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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 12.5.7 April 19, 2012
Entropia Universe 12.5.7 Release Notes
This release contains minor bugg fixes.


VU 12.5.6 April 17, 2012
Entropia Universe 12.5.6 Release Notes
FIXED ISSUES

  • When dying in space you are now respawned at the closest space station.
  • Fixed issue with dying in space and not reviving after countdown.
  • Fixed issues with revival and teleporting.
  • You now receive a fee notification when teleporting down to planets from space stations.
  • Waypoints in space are now visible in world and not only in map UI.
  • Improved performance when using “Previous & Next target” function.
KNOWN ISSUES

  • Camera view can become jerky when using a tool while walking on inclines.
  • The teleport submit button can result in unexpected landings if pressed near the edges.
  • Torso view when in first person view in vehicles can display incorrectly in certain situations.
  • Fort Event - Some terminals in the fort do not give event points.
  • Fort Event - Owner of the fort event cannot see the score in the scoreboard in certain situations.
  • Fort Event - Repair and Trade terminals in the fort event area do not function.
  • Feffoid Cave - The cave can turn very dark in certain situations.
  • Sell Non Tradable tems in TT without getting ped does not work
  • Map UI - Rocktropia map is dark
  • Map UI - Arctic map is dark
  • Map UI - Next Island map is dark
  • Map UI - Ancient Greece map is dark
  • Mentoring - Mentor is unable to add avatar as disciple when the avatars are not on the same server


VU 12.5.5 April 12, 2012
Entropia Universe 12.5.5 Release Notes
Fixed issues

  • Run speed when running/walking backwards is back to normal speed.
  • Teleporter to Ancient Greece now costs items again.
  • Team leader/creator can now invite team members.
  • Private Chat is now working.
  • Private Trade is now working.
  • Teleporter from Next Island to Ancient Greece is now working.
  • Teleporter from Rocktropia to Arctic is now working.
  • Teleporter from F.O.M.A Asteroid to Calypso is now working.
  • Teleporter from Crystal Palace to Calypso is now working.
  • Uses left shown for mining tool now works correctly when mineral is selected
  • Mentors can not change their avatar name in start rooms

Known issues

  • The Previous Target and Next Target actions are sometimes slow and may freeze the UI in certain situations, especially when many possible targets are present.
  • Camera view can become jerky when using a tool while walking on inclines.
  • The teleport submit button can result in unexpected landings if pressed near the edges.
  • Torso view when in first person view in vehicles can display incorrectly in certain situations.
  • Fort Event - Some terminals in the fort do not give event points.
  • Fort Event - Owner of the fort event cannot see the score in the scoreboard in certain situations.
  • Fort Event - Repair and Trade terminals in the fort event area do not function.
  • Feffoid Cave - The cave can turn very dark in certain situations.
  • Revival on space does not work properly
  • Revival on planet does not work properly
  • Sell Non Tradable tems in TT without getting ped does not work
  • Map UI - Rocktropia map is dark
  • Map UI - Arctic map is dark
  • Map UI - Next Island map is dark
  • Map UI - Ancient Greece map is dark


VU 12.5.4 April 11, 2012
Entropia Universe 12.5.4 Release Notes
Entropia Universe 12.5.4 Release Notes

HoF / Global Messages
First discovery in dungeons / instances (Hall of Fame)
Loot boxes in dungeons / instances (Hall of Fame or Global)

Misc
Unwanted non-tradable items can now be disposed of by selling them to the Trade Terminal for zero PED.

New Space Creatures
Several new entities have been detected in local space sectors. Pilots are strongly advised to use caution when travelling between planets.
  • Locusta
  • Skyflail
  • Dymlek
  • Hermit
  • Dropship
Deposits
Initial deposit limit for all new accounts has been increased to 50 USD.
Users who make their first deposit via 3Dsecure have their deposit limit increased to 3000 USD.

Arrival Areas & Mentors
Mentors with at least one graduated disciple can now teleport directly to the new player arrival areas from any teleporter, with the following conditions and limitations:
  • The mentor will be able to choose from either the Genesis new arrival area or an arrival area connected to the planet where the mentor is currently located (if applicable).
  • The mentor will be placed in the new arrivals instance with the highest population.
  • The mentor will not be able to bring any items into new arrivals area; the new arrivals default inventory will be loaded instead.
  • The mentor will have the ability to recruit new disciples while in the new arrivals area.
  • To exit the new arrivals area the mentor should use the teleporter in the new arrivals area, which will return the mentor to the same teleporter that was used to enter the new arrivals area.
  • When exiting the new arrivals area, the original avatar inventory will be reloaded.
Creature Upgrades
The following creatures have been upgraded with new models, textures and animations:
  • Osseocollum
  • Kerberos
Voice Chat
When joining a team, the private team channel is now activated by default, in place of the proximity voice channel. Users still have the ability to use the proximity channel by making use of the proximity chat button.
Team voice and proximity voice channels no longer interfere with one another, and it is no longer possible to transmit to both channels simultaneously.

Account Security
An excessive number of failed logins to the Entropia Universe account website will cause an IP to become blocked for 30 minutes.

Fixed Issues
  • Previous target and Next Target actions now work properly with Sweating tools.
  • Motherships no longer become invulnerable for 5 minutes after aborting warp sequence.
  • It is no longer possible for two avatars to enter the Feffoid cave simultaneously.
  • An issue that caused avatars piloting vehicles to take damage when the vehicle was fired upon has been corrected.
  • An issue causing flickering animations when firing weapons in certain situations has been corrected.
  • An issue causing inadvertent teleportation to incorrect locations when using mindforce teleport chips has been corrected.
  • Coordinates in the radar HUD now display correctly.
  • An issue related to searches made within the Achievements interface which prevented the opening of other tabs has been corrected.
  • The sound effect heard when an avatar takes damage from a creature has been adjusted.
  • When coloring a vehicle, attached turrets are now also colored.
  • An issue making it possible to equip two armors to a shopkeeper simultaneously has been corrected.
  • The color of the Ninja Hood Jacket Black (M) & (F) items has been corrected.
  • The loading time of the Friend List has been reduced for participants with many friends.
  • Several instability issues causing client crashes in certain situations have been corrected.
Known issues
  • The Previous Target and Next Target actions are sometimes slow and may freeze the UI in certain situations, especially when many possible targets are present.
  • Camera view can become jerky when using a tool while walking on inclines.
  • The teleport submit button can result in unexpected landings if pressed near the edges.
  • Torso view when in first person view in vehicles can display incorrectly in certain situations.
  • Fort Event - Some terminals in the fort do not give event points.
  • Fort Event - Owner of the fort event cannot see the score in the scoreboard in certain situations.
  • Fort Event - Repair and Trade terminals in the fort event area do not function.
  • Feffoid Cave - The cave can turn very dark in certain situations.
  • Teleporter from Crystal Palace to Calypso not functioning.
  • Teleporter from Rocktropia to Arctic not functioning.
  • Teleporter from Next Island to Ancient Greece not functioning.


More...
VU 12.5.3 March 20, 2012
Entropia Universe 12.5.3 Release Notes
Planet-Specific Patches
Integrated minor fixes for planet content into Entropia Universe:

  • Calypso
  • ROCKtropia
  • Arkadia
  • The Thing

Visit each planet page for more information.


VU 2012.2 March 13, 2012
Planet calypso content release 2012.2
PLANET CALYPSO CONTENT RELEASE 2012.2
2012-03-13

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***
SETTLEMENT UPDATE

  • The vast majority of the outposts on Eudoria have been redesigned using modern assets.
  • Forests have been thinned out around the Fort Troy, East Scylla Mountains region.
BEACON MISSIONS

  • Beacon interiors have been enlarged and redesigned to improve playability.
  • Beacon robots have been renamed and rebalanced, they are now slightly tougher but not as many.
  • The number of storage container loot boxes in each Beacon has been increased to 21.
  • Storage container loot boxes are now randomly placed within the Beacon.
  • Real-time team member statistics display- damage, healing, kills, deaths, etc.
  • Timers have been adjusted in balance with the recent level design changes
  • Loot from unopened storage container loot boxes is now added to the storage container boxes in subsequent Beacon missions.
  • Each Beacon level now has its own unique end boss that guards a storage container loot box which holds a large part of the total loot for each Beacon mission.
  • Minimum number of players required to enter Beacon missions has been lowered from 4 to 2. Note that the recommended team size is a minimum of four players to complete Beacon missions effectively.
  • The number of checkpoints have been reduced in all Beacon missions.
NEW ITEMS

  • Weapons
  • Armors
  • Blueprints
  • Iron Challenges for all Puny creatures - speak to Ingrid at the Port Atlantis swamp camp.
  • New Traeskeron mission - speak to Henry Johnson at Camp Poseidon.
  • New Rextelum mission - speak to Private Brian at Triton's Landing.
MISC

  • The Longu and Molisk creatures have received graphical updates.
FIXED ISSUES

  • The Daily Hunter mission has been fixed.
  • Exploring the area mission has been fixed.
  • The Volcanic Island mission has been fixed.
  • Kill the Aetherex on mountains mission has been fixed.
  • Finding water mission has been fixed.
  • Clear the area mission has been fixed.
  • Hunt Some mission has been fixed.
  • Kill'em all! mission has been fixed.
  • Fixed a bug with the shared loot feature on Hussk.
  • Flying land area objects near the Emerald Lakes mall have been landed.
  • Fixed a problem with the terrain under some houses at Lake Penzance.
  • Fixed the name of the quest object in the Feffoid Cave.
KNOWN ISSUES

  • Breakable glass in the Beacon Missions can cause performance issues when it destructs.
  • It is not possible to purchase the more expensive items from the market traders.
  • Global/HoF messages and effects are currently disabled in beacons.


VU 12.5.2 March 13, 2012
Entropia Universe 12.5.2 Release Notes
Planet-Specific Patches
Integrated minor fixes for planet content into Entropia Universe:
  • Calypso
  • ROCKtropia
  • Arkadia
  • The Thing
Visit each planet page for more information.


VU 12.5.2 March 13, 2012
Entropia Universe 12.5.2 Release Notes
Planet-Specific Patches
Integrated minor fixes for planet content into Entropia Universe:

  • Calypso
  • ROCKtropia
  • Arkadia
  • The Thing
Visit each planet page for more information.


VU 12.5.1 February 28, 2012
Entropia Universe 12.5.1 Release Notes
FIXED ISSUES

  • An issue causing unusual avatar movements in combat and other situations has been corrected.
  • An issue preventing estates from being listed on the global auction has been corrected, and Calypso Land Deeds will once again be available.
  • An issue interfering with the completion of missions involving specific locations which need to be visited has been corrected.
  • The behavior of the Cosmic Horror space creature has been corrected.
  • An issue causing unusual display of avatar hands and feet in certain situations has been corrected.
  • An issue causing data in the PED Flow Center to not display when the interface is first loaded has been corrected.
  • An issue preventing the use of beauty tools has been corrected.
  • An issue related to inaccurate indicators when using the Spawn Vehicle action on certain types of terrain has been corrected.
  • An issue causing an inability to select teleporter objects in certain situations has been corrected.
  • The sound volume for avatars being hit in combat has been increased.
  • The size limitation of the friends list has been removed. Note that this may result in some performance issues if the avatar has a very large number of friends.
KNOWN ISSUES

  • An issue exists when choosing a teleporter via the map list when using mindforce teleport chips. To avoid this, select the teleporter directly on the map instead.
  • In certain situations animation issues such as hand flickering may arise when using a tool.
  • An issue exists when clearing the search field in the Achievements interface if the search is not reset. Press enter to properly clear the search field.
  • An issue exists with coordinates on the radar incorrectly displaying … at the end.
  • An issue exists with the Client Loader not displaying System Requirements and Specifications info as intended.
  • An issue exists with incorrect avatar posture while sitting in or entering a vehicle in some situations.


More...
VU 12.5.0 February 21, 2012
Entropia Universe 12.5.0 Release Notes
Features

  • New action: Place Item
  • New actions: Next Target & Previous Target - allows one to cycle through the five closest targets. The creature or avatar targeted depends on certain conditions such as currently equipped tool, location, etc.


Idle

  • Human avatars, human NPCs and creatures in an idle state now display animations.

Hair

  • Some hair styles have been updated with more realistic physics and shading.

Instances

  • Containers now display a notification when opened.
  • Distribution of loot found in instances now follows the loot settings active for the team.
  • Improved UI and expanded summary statistics for completed instances.

Bug Fixes

  • Target markers no longer displayed on top of UI.
  • Space ship engine effects display properly when in moving backwards.
  • Forts - Fixed an issue causing players to not be placed at the starting point when the event begins.
  • Forts - Fixed an issue causing players to not be placed at the starting point when the main power generator is destroyed.
  • Terminals - Corrected message when trying to equip clothes and armors while having a terminal UI opened.
Known Issues

  • Avatar hands may display incorrectly in certain situations. This issue will be corrected in the next patch.


More...