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Entropia Museum is a community-driven archive preserving the history of Entropia Universe. If you would like to help support the hosting and development of the archive, you can contribute below.

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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 16.5.2 October 1, 2019
Entropia Universe 16.5.2 Release Notes
Changes
  • Changed values below 1 PED to always be displayed in decimal format (i.e. 0.12 PED) rather than in PEC (12 PEC).
  • The Pyrokinesis skill has been added to Hunting Challenge skill rewards.
  • Adjusted the skill reward choices for selected creatures for various stages of Codex ranks.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.5.1 September 25, 2019
Entropia Universe 16.5.1 Release Notes
Fixed Issues
  • Fixed a client crash issue when copying item link in item info.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.5.0 September 24, 2019
Entropia Universe 16.5.0 Release Notes
New Features
Codex
  • The Codex is a repository for creature information and missions. Additional features are planned to be added to the Codex in the future, currently the Codex only features Planet Calypso and Space creatures.
  • This first version of the Codex features creature entries that are unlocked by encountering creatures while exploring the universe.
  • Codex entries can be unlocked by scanning or by participating in the kill of a creature (including healing and absorbing damage).
  • Every creature entry has an associated Hunting Challenge comprised of 26 stages, with the last stage being repeatable.
  • Hunting Challenge missions are now automatically begun once a qualifying creature is killed; there is no need to visit a mission terminal or mission NPC.
  • Hunting Challenge rewards are distributed by the Codex.
  • Hunting Challenge progress supports group hunts, and is not dependent upon an avatar being a member of a team, nor is it dependent on a creature having shared loot enabled. All participants of a qualifying creature kill will gain Hunting Challenge progress relative to contribution. (Loot distribution mechanics are unaffected by the changes to mission progress).
  • All avatars start at Stage One of the Hunting Challenge for all creatures in the Codex.

Entropia Exchange
  • It is now possible to place sell orders for shares on the Entropia Exchange, with a maximum duration of 7 days.
  • Sell orders are grouped together based on price and are executed based on order timestamp, with older orders being executed first.
  • Existing shares can be acquired by browsing active sell orders on the Entropia Exchange.
  • There is a transaction fee of 0.25% of the sale price for all sell orders, with a minimum fee of 25 PEC and a maximum fee of 25 PED. Fees for the unfulfilled portion of sell orders are refunded once the order expires.
  • An alert is sent to the Message Center when a sell order has been fulfilled.

Chat Channels
  • Avatars now automatically rejoin the previous session’s custom chat channels when logging in.
  • Avatars are removed from custom chat channels when disconnected or logged out from Entropia Universe.
  • Custom chat channels no longer have restrictions on the number of members.
  • Custom chat channel membership is retained across server restarts and client login sessions.

Changes
  • Added a new option in Options/Gameplay to “Only Interact with Locked Enemies”.
  • Improved the display of persistent buffs.
  • The Client Loader no longer steals focus when launching the Entropia Universe client.
  • Objects displayed in the Item Info panel can now be rotated using the middle mouse button.
  • Adjusted the size of the recently added News interface.
  • Loot outlines now only appear on creatures that the avatar is able to loot.
  • The View Achievements context menu item is now disabled if the target avatar has not enabled the Share Achievements privacy option.
  • Adjusted interaction text for various interfaces and buttons (i.e. Auction->Place Bid, Lamps-> Turn On/Off, Body Sculpting Unit).
  • Attempting to view or place a bid on an auction which has ended will now be indicated properly.
  • Added the ability to attach enhancers to an item by dragging and dropping them onto the item’s inventory icon.
  • Avatars are now revived instantly by H-DNA consumables, but movement is restricted for 10 seconds.
  • Added a feedback message in the chat window when inviting an avatar to a team: "Team invite sent to .".
  • Opening Strongboxes can now be performed by using the Spacebar key.
  • Avatars attempting to repair mothership modules will now automatically move within range when necessary.
  • The interaction interface for repair tools now respect the tool’s range with regard to mothership modules.
  • An alert is now displayed in the login window whenever Caps Lock is active.
  • The Market Value menu option is no longer displayed for items that cannot be traded.

Fixed Issues
  • Fixed an issue preventing the Client Loader from repairing corrupted files upon patching.
  • Added a button in the Folders tab in the Client Loader Tools window to start local data verification.
  • Fixed an issue causing creature names to disappear when hovering the mouse over the buff icon on the creature nameplate.
  • Implemented various client stability improvements.

Known Issues
  • The Entropia Exchange does not update sell orders while the interface is open. Relaunching the interface will update the sell order information.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.4.1 June 18, 2019
Entropia Universe 16.4.1 Release Notes
Fixes Issues:

  • Fixed an issue where Quantity in a Trade Terminal defaults to one if the Quantity is not changed
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Changes:

  • The game will no longer affect the mouse cursor when it’s outside the game window (during startup).
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MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.4.0 June 11, 2019
Entropia Universe 16.4.0 Release Notes
New Features
  • Space content
    • Each Space planet local area now has normal PvP instead of lootable PvP
    • Each Space planet local area now has new spawners
  • Added a “Crosshair Opacity” slider in Options/Interface

Changes
  • Radar updated with an added icon for Lootable PvP
  • Leaving a PvP zone will now give correct zone debuff and timer
  • Mining claim sizes converted to arabic numerals
  • Moving an equipped item into storage will now automatically unequip it
  • Double Left Mouse Button click will now move an item to and from Storage when the UI is open
  • Quad Wing UI removed in first person
  • Gunner UI for stationary turrets and motherships have had the Grid UI removed

Fixed Issues
  • Fixed Client crashes
  • Fixed the text for several items
  • Fixed an issue where Waypoint for special targets didn’t appear
  • Fixed an issue where Gender selection at crafting terminal was incorrect for some items

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.2 May 28, 2019
Entropia Universe 16.3.2 Release Notes
  • Entropia Universe platform upgrade

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.1 May 9, 2019
Entropia Universe 16.3.1 Release Notes
Company Shares System

The first Company Shares System dividends will be given out on 13-05-19 at 00:01AM


Fixed Issues

  • Fixed an issue where the Crafting Terminal window would close if a player died on your radar.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.0 April 25, 2019
Entropia Universe 16.3.0 Release Notes
New Features

  • Introduced a new Company Shares System where players will be able to buy, sell, and manage shares of companies which control land areas in the future.
  • Interaction text location can now be tweaked by players via Horizontal Offset and Vertical Offset sliders in Options - Gameplay

Changes
  • Out of bounds timer has been changed from 10 seconds to 5 seconds.
  • Easter Mayhem creature loots have been tweaked slightly.
  • Separated the Revive Terminal and Exit Teleporter in the Easter Mayhem instances.
  • The size of the Easter Mayhem Defense boundary has been reduced.

Fixed Issues
  • H-DNA can no longer be used while out of bounds in instances.
  • Radar scrambling can no longer be circumvented.
  • Fixed an issue where the inventory window did not remember which section was last open.
  • Closing the Trade Terminal interface will now close the Inventory window it opened.
  • Players can now immediately adjust their camera after a camera effect.
  • Fixed an issue where players occasionally could not fire their weapon in Battle Simulator.
  • Fixed an issue where Items in placed in Space Craft Engineering Window were displayed as having a value of 0.00 PED regardless of their TT value.
  • The interaction text for harvesting now correctly says “Harvest”.
  • Interaction text is no longer incorrectly displayed when hovering your cursor above your name.

Known Issues
  • Desktop Icons and Inventory items are not highlighted when moused over.
  • Sticky notes cannot be resized or minimized.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.2.1 April 16, 2019
Entropia Universe 16.2.1 Release Notes
Changes

  • The inventory will now remember its previous location when opened by terminals and other interfaces.
  • The child windows of the bank interface will now close when the main window is closed, and will open centered on the main window.
  • The Mothership Engineering, Estate, Global Event List, and Pet Center Manager interfaces will now remember their positions.
  • Use tool is no longer the default action for interacting with other players when a weapon is equipped.
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Fixed Issues

  • Holding, moving and releasing Right Mouse Button will no longer trigger Interaction.
  • Fixed an issue where players could not retrieve items they had given to mannequin in some cases.
  • Fixed an issue with avatar rotation in the character creation screen.
  • Client stability improvements.
!
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.2.0 April 10, 2019
Entropia Universe 16.2.0 Release Notes
Changes

  • Vehicles in space now indicates targets in range on the crosshair.
  • Added an option under Options->Gameplay to disable the crosshair dot when in relaxed mode.
  • Restored the Auto Use Tool action to the Action Library. The Auto Use Tool animation is not triggered in inapplicable situations.
  • Terminals now only play interaction animations and sounds when interacted with, and are only presented to the avatar who triggers the animation.
  • Polished the appearance of the interaction interface while in cursor mode.
  • Spacedust no longer has velocity or direction.
  • Added an option under Options->Gameplay for “Left Mouse Buttons Interacts”. Right Mouse Button interaction is the default setting.
  • Strafing while moving to a target no longer aborts interaction.
  • It is now possible to rename a contact from the avatar name link.
  • The Convert Shrapnel and Compact Inventory confirmation dialogs now have an option to “Don’t show again”.
  • Increased the Distance Sensitivity maximum.
  • Standardized many item names and naming conventions. To increase readability, most instances of roman numerals have been replaced by arabic numbers.
  • Added an option under Options->Camera to “Unlock Freelook” to cause the camera to ignore locked targets and interactions. The avatar will move in avatars direction.
  • Lock Target is now cancelled when using the left and right mouse buttons to move.
  • Containers now display their current and maximum item count and weight in their tooltip.
  • Target marker indicators for next lockable targets that are outside the current camera view will now be displayed at the side of the screen.
  • Added a News/Information window displayed after logging in, which will feature important news, event information, etc.
  • Slightly increased the maximum zoom distance.
  • Guest lists are now sorted alphabetically.

Fixed Issues
  • Fixed several crash cases.
  • Outlines should now conform to the models of targets when underwater.
  • Fixed an issue causing the avatar to spin around unexpectedly when switching to vehicle gun turret seats.
  • Fixed an issue affecting the Interact action when piloting a controlled creature.
  • It is now possible to interact with and board Privateer ships in space.
  • Corrected item type names for several refiners.
  • Global animation effects (swirlies) have been restored to former glory, provided that those effects are not disabled under the Options menu.
  • Fixed an issue causing items to sometimes become untradeable when using the Virtual Tycoon mobile app.
  • Fixed an issue preventing the extraction of fuel from motherships while in Cursor mode.
  • Fixed an issue causing the Interact action interface to sometimes result in getting stuck in Aim mode.
  • Fixed an issue causing the Interact action to perform secondary action if the equipped tool is on cooldown and the Queue Use Tool action when reloading is not set.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


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