old placeholder instance.
  • Combat Tokens can now be found under the new “Currencies” auction category.
  • Added dialogues to all mining challenges when interacting with the Mining Guild Representative when an objective is not completed.
Creature Updates
  • Updated the graphics of the Hispidus creature class.
  • Updated the ranged attack animation of the Sabakuma broodmother.
Bug Fixes
  • Fixed the hit boxes on the Target Drone creature class.
  • Maffoid Heads can now be sold to the trade terminal.
  • Corrected some sounds for Kingfisher, Diripi, Igni, Pupugi, Tsk Tsk and JamRaider creatures.
  • Fixed item points in Castle estate.
  • Fixed exterior wall and entrance of Strength Keep estate.
  • Fixed an issue which caused “Iron Challenge: 10,000 Daspletor” not to trigger properly when the previous mission was completed.
  • Fixed The Unique Lord Kraster Helmet model.
  • Fixed an issue causing all blausariam Iron Challenge missions to increment the point counter when finding a Lysterium resource deed with a value of 4.5 PED to 6 PED.
  • Fixed a mission bug which caused the “A New Beginning” mission not to be canceled properly.
  • Fixed reward and texts for “Iron Challenge: Maffoid Stage I and III”.
  • Fixed an issue causing Vanguards to disappear from time to time when engaged.
  • Fixed some terrain issues for estate Corinth Beach #11.
  • Fixed The Unique Lord & Lady Kraster Helmet models.
Known Issues
  • It is still not possible to manage the Vermillion Fields land grab area.

We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. !


VU 14.3.4 November 14, 2013
Entropia Universe 14.3.4 Release Notes
  • Music now plays correctly when teleporting from space.
  • Daily Mining Mission now increments the counter on the last excavation correctly.
  • Monria Space Station now displays correctly on the space map.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3.4 November 14, 2013
VU 14.3.4 Calypso Update Notes
Fixes

  • Daily Mining Mission now increments the counter on the last excavation correctly.
  • Lysterium Mining Challenge II mission now displays the correct name and has been enabled.
  • Iron Mining Challenge II mission now displays the correct name and has been enabled.


VU 14.3.3 November 12, 2013
Entropia Universe 14.3.3 Release Notes
Changes
  • Anti-trapping logic for creatures in instances has been reactivated.
  • Monria mining iron missions added.
Fixed Issues
  • An issue causing the map interface to freeze up when teleporting has been corrected.
  • Iron mission issues have been resolved.
  • Dialog text in several missions corrected.
Known Issues
  • The quest giver Mr Yoshida on Thule still displays the wrong dialog for Monria new arrivals. Quest dialog should display transportation to Monria not Calypso.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2013.3.1 November 12, 2013
Planet calypso content release 2013.3.1
2013-11-12
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Bug Fixes
  • Fixed an issue preventing players from accepting the Halloween Mayhem mission.
  • Fixed several object position issues on the areas adjacent to Cape Corinth.
  • Fixed broken teleporters in the Fort Ithaca area.
  • Fixed an issue causing teleporters not being discovered correctly on Cape Corinth.

Changes
  • Adjusted some creature spawn rates on Cape Corinth.
  • The Combat Token Traders now have a Support Weapons category.
  • Name changes:
    From: “Laser Power Amplifier 1” To: “CDF Laser Power Amp 3”
    From: “Laser Power Amplifier 2” To: “CDF Laser Power Amp 4”
    From: “BLP Power Amplifier 1” To: “CDF BLP Power Amp 3”
    From: “BLP Power Amplifier 2” To: “CDF BLP Power Amp 4”
  • Lower level weapon amps have been added to the Combat Token Trader.

Known Issues
  • It is not possible to start Lysterium Mining Challenge Stage II
  • It is not possible to start Iron Mining Challenge Stage II

We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.


VU 2013.3 November 5, 2013
Planet Calypso Content Release 2013.3
PLANET CALYPSO CONTENT RELEASE 2013.3
2013-11-05
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Cape Corinth
The Cape Corinth area has received a major graphics and content overhaul, this is the first stage in a long term project to improve all areas on Eudoria. The following list is a summary of what has been done.

  • Terrain and textures have been redesigned in order to create a more diverse and immersive landscape.
  • Performance has been significantly improved.
  • Resources have been redistributed to follow geological formations, adding more realism to the mining profession.
  • New creature spawners have been added, including some intense grinding areas for many popular creatures.
  • Added a lot of new points of interest, including a Maffoid Village .
  • The various estate villages have been redesigned with lots more character to them.
  • New wave spawner - The Warchief’s Sanctuary
  • New wave spawner - Typhon’s Reach
  • Re-designed wave spawner - Hadesheim Assault
  • Corinth cities and outposts have been completely redesigned.
  • New participants can now begin their life on Calypso in the Half Moon Bay outpost.
  • Lots of wonderful new music created especially to fit Corinth’s new aesthetics.

Missions
  • Daily Missions - Five new daily mission groups, three for hunting and one each for crafting and mining. You can pick up a random mission from each group once every 16 hours from Daily Mission Terminals found in Cape Corinth, Port Atlantis and Twin Peaks.
  • Daily Tokens - These new tokens can be obtained by completing the new daily missions, and can be used to purchase non-tradable items from the Daily Token Trader NPCs located in various cities. Token broker item prices, stock and availablility are subject to change at any time.
  • Combat Tokens - In addition to being offered as rewards for completing regular missions these new tokens are meant to replace the old Mission Token items, and can also be found as loot on certain shared-loot and boss creatures. The old Mission Tokens can be converted into the new Calypso Combat Tokens by interacting with the Mission Token Converter NPC in Cape Corinth. Token broker item prices, stock and availablility are subject to change at any time.
  • New Iron Challenge Mission Chain - Oculus . Mission NPC: Servion at 32974, 37913
  • New Iron Challenge Mission Chain - Gokibusagi. Mission NPC: Professor Elon Surs at 68308, 79038
  • New Iron Challenge Mission Chain - Hispidus. Mission NPC: Gerard at 74216, 85845
  • New Iron Challenge Mission Chain - Maffoid. Mission NPC: Josh Erland at 61740, 88037
  • New Iron Challenge Mission Chain - Feffox. Mission NPC: Major Joseph Edwards at 75565, 92635. Large Feffox herds have been reported in northeastern Eudoria.
  • New Mining Challenges - Mineral Resources: Lysterium, Belkar, Blausariam, Iron, Zinc, Narcanisum, Frigulite, Cumbriz ,Copper, Caldorite, Pyrite. Visit a Mining Guild representative in Port Atlantis, Cape Corinth or Twin Peaks to register for these rewarding new missions.

Changes
  • The Aurli bosses in the cave on Crystal Palace no longer spawn automatically when a server is restarted.
  • Increased the view distance of the oil rig.
  • Missions that formerly awarded mission tokens now award Combat Tokens.
  • The Wanted: Bloodclaw (Daily) mission now offers 6 combat tokens as reward.
  • Updated the attack animations for the Kingfisher and Allophyl creatures.
  • Updated the graphics of the following creature classes: Combibo, Cornundacauda, Cornundos, Jamraider, Kingfisher, Sabakuma, Snablesnot Female, Snablesnot Male, Turp
  • Removed the former Mission Token trader NPCs from Fort Victoria, Ringhorne and Chug’s Hideout.
  • Increased the maximum stack size of Berycled and Caudatergus trophies.
  • Iron Daikiba Challenge - Daikiba Cubs now have a 50% chance of increasing the mission point counter by one point.
  • Iron Challenge: Harbinger. Mission Broker Colonel Sam Garcon has been moved to 60470, 85213
  • Iron Challenge: Eviscerator and Longtooth. Mission Broker Fritz Feldgast has been moved to 61719, 88012
  • Removed the Atrax Stalker spawn from the field north of Camp Icarus.

Bug Fixes
  • Fixed several broken exploration achievements in the Corinth area.
  • Fixed the land area controls on Vermillion Fields.
  • Fixed an issue that caused doors in Cyclops Depths to open and close improperly.
  • Iron Challenge: Mind Reaver Stage VI - Skill rewards are now accurately reflected in dialogue choices.
  • RX OpTac x1 Thigh Guards (F) now have the correct protection values.

Known Issues
  • Several previously discovered teleporters may not appear in the map locations list. These teleporters will need to be rediscovered in order to use them.

We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.

VU 14.3.2 November 5, 2013
Entropia Universe 14.3.2 Release Notes
Monria Moon Released

Mindark has worked closely with the team behind Monria to implement their vision for the moon estate.Monria stands out as the first Cthulhu Mythos inspired Sci-Fi Horror MMORPG. To check out Monria, visit monria.com where you can register an account and download the game.

Quests
Monria new arrivals will spawn on Thule where they can try out the Calypso beginner’s tutorial. Speak to Mr. Yoshida to start the tutorial quest chain. All new Monria arrivals will receive a Monria shirt which will flag them to travel to Monria after completing the Thule tutorial quest. The Thule tutorial quest can be skipped by speaking to Mr. Yoshida or Lieutenant Smith
Four hunting Iron missions, one for each unique Monria creature, are available at the Main Crater outpost.

  • New crafting missions: speak with NPC Tobie in the Monria Hub.
  • New arrival mission chain. speak with NPC Hank Powers near the teleporter in the Monria Hub.

Quests that will be enabled after next week’s patch:
  • Find the missing chapters
  • Mining Challenges

Entropia Universe Platform
Fixed Issues
  • Loading time for client has been improved.
  • Issues with the 32-bit lighting has been fixed.
  • Auction orders will now buyout items with the buyout markup set to 100%
  • Fixed an issue where the last attempt of a limited blueprint failed
  • It should not be possible to get lower than 5% strength on AEOT anymore
  • Client freeze when equipping or opening an inventory with a tool with attachments is fixed
  • Hitboxes for many planet partner creatures have been fixed

Known Issues
  • Collision detection on some terrain models is missing causing avatars to become stuck in some situations. Press T when stuck to revive at the nearest revival terminal.
  • Monria shops are labelled with wrong numbers. This will be corrected in the patch and shop deeds will then be delivered to the moon manager.
  • Monria Hub teleporter room area incorrectly displays “String 0”.
  • Some quest dialogue locations are reversed. The quest givers on Thule appear to be sending Monria players to Calypso before sending them to Monria.
  • Sort columns in the auction interface are not functioning.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

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