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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 2013.1 March 13, 2013
Planet Calypso 2013.1 Release Notes
2013-03-13
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

New Content
  • We’re introducing a new underground area known as “Walken’s Laboratory” to the Crystal Palace space station. The lab is sure to offer brave colonists new and exciting challenges with the possibility of great rewards for those who survive. This area and its associated creatures/missions are restricted to those who have completed stage four of the Aurli Iron Challenge.
  • Added a new mission chain and some side missions that are designed to lead new players from Camp Icarus to Nus Lull and Port Atlantis.
  • Added Iron Challenge mission chains for the following creatures: Drone, Harbinger, Legionnaire, Trooper and Warlock. You can find the mission brokers in Cape Corinth, Fort Troy, Zychion, Osere and Ashi.
  • Introducing lots of new items, including some with never-before seen properties.

Art
  • Improved the looks of the following creatures: Aurli, Defender, Faucervix, Neconu and Warrior.

Changes
  • Renamed the Thor family of mutants as well as their maturities.
  • Increased the collision radius for Molisks and Traeskerons.
  • Increased the attack range for Molisks, Tantillions and Traeskerons.
  • Lowered the movement speed of the Traeskeron Matriarch.
  • Increased the movement speed of all regular Traeskerons.
  • Removed the Merry Mayhem teleporters and holiday decorations from Twin Peaks.
  • Increased the maturities of some of the TskTsk spawning in northwestern Amethera.
  • Increased the maximum stack size of Daikiba trophies.
  • Teleportation into and within lootable PVP areas has been disabled.
  • Teleporting within non-lootable PVP areas has been disabled.
  • The radius of the vehicle-restricted zone near oil rigs has been increased to 50m.

Bug Fixes
  • Fixed an issue that made it impossible to choose handgun skill as the reward for the mission “No One Likes Frogs”.
  • It is now possible to use attachments on the WoF Edition Plasma rifle.
  • Fixed several issues with Traeskeron skin, leather and leather texture items.
  • Removed the Akbal Drone spawn near Port Atlantis.
  • Optimized the lighting on Crystal Palace.
  • It is no longer possible to fly over the vehicle-restricted zones around the oil rigs.
  • Corrected various spelling errors.
  • Fixed an issue causing a terminal to disappear in Camp Caravan.

Known Issues
  • Fort Medusa is missing various buildings including service centers.

We strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches.

VU 14.1 March 13, 2013
Entropia Universe 14.1 Release Notes
NEW FEATURES

  • A new on-screen mission tracker interface has been implemented, which is automatically displayed when a mission is tracked in the quest log.
  • A new option is available in the team interface to specify the share of loot that can be earned through healing members of the team.
  • The maximum TT value of make-up masks has been reduced to 30 PED. Existing masks with values above 30 PED have retained their current value.
  • The interface for turning in items to quest NPCs has been improved.
  • Hair, face and body selections in the avatar creation interface have been limited to basic options. More advanced options must be performed by hair stylists and body sculptors.
  • Helpful tooltips have been added to the avatar creation interface.
  • Mindforce Attack Chips can now gain tier levels.
  • Weapons no longer decay or consume ammunition when attacking a dead creature.
  • Weapons fired in PVP areas once again decay and consume ammunition.
  • The item information panel for armor parts now display the actual and maximum protection values, to reflect the lower protection offered by items below maximum condition.
  • The condition limit for all items has been set to 3%, with the exception of make-up masks & participant content screens, which have been lowered from 90% to 10%.
FIXES / IMPROVEMENTS

  • Various garment issues have been corrected.
  • Miss and evade messages now display correctly when attacking a creature.
  • The damage of area of effect weapons has been corrected to prevent exceeding a weapon’s maximum damage when damaging multiple targets.
  • The yellow mission target indicator has been made more visible to facilitate tracking of quest objectives.
  • An issue causing avatars to twitch in the avatar creation interface has been corrected.
  • Only creatures spawned on a land area will contribute points to events hosted on the land area.
  • When constructing items while using residue, residue from multiple stacks will be used to bring the constructed item to maximum condition.
KNOWN ISSUES

  • Fog is not shown correctly in certain situations.
  • Some blueprint and blueprint book names are displaying incorrectly.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.0.3 February 1, 2013
Entropia Universe 14.0.3 Release Notes
Entropia Universe 14.0.3 mini-patch is now available to download.

  • General stability improvements.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.0.1 January 29, 2013
Entropia Universe 14.0.1 Release Notes
Avatar System
  • For a period of one week, participants will have the opportunity to use the avatar creation interface an unlimited number of times in order to achieve their desired avatar appearance. A relog is required to re-enter the avatar creation interface.
  • Make-up masks created in the avatar creation interface during this time will not be distributed after this period.
  • Various improvements to the avatar creation interface have been implemented: Shading, lighting and detail level have been improved, and avatars will no longer appear greenish or reddish.
  • Numbers have been added to the height selector in the avatar creation interface, to assist in setting the desired avatar height.
  • Make-up masks are active once again.

Fixes / Improvements
  • Graphics performance has been improved, especially for high population areas.
  • The value of starter garments has been lowered to 1 PEC, and the equipping fee for starter garments lowered to 0.0002 PEC.
  • An issue causing client crashes in the avatar creation interface have been corrected.
  • An issue causing client crashes when scanning multiple avatars has been corrected.
  • An issue causing movement to become locked after using the body sculpting interface has been corrected.
  • The content download interface once again displays after exiting the avatar creation interface.
  • Visibility of items in shops in the Genesis Amethera HQ display areas has been corrected.
  • An issue causing flying creatures to continually rise out of range has been corrected.

Known Issues
  • The background area in the avatar creation interface can sometimes turn very bright with certain graphics settings.
  • Avatars may display low quality textures in some situations.
  • The inventory icons for several items such as tier components may appear black.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.0 January 22, 2013
Entropia Universe 14.0 Release Notes
New Avatar System
A new upgraded avatar system has been implemented that will bring Entropia Universe to the forefront of graphics technology in an MMO with highly detailed and fully customizable new avatars. The new avatars are significantly enhanced with over twice as many polygons as their predecessors for surprising fidelity.

Full details of the new avatar system can be viewed in this Entropia Universe Buzz article.

New Features
  • The threat level calculation for creatures has been adjusted to more accurately reflect difficulty and danger level.
  • The chance to miss has been slightly decreased when shooting at creatures.
  • The cost of ammo and decay has been removed when firing a weapon that is not aimed at a target, such as into the air or ground. (This change does not affect weapons with area of effect damage).
  • The cost to equip armor parts has been removed.
  • When in combat, the text “MISS” has been changed to “EVADE”. These messages will be further refined in a later release to more accurately indicate the actual outcome of each attack attempt and provide better information to participants.

Known Issues
  • Locked movement can occur for Body Sculptor Designers after closing the Body Sculpting UI. In such cases a relog will correct the issue.
  • Locked movement can occur when trying to enter Avatar Creation areas that are full. In such cases a relog will correct the issue.
  • Due to last minute integration issues, makeup masks will not be available in this release, Makeup masks will be activated in the release patch, expected in one week.
  • Makeup masks created during the avatar creation process are not visible in the Start Room, but will become visible again once your avatar arrives on a planet for the first destination.
  • Female makeup masks appear fully decayed when arriving on a planet for the first time. This is a visual bug only, the masks are not decayed. This issue will be fixed in an upcoming patch.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.10.1 December 11, 2012
Entropia Universe 12.10.1 Release Notes
Changes

  • The Safe Arrival grace time you receive when teleporting has been removed from the Land Grab and Fort events.
  • Increased the grace period between land grabs to 30-45 days, the change will take effect as soon as a land area has been claimed after the update has gone live.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.10 December 4, 2012
Entropia Universe 12.10 Release Notes
New Features

  • Multi-select feature - It is now possible to select and move multiple items at once within many user interfaces, including: storage, inventory, Repair Terminal, Trade Terminal and containers. Other user interfaces, such as shopkeepers and blueprint books, now support multi-select when moving items from them, but not into them.
  • Official avatars now display a star icon above their heads to be easier to recognize.
Changes & Improvements

  • The alerts displayed when approaching and entering Lootable PvP areas have been improved.
  • Vehicles - Some vehicles now deteriorate when driven, this information is displayed in the vehicle’s item info panel. When a vehicle reaches minimum condition, the driver and all passengers will be ejected from the vehicle. These deterioration changes have been applied thus far to rookie, gift and other specialty vehicles, in order to ensure that Limited vehicles are indeed Limited and do not last indefinitely.
  • Many creatures on the Entropia Universe platform have been adjusted in order to improve balancing. Various parameters have been adjusted on these creatures to achieve a better balance between threat level and the actual danger and cost to kill. These adjustments have mainly affected creatures with high health and relatively low damage. Please see the individual Planet Partner release notes or forums for more detailed information on which creatures have been affected on each planet.
Bug fixes

  • Fixed an issue with some creatures beginning to slide before the death animation was triggered.

To clarify the Auction fee reduction; this has been working correctly since 12.9.1.



MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.9 November 20, 2012
Entropia Universe 12.9 Release Notes
New Crafting Features

  • You can now prioritize residues in the Construction UI using check boxes.
  • The Construction UI has been optimized to improve usability for participants with slow internet connection.
  • Market value icons have been added to residues in the Construction UI.
  • Items which cannot be ordered on the auction through the construction UI, now display gray icons with tooltip, "This type of item can not be ordered in the auction"
  • Ingredients which cannot be ordered on the Auction through the Construction UI have the following icons grayed out; markup, browse auction and place order.
  • In the Construction Session Summary, the text "Total PED earned" has been changed to "Total PED returned" to avoid misunderstanding.
  • Remaining attempts on Limited Blueprints are now displayed in the browser list.
“The Thing” server on ROCKtropia is now closed, see ROCKtropia website for more details.
Bug Fixes

  • Fixed client crash issues when using automatic/max attempts in the Construction UI.
  • It is no longer possible to auto sell stackables in the construction UI.
  • Item info on the Spacecraft deeds are now displayed correctly.
  • The Success Bar in the Construction UI now displays color coded success rates.
  • Avatar info is now displayed correctly when scanned.
  • Limited blueprints are now deleted properly when depleted.
  • Fixed an issue which created two ammo stacks in the loot display, ammo stacks are now merged.
  • Max Health now displays the decimal again e.g. 100.5 health.(Receiving 100 points of damage will not kill the player)
  • Fixed an issue causing new AMD CPUs to crash client.
  • Safe arrival immunity is now triggered when teleporting across servers.
  • Fixed an issue with textured and colored items not bleaching properly.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.8.2 October 17, 2012
Entropia Universe 12.8.2 Release Notes
Bug fixes

  • An issue preventing new arrivals from being able to log in to the Planet Calypso startroom has been corrected.
  • Several issues causing server instability have been corrected.
  • Several issues related to redemption of skill rewards for completed missions have been corrected.
  • Item information is now displayed for items placed in shopkeepers.
  • The browse tab is now disabled while construction is in progress.
  • Tools no longer unequip themselves automatically when they decay below minimum condition.
  • Health points once again display decimal values.
  • An issue causing the crafting interface current page to display a value higher than total page count has been corrected.
  • In the crafting interface, it is no longer possible to select a higher number of attempts than remaining attempts.
  • In the crafting interface, when remaining attempts reaches zero it will become highlighted in red and the construct button will become disabled.
  • The content download requirement for the Genesis startroom has been corrected, lowered to ~400 MB of data.
Known Issues

  • Client freezes when the "pause download" button is pressed in the dynamic content download interface while in a startroom.
  • The death animation of running creatures can be delayed by several seconds in certain situations.
  • Several issues arise while using the auto-craft feature of the new construction interface.
  • The item information panel does not display properly for weapons and items that have been placed in a shopkeeper. The items still work normally, but the information and enhancer panels are blank. This issue will be corrected in an upcoming patch.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.8.1 October 10, 2012
Entropia Universe 12.8.1 Release Notes
Entropia Universe 12.8.1 Release Notes

  • An issue related to auction orders being filled incorrectly has been fixed.
  • Discovered items are once again announced in global chat and displayed on the Hall of Fame board.
  • Messages related to skill unlocks and skill gains once again display correctly.
  • An issue related to unlocking skills after inserting skillchips has been fixed.
  • Profession titles once again display correctly.
  • Various other fixes to improve client stability.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.