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Entropia Museum is a community-driven archive preserving the history of Entropia Universe. If you would like to help support the hosting and development of the archive, you can contribute below.

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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 16.4.1 June 18, 2019
Entropia Universe 16.4.1 Release Notes
Fixes Issues:

  • Fixed an issue where Quantity in a Trade Terminal defaults to one if the Quantity is not changed
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Changes:

  • The game will no longer affect the mouse cursor when it’s outside the game window (during startup).
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MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.4.0 June 11, 2019
Entropia Universe 16.4.0 Release Notes
New Features
  • Space content
    • Each Space planet local area now has normal PvP instead of lootable PvP
    • Each Space planet local area now has new spawners
  • Added a “Crosshair Opacity” slider in Options/Interface

Changes
  • Radar updated with an added icon for Lootable PvP
  • Leaving a PvP zone will now give correct zone debuff and timer
  • Mining claim sizes converted to arabic numerals
  • Moving an equipped item into storage will now automatically unequip it
  • Double Left Mouse Button click will now move an item to and from Storage when the UI is open
  • Quad Wing UI removed in first person
  • Gunner UI for stationary turrets and motherships have had the Grid UI removed

Fixed Issues
  • Fixed Client crashes
  • Fixed the text for several items
  • Fixed an issue where Waypoint for special targets didn’t appear
  • Fixed an issue where Gender selection at crafting terminal was incorrect for some items

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.2 May 28, 2019
Entropia Universe 16.3.2 Release Notes
  • Entropia Universe platform upgrade

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.1 May 9, 2019
Entropia Universe 16.3.1 Release Notes
Company Shares System

The first Company Shares System dividends will be given out on 13-05-19 at 00:01AM


Fixed Issues

  • Fixed an issue where the Crafting Terminal window would close if a player died on your radar.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.3.0 April 25, 2019
Entropia Universe 16.3.0 Release Notes
New Features

  • Introduced a new Company Shares System where players will be able to buy, sell, and manage shares of companies which control land areas in the future.
  • Interaction text location can now be tweaked by players via Horizontal Offset and Vertical Offset sliders in Options - Gameplay

Changes
  • Out of bounds timer has been changed from 10 seconds to 5 seconds.
  • Easter Mayhem creature loots have been tweaked slightly.
  • Separated the Revive Terminal and Exit Teleporter in the Easter Mayhem instances.
  • The size of the Easter Mayhem Defense boundary has been reduced.

Fixed Issues
  • H-DNA can no longer be used while out of bounds in instances.
  • Radar scrambling can no longer be circumvented.
  • Fixed an issue where the inventory window did not remember which section was last open.
  • Closing the Trade Terminal interface will now close the Inventory window it opened.
  • Players can now immediately adjust their camera after a camera effect.
  • Fixed an issue where players occasionally could not fire their weapon in Battle Simulator.
  • Fixed an issue where Items in placed in Space Craft Engineering Window were displayed as having a value of 0.00 PED regardless of their TT value.
  • The interaction text for harvesting now correctly says “Harvest”.
  • Interaction text is no longer incorrectly displayed when hovering your cursor above your name.

Known Issues
  • Desktop Icons and Inventory items are not highlighted when moused over.
  • Sticky notes cannot be resized or minimized.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.2.1 April 16, 2019
Entropia Universe 16.2.1 Release Notes
Changes

  • The inventory will now remember its previous location when opened by terminals and other interfaces.
  • The child windows of the bank interface will now close when the main window is closed, and will open centered on the main window.
  • The Mothership Engineering, Estate, Global Event List, and Pet Center Manager interfaces will now remember their positions.
  • Use tool is no longer the default action for interacting with other players when a weapon is equipped.
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Fixed Issues

  • Holding, moving and releasing Right Mouse Button will no longer trigger Interaction.
  • Fixed an issue where players could not retrieve items they had given to mannequin in some cases.
  • Fixed an issue with avatar rotation in the character creation screen.
  • Client stability improvements.
!
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.2.0 April 10, 2019
Entropia Universe 16.2.0 Release Notes
Changes

  • Vehicles in space now indicates targets in range on the crosshair.
  • Added an option under Options->Gameplay to disable the crosshair dot when in relaxed mode.
  • Restored the Auto Use Tool action to the Action Library. The Auto Use Tool animation is not triggered in inapplicable situations.
  • Terminals now only play interaction animations and sounds when interacted with, and are only presented to the avatar who triggers the animation.
  • Polished the appearance of the interaction interface while in cursor mode.
  • Spacedust no longer has velocity or direction.
  • Added an option under Options->Gameplay for “Left Mouse Buttons Interacts”. Right Mouse Button interaction is the default setting.
  • Strafing while moving to a target no longer aborts interaction.
  • It is now possible to rename a contact from the avatar name link.
  • The Convert Shrapnel and Compact Inventory confirmation dialogs now have an option to “Don’t show again”.
  • Increased the Distance Sensitivity maximum.
  • Standardized many item names and naming conventions. To increase readability, most instances of roman numerals have been replaced by arabic numbers.
  • Added an option under Options->Camera to “Unlock Freelook” to cause the camera to ignore locked targets and interactions. The avatar will move in avatars direction.
  • Lock Target is now cancelled when using the left and right mouse buttons to move.
  • Containers now display their current and maximum item count and weight in their tooltip.
  • Target marker indicators for next lockable targets that are outside the current camera view will now be displayed at the side of the screen.
  • Added a News/Information window displayed after logging in, which will feature important news, event information, etc.
  • Slightly increased the maximum zoom distance.
  • Guest lists are now sorted alphabetically.

Fixed Issues
  • Fixed several crash cases.
  • Outlines should now conform to the models of targets when underwater.
  • Fixed an issue causing the avatar to spin around unexpectedly when switching to vehicle gun turret seats.
  • Fixed an issue affecting the Interact action when piloting a controlled creature.
  • It is now possible to interact with and board Privateer ships in space.
  • Corrected item type names for several refiners.
  • Global animation effects (swirlies) have been restored to former glory, provided that those effects are not disabled under the Options menu.
  • Fixed an issue causing items to sometimes become untradeable when using the Virtual Tycoon mobile app.
  • Fixed an issue preventing the extraction of fuel from motherships while in Cursor mode.
  • Fixed an issue causing the Interact action interface to sometimes result in getting stuck in Aim mode.
  • Fixed an issue causing the Interact action to perform secondary action if the equipped tool is on cooldown and the Queue Use Tool action when reloading is not set.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.1.1 March 26, 2019
Entropia Universe 16.1.1 Release Notes
  • Fixed an issue causing (L)imited armor parts to provide full protection when below the condition limit, in some situations.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.1.0 March 14, 2019
Entropia Universe 16.1.0 Release Notes
Changes
  • The 30-second forced PvP status after leaving a PvP zone is now visible.
  • Changed the name of the item "Fire Rate Controller" to "Robot Fire Rate Controller".
  • Clicking left mouse button outside of context menus now closes the menu.
  • The Shrapnel icon size has been decreased.

Fixed Issues
  • The targeting crosshair now accounts for the PvP cooldown period.
  • The Shopkeeper Pad NPC has been renamed to “Shopkeeper”
  • Fixed inconsistent color coding in plot editor interface.
  • Fixed a view issue with vehicles in third and first person view.

Known Issues
  • The crosshair in third and first person mode in space vehicles is offset.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 16.0.3 March 5, 2019
Entropia Universe 16.0.3 Release Notes
Changes
  • Rotating camera with Left Mouse Button in Cursor mode will enter Freelook mode which is unpaired to avatar movement. To enter Freelook mode that is paired with avatar movement click Middle Mouse Button.
  • In Cursor mode, interaction with objects will be on Left Mouse button and Context menu on Right Mouse button. Right mouse button on target will no longer do prefered action, use action “Interact” for this matter.
  • When "Target Lock Sensitivity" is on maximum it will now be much harder to break from target.
  • Estate terminals will now display the name of the estate, instead of "Estate Terminal"
  • You will now be able to add a waypoint to a deed location
  • The Deed holder of an Estate will now be visible under the the Estate name when looking at its terminal.
  • The resource type of a mining claim will now be visible in the tooltip of the deed, and on the mining claim in the world.

Fixed Issues
  • Fixed an issue causing Enhancers getting stuck on tools if deteriorated to 0.0 PED TT.
  • Fixed an issue making it difficult to apply makeup if avatar moved.
  • Fixed an issue where amps could still be used with 0.0 PED TT if another attachment is mounted on tools.
  • Fixed an issue causing pets to get in the way of regular tool use if they end up between avatar and target. Your own pets will now only have extended targeting if you have a pet care tool equipped. Others' pets will never have extended targeting.
  • Fixed an issue that made it not possible to use resurrection items on other avatars.
  • Fixed an issue where hovering cursor over the Status bar of your avatar or vehicle in a PVP zone gives them a red outline.
  • Fixed an issue where strings showed up as "???".
  • Client stability.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.