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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 2014.1 March 19, 2014
Planet calypso content release 2014.1 2014-03-19
PLANET CALYPSO CONTENT RELEASE 2014.1
2014-03-19
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

New Instances
A new robot event instance has been added. More information will come with the first event, scheduled for March 28.

Several small hunting instances have been added to the Cape Corinth area.

Creature Updates
The following creatures have received graphical updates:
?Bristlehog
?Pupugi
?Igni
?Diripi
?Merp
?Warlock
?Chomper
?Cersumon
?Morsusilex

Sounds
?Corrected distance and volume for small creatures.
?Sound quality has been improved for many Calypso creatures.
?Updated sound effects for recently updated creatures.

Daily Missions
?Several unpopular daily hunting missions have been removed. Additional daily missions will be added over the next several partner releases.

Bug Fixes
?The fort in Vermillion fields has been fixed.
?Corrected an issue that caused participants to spawn in a tree when teleporting to Boreas outpost.
?Corrected an issue causing the Mr Yoshida mission to not complete properly
?Corrected typos in the Wanted: Bloodclaw daily mission
?The Resources for the Dolph mission now gives the correct rewards.

Misc
?Creature density has been adjusted on the spawns near Cape Corinth.
?Additional revival and service terminals have been added near Cape Corinth.
?The Cape Corinth area has received many graphical performance optimizations.
?Interior textures in the F.O.M.A shopping area have been updated.
?The entrance to the Sabakuma Tunnel has been redesigned.
VU March 17, 2014
March 18 update postponed
Probably this post fit better into another category, but I cannot get a "New Post" button there

As seen on EU facebook page

Entropia Version Update postponed

We've found a few annoying bugs in the release that were scheduled for tomorrow, Tuesday March 18, and are therefore forced to postpone the VU for at least one day.
VU 14.5.1 February 26, 2014
Entropia Universe 14.5.1 Release Notes
Fixed Issues:

  • Fixed several issues with client and server instability.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.5 February 19, 2014
Entropia Universe 14.5 Release Notes
New features/adjustments:

  • A new planet “Toulan” has been introduced to Entropia Universe. The planet Toulan is in beta stage until further announced; press release and marketing activities will follow soon after release.
  • It is now possible to enable/disable live streaming audio in the options menu.
  • Live streaming audio and area themed music no longer play simultaneously.
  • Auto target functionality is now disabled in PVP areas.
  • The “Summon Claim” feature can only be used once per claim.
  • The time for a creature corpse has been lowered to 10 seconds for 1-4 corpses to a minimum of 1.66 seconds for 10 corpses. Time scales linearly.
  • Nyx Space Station has been renamed to “Toulan Space Station” and relocated to Planet Toulan space.
Bug fixes:

  • Ad screens and PC content now display the correct character format.
  • Fixed an issue with the guest list not loading properly when there are more than 100 players listed.
  • Fixed an animation issue with the Portable Trade Tool.
  • Improved client stability.
Known Issues:

  • 3d view port showing items in the trade terminal and in item info view are not working correctly.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.4.2 December 19, 2013
Entropia Universe 14.4.2 Release Notes
  • Auto-loot pills are now available in trade terminals. These pills will enable you to loot creatures automatically within a certain radius for a set amount of time and the effect will persist after you log out. Auto-loot pills have a minimum skill requirement of five in paramedic and are considered luxury items.
  • Wave spawn events will now reset without restart delay time if the first wave is not completed and/or the area is clear of players.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.4.1 December 17, 2013
Entropia Universe 14.4.1 Release Notes
Changes

  • The Hell server on ROCKTropia has been rolled back to pre-14.4 status.
  • The Mission tracker has had a graphical update
  • A new system for representing amplifiers attached to weapons was implemented in 14.4. The new system will allow for much better weapon weapon appearance and customization, however currently amplifiers are not displaying properly on many weapons.
  • The animations for creature corpses have been improved to make it easier to determine if a creature has been looted.
  • Creature AI has been improved so that changes in behavior result in immediate animation responses.
Fixes

  • An issue causing faulty reports that ‘Entropia Universe did not shut down properly’ appearing several times when launching the Client Loader has been corrected.
  • An issue causing the Locusta space creature to become invisible in some situations has been corrected.
  • An issue causing hotkey actions to be performed when entering digits in the split stack interface has been corrected.
  • An issue causing wrong values to be displayed in the markup history amount column has been corrected.
  • The functionality of the ESC key has been corrected so that it once again removes focus from chat windows, and closes various interfaces.
  • Hit box and targeting has been removed from dead creatures after they have been looted. Looted corpses can be shot through and will despawn after 30 seconds: each corpse after four will initiate faster despawning.
  • Special symbols will now display correctly again (including Russian)
Known Issues

  • Jumping animations display incorrectly when holding tools.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2013.4.1 December 17, 2013
Planet calypso content release 2013.4.1
2013-12-17
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Misc

  • Melee Amps are now available at the Combat Token Trader.
  • Armor Plates are now available at the Combat Token Trader.
Fixes

  • Maffoid Heads are now tradable.
Known Issues

  • It is still not possible to manage the Vermillion Fields land grab area.
We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.!


VU 14.4 December 10, 2013
Entropia Universe 14.4 Release Notes
Changes

  • Creatures no longer disappear immediately when looted. Additional visual indication will be implemented in the patch scheduled for December 17.
  • It is now possible to reduce the amount of critical damage received. A base chance to reduce critical damage by up to 15% has been introduced and is calculated automatically based on avatar skill level in relation to the attacking creature’s level. Items and boosts will also be introduced which will allow incoming critical damage to be reduced even further.
  • Portable trade and repair - Two new tools have been added that will let you access a basic trade and repair terminal out in the wilderness. These new terminals are crafted from low-level tool blueprints.
Fixes

  • The maximum value of the Kaminsky Barong has been corrected.
  • The name and description of the DSEC Laser Amp v1 (L) Blueprint (L) has been corrected.
  • An issue causing progress in the Zoldenite and Maladrite mining missions to incorrectly advance when finding Lysterium claim in some situations has been corrected.
  • Auction categories have been added for Maladrite and Zoldenite.
  • It is now possible to employ the ‘Teleport Home’ feature of higher level Mindforce Teleport chips to teleport to Land Areas.
  • An issue causing incorrect rounding when extracting PED from the PED card has been corrected.
  • An issue causing gloves dropped on the ground to display oddly has been corrected.
  • Text readability has been improved when viewing the item information panel.
Known Issues

  • It is not possible to place items in the additional area of Monria Hub Shop 2, Floor 1.
  • Player register visibility and profession display settings for some users may have been reset. Please be sure to verify those settings upon logging in.
  • The DSEC Laser Amp v1 (L) displays the incorrect value in the trade terminal windows. The actual value is displayed correctly when reaching the confirmation panel.
  • Monria premium apartments are missing televators to their pool rooms.
  • Some font types in the Ad screen UI are displayed as squares.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2013.4 December 10, 2013
Planet calypso content release 2013.4
2013-12-10
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***
Event

  • Merry Mayhem 2013 is scheduled to begin on December 20, and run until January 12. Many improvements have been planned for this popular event, including: rebalanced Merry Mayhem creatures, a 5th category for profession level 100, new prizes, and much more. Full Merry Mayhem event details will be posted in the coming days.
Missions
  • New mission camps and missions have been added to the Cape Corinth area, south of the city.
  • Improved several missions in the tutorial mission chain on Thule.
  • Added reward text description to “Setting another trap” and “Wanted: Bloodclaw (Daily)”
Misc
  • Several instance gates have been added to the Cape Corinth area, these are currently inactive and will be used for future dungeons.
  • Added a proper Sabakuma instance to Half Moon Bay instead of the old placeholder instance.
  • Combat Tokens can now be found under the new “Currencies” auction category.
  • Added dialogues to all mining challenges when interacting with the Mining Guild Representative when an objective is not completed.
Creature Updates
  • Updated the graphics of the Hispidus creature class.
  • Updated the ranged attack animation of the Sabakuma broodmother.
Bug Fixes
  • Fixed the hit boxes on the Target Drone creature class.
  • Maffoid Heads can now be sold to the trade terminal.
  • Corrected some sounds for Kingfisher, Diripi, Igni, Pupugi, Tsk Tsk and JamRaider creatures.
  • Fixed item points in Castle estate.
  • Fixed exterior wall and entrance of Strength Keep estate.
  • Fixed an issue which caused “Iron Challenge: 10,000 Daspletor” not to trigger properly when the previous mission was completed.
  • Fixed The Unique Lord Kraster Helmet model.
  • Fixed an issue causing all blausariam Iron Challenge missions to increment the point counter when finding a Lysterium resource deed with a value of 4.5 PED to 6 PED.
  • Fixed a mission bug which caused the “A New Beginning” mission not to be canceled properly.
  • Fixed reward and texts for “Iron Challenge: Maffoid Stage I and III”.
  • Fixed an issue causing Vanguards to disappear from time to time when engaged.
  • Fixed some terrain issues for estate Corinth Beach #11.
  • Fixed The Unique Lord & Lady Kraster Helmet models.
Known Issues
  • It is still not possible to manage the Vermillion Fields land grab area.

We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. !


VU 14.3.4 November 14, 2013
Entropia Universe 14.3.4 Release Notes
  • Music now plays correctly when teleporting from space.
  • Daily Mining Mission now increments the counter on the last excavation correctly.
  • Monria Space Station now displays correctly on the space map.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


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