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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 2017.5 December 12, 2017
Planet Calypso Content Release 2017.5
2017-12-12
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Additions
Merry Mayhem Solo has received an update with new win conditions, rules and graphical environment. See Merry Mayhem announcement for more details.

Changes
Removed Sluice and Crystalline Cavern from the starting experience. The Target Practice mission is now done in Genesis Alpha Station, right before Mr. Yoshida’s tasks.
Jumpsuit optional wardrobe mission changes

  • Moved the start from Camp Icarus to Port Atlantis and changed which areas should be explored
  • There is no limit to how many jumpsuits one can get from the wardrobe, as long as one has the jumpsuit earned and enough materials to hand in
  • Updated and polished the text

Fixed Issues
  • Fixed an issue in the “Iron Will” mission where it didn’t update when having left the cave
  • Grounded the floating Combat Token Trader NPC in Port Atlantis
  • Corrected spelling mistakes in some missions




VU 15.15.4 November 28, 2017
Entropia Universe 15.15.4.2 Release Notes
Thanks to everyone who contributed to the valuable feedback we have received via the Client Loader poll related to recent lag and performance issues.

Today's release includes several improvements and fixes that have directly resulted from participants who shared detailed information on the issues they were experiencing via the poll.
The detailed information provided by our wonderful community enabled the MindArk development team to better isolate and more quickly address those issues.

The Client Loader poll will remain active for the next week or two as needed, so please consider reporting any lag or performance issues you may experience.

Finally, congratulations to Einar Lee Yap, winner of the 100 PED Shrapnel poll prize!
The same prize will be awarded next week to a random poll respondent.

The MindArk team appreciates your patience and assistance in this ongoing effort to resolve all of the recent and current performance issues.

Features
  • All skill gains are now displayed with actual value increase under system/skills in the chat user interface.

Fixes:
  • Several improvements to client and server stability.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.15.4 November 21, 2017
Entropia Universe 15.15.4.1 Release Notes
  • Technical update to improve server stability.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.15.4 October 26, 2017
Entropia Universe 15.15.4 Release Notes
Hot Fix

  • Improved client and server stability.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU October 25, 2017
Fix space so I can get back to Calyspo
Will space be fixed before Friday, i.e. when the Halloween event is meant to start?
I cannot get to Calypso without travelling through space, and space is broken.

I asked for my avatar to be transferred to Calypso. (support case)
When can I expect to be moved?

What about the horrific lag that affects 90% of your playerbase?
Will it affect instances?
How can you run an event knowing it loses >10% packets (see my other thread proof)?
Or is this lag intentional?
VU 15.15.4 October 24, 2017
Entropia Universe 15.15.4 Release Notes
We have made several improvements to address performance issues and are continuing to make the experience smoother.

Additions

  • Added combat text message on deflected damage on vehicles

Changes

  • Increased society member capacity from 200 to 300 members
  • Grace period “Arrival Safe” is now a buff effect where you can see the time left. It has also changed the name to “Protected”
  • Change the name for “Damage messages” to “Combat messages” in system channel where all info about combat will be shown
  • Players will now get feedback when evading, dodging, jamming or attacks miss their avatar. Likewise these messages will be displayed when the target does so as well. These messages will be printed in the “Combat messages” system channel.
  • Clarification for terminology:
    • Miss is when there isn’t enough skill to hit the target
    • Evade is when the target avoids damage from a melee attack
    • Dodge is when the target avoids damage from a ranged attack
    • Jamming is when the target avoids damage from a mindforce attack
    • Deflect is when the target absorbs all damage due to armor
  • The Efficiency on all existing ArMatrix weapons has been adjusted very slightly to make the progression more linear and even between the different weapon types.
  • The TT value of all Component Widgets is now 10 PEC and the TT value of all Tech Gizmos is now 40 PEC. All blueprints using these components have been adjusted and generally cost less per attempt. All auction listed "Component Widget" and "Tech Gizmo" items have been purchased by MindArk official Bowerbird.
  • The following skills now contribute towards increasing the health of avatars:
    • Construction: Manufacture Weapons 1 Health per 3200 points
    • Construction: Manufacture Armor 1 Health per 3200 points
    • Construction: Manufacture Attachments 1 Health per 3200 points
    • Construction: Texture Engineering 1 Health per 3200 points
    • Construction: Manufacture Methodology 1 Health per 1600 points
    • Construction: Industrialist 1 Health per 800 points
    • Combat: Martial Arts 1 Health per 400 points
    • Combat: Bravado 1 health per 2000 points
    • Design: Make Textile 1 Health per 3200 points
    • Design: Tailoring 1 Health per 1600 points
    • Design: Coloring 1 Health per 3200 points
    • Design: Glamor 1 Health per 800 points
    • General: Intuition 1 Health per 1600 points
    • General: Quickness 1 Health per 3200 Points
    • Medical: Diagnosis 1 Health per 3200 points
    • Medical: Medical Therapy 1 Health per 1600 points
    • Medical: Doctor 1 Health per 800 points
    • Mindforce: Concentration 1 Health per 3200 points
    • Mindforce: Power Catalyst 1 Health per 2000 points
    • Mindforce: Mindforce Harmony 1 Health per 1600 points
    • Mindforce: Force Merge 1 Health per 800 points
    • Science: Engineering 1 Health per 3200 points
    • Science: Scientist 1 Health per 1600 points

Fixed Issues

  • Fixed the message received when trying to go in/out of space with a broken Space thruster (L) that it is broken and cannot be used.
  • Corrected text on some Neurostim item descriptions.

Known Issues

  • There’s an issue causing chat channel disconnections when relogging
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2017.4.1 October 24, 2017
Planet Calypso Content Release 2017.4.1
2017-10-24
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***
Additions

  • Hunting Challenge: Halloween Mayhem mission. It will be available inside the event instances. It will be triggered when passing the gates into the cemetery.
Changes

  • The Fort Pandora Dynamic Event has been changed to have the same logic as Fort Medusa, with the difference that only the last wave of the last part has a timer.
  • Destroying Legionnaires north of Fort Pandora will no longer spawn a Warlock unit. Instead there’s a periodical Dynamic Event to destroy the Legionnaires.
  • Fort Pandora and Neomex cave Dynamic Events have three Contribution reward tiers, higher tiers will give higher rewards.
  • Changed Dynamic Event start messages in chat from being global to only be shown in the local area for these Dynamic Events:
    • The Warchief’s Sanctuary
    • Typhon's Reach
    • The Oasis
    • The Bull’s Pen
    • The Spawning Pools
    • Heart of the Swamp
  • Increased the size of the Neomex spawning area in the Neomex cave.
  • The Argonaut cave on Argonaut Island is now always accessible. What’s inside will change depending on if you have a mission for it or not. However it still is a solo only instance.
  • Halloween instance updates:
    • Removed invisible walls, added a “Leaving area” warning instead.
    • The creatures will now idly walk around instead of just standing still where they spawned.
    • Replaced “Count Vamp of Boorum” with “Kal-Rahm the Cannibal.”
    • The Evil Box will now require Rotten Pumpkins to spawn Kal-Rahm the Cannibal. The box is locked until the Big Pumpkin has been killed. Kal-Rahm the Cannibal can only be spawned once per instance run.
    • Scaled down the bosses’ attack range and physical scale a little.
    • Serverside optimizations.
Fixed Issues

  • Corrected area checks for the mission “Hard Evidence”.
  • Corrected an issue that prevented the mission “The Way to Fort Lahar” from progressing.
  • Corrected spelling and grammar in several missions.
  • Fixed an issue that occasionally prevented Livas Dynamic Event from starting.
  • The turret in the Halloween instances no longer shoot creatures inside the cemetery.


VU 15.15.3 September 12, 2017
Entropia Universe 15.15.3 Release Notes
Fixes
  • Fixed an issue causing Pet Center buffs not to appear after server restarts.
  • Improved client stability.
  • Corrected the formatting for the tool “Efficiency” tooltip.

Changes
  • A minimum profession level of 10 is now required to begin the Mission Galactica mission chain.
  • Sitting down can now be accomplished by simply operating a chair; avatars will stand up once directed to move.
  • Most consumable buff pills can now be refined into Universal Ammo.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2017.4 September 12, 2017
Planet Calypso Content Release 2017.4
2017-09-12
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Additions
  • Feffoid camp Southwest of Fort Fury.
  • There is a new daily mission at Fort Fury, speak to Captain Eriksson
  • Caperon Hunting Challenge Iron mission chain.
  • Neomex Hunting Challenge Iron mission chain.
  • There’s a new mission that guides colonists from Cape Corinth to the CDF outposts going south, it starts after “The Armor Voucher” mission is completed.
  • New Dynamic Event at Livas, defend the outpost from a Berycled Horde!
  • The Neomex Elites will now spawn Broodlings and Minions during the battle.

Changes
  • Optimized The Gauntlet Stage 1.
  • Optimized CDF Outposts in the Corinth area.
  • Changed ammo rewards in CDF Outpost missions in the Corinth area from BLP and Weapon Cells to Universal Ammo.
  • Tweaked and Optimized the Fort Medusa Dynamic Event.
  • Tweaked and Optimized the Fort Sisyphus Dynamic Event.
  • Converted the Fort Lahar Dynamic Event to be like the latest iteration of the Fort Medusa Dynamic Event.
  • Tweaked the stats of the Dynamic Event Robots.
  • Removed the Thule Teleporter in Port Atlantis, the VTOL on Camp Icarus beach platform fills that function instead.
  • Removed breakable glass from the Beacon instances.
  • Optimized Puny spawns by Camp Icarus.
  • Moved the Atlantis Archipelago Teleporter inside the ship.
  • Lowered the amount of Drone kills required to spawn the boss near Fort Lahar.
  • Adjusted Urban Nomad Storm Coat and Urban Nomad Centurion Coat colors to darker black and purer white.
  • Added and adjusted rare boss encounters at robot spawns north west of Jurra Plateau.
  • You can now find all Neomex Pheromone Glands on the normal Neomex and Elite Neomex now have a lowered chance to loot them.
  • New items have been added to the daily mission vendor.

Fixed Issues
  • Grounded the floating Mining Guild Representative NPC in Twin Peaks.
  • Fixed an issue where the mission “Argonautical Assassination” didn’t register that all Argonauts in the cave were dead.
  • Corrected spelling errors in some missions.
  • Corrected an issue where the mines and laser walls in The Gauntlet Stage 1 didn’t deal any damage.
  • Corrected the name of the second log in the Neomex Cave.


VU 15.15.2 August 22, 2017
Entropia Universe 15.15.2 Release Notes
Changes

  • Avatars no longer need to rotate before operating a terminal
!
Fixes

  • Fixed an issue with High Performance Vents in ArMatrix blueprint recipes.
  • Fixed an issue causing the avatar fall animation not to play when running off of platforms.
  • The ArMatrix LR-105 Blueprint (L) recipe now uses Platinum instead of Vesperdite
!
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.