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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some recent Version Update release notes are temporarily unavailable due to the ongoing PlanetCalypsoForum outage, which historically served as a primary archival source for Entropia Universe VU documentation.

VU 8.8 December 18, 2006
Entropia Universe Version Update 8.8
Entropia Universe Version Update 8.8 18 Dec 2006

The Entropia Universe servers will be temporarily unavailable while we implement VU 8.8 between:

2006.12.18 08:30 and 2006.12.18 12:30 UTC

We apologize for any inconvenience caused.


More...
VU 8.8 December 18, 2006
Entropia Universe Version Update 8.8 Applied
Entropia Universe Version Update 8.8 Applied
0
18 Dec 2006

The Entropia Universe has been updated with VU 8.8. Please review the Content List for full details.
Content List VU 8.8



More...
VU 8.8 December 13, 2006
VU 8.8 Preview
VU 8.8 Preview 12 Dec 2006

Take a look at some of the upcoming features in Version Update 8.8
Version Update 8.8 Preview



More...
VU 8.7.4 November 30, 2006
Version Update 8.7.4
16 Nov 2006
Version Update 8.7.4
The Entropia Universe has been updated with VU 8.7.4.An issue regarding the auto-stacking of looted ammo has been resolved.



More...
VU 8.7.3 November 15, 2006
Version Update 8.7.3
Version Update 8.7.3

The Entropia Universe has been updated with VU 8.7.3. Enhancements include:

*Several small issues with Windowed Mode have been cleared up.
*The chat filters that reacted rather slowly have been revised to perform the *filtering action quicker.
*Ammunition has been added to creature loot.
VU 8.7.2 November 8, 2006
Version Update 8.7.2
08 Nov 2006

Version Update 8.7.2

The Entropia Universe has been updated with VU 8.7.2. Enhancements include:

The Entropia Universe can now run in windowed mode. Check the updated Options panel in the Login Window for additional settings.
Several teleporters which had sunk underground have been restored. The immediate area around teleporters have been fixed to look more natural again.
A graphics bug when using telescopic sights has been fixed.
Shop keepers are again displayed on the radar.
New Items have been added to the Entropia Universe.



http://www.entropiauniverse.com/en/rich/5377.html
VU 8.7.1 November 2, 2006
VU 8.7.1
02 Nov 2006

VU 8.7.1


Version Update 8.7.1 includes:

The missing 'No Loot' message has been restored.
The incorrect values displayed in the Item Info for weapons and armor attachment combinations have been fixed.


http://www.entropiauniverse.com/en/rich/5377.html
VU 8.7 November 1, 2006
VU 8.7 Content Listing
Entropia Universe Version Update 8.7 01 Nov 2006

The Entropia Universe servers will be temporarily unavailable while we implement VU 8.7 between:

2006.11.01 07:40 and 2006.11.01 10:40 UTC

We apologize for any inconvenience caused.

Content list:

VU 8.7 Content List
ENTROPIA UNIVERSE VERSION UPDATE 8.7
2006-11-01

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN THE ENTROPIA UNIVERSE! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE ENTROPIA UNIVERSE SUPPORT DEPARTMENT! ***

VERSION UPDATE FEATURES

Auction
The public auction has been improved. Enhancements include:

The number of items that can be placed on the auction has been increased to 30.

The auction fee has been modified to a base fee of 0.5 PED plus a regressive markup commission beginning at 5%. Please view the updated Auction section of the Participants Guide for more detailed information.

For limited and stackable items, the Buyout column now displays the Buyout price as a percentage of the TT value, with the actual PED amount transferred to the tool tip. For unlimited items the Buyout column will display the markup value in PED, with the total Buyout price in the tooltip.

Auction categories have been updated. MindForce and Residues now contain sub-categories. Weapons have been divided into BLP/Plasma/Laser/Gauss and even a Cannon category. Weapon Amplifiers have been divided into BLP and energy categories. Mining Amplifiers have also been divided up. New categories have been included for new items

Participant Owned Shops
The tax paid to landowners has been reduced from 5% to 2.5% of the item markup value to coincide with the auction adjustments.

New HUD Design
The main HUD (Heads-Up Display) has been redesigned. Increased transparency and more chat filters have been included. The upper row of color coded buttons control which channels you wish to read. The lower row of buttons control which channel you wish to write to. Don't forget, if you want to write to a channel, you should also enable reading of the channel.

The tool section of the HUD now automatically disappears when no tool is equipped. Teleporters are now displayed on the radar as light blue. Auctioneers, event organizers and other friendly trader NPC's have changed color in the radar from light blue to orange.

Options Interface
A new option has been included in the Options Interface called 'Align radar with camera'. When enabled, this option allows the radar to follow the camera's orientation. Otherwise the radar follows your avatars orientation.

Tooltips have been included for the first and third person options in the Options Interface.

Weapon Amplifiers
A range of new limited crafted and ready-made amplifiers have been introduced. New resources and items necessary for their construction are also in place. With this new range arriving on Calypso, compatibility requirements now require that the correct weapon is matched with the correct amplifier in order to the achieve the maximum 50% power boost available from an amplifier.

Regardless of compatibility, amplifiers can still be attached to weapons and will continue to deteriorate and consume ammunition. For more information about this change, read the Preview VU 8.7.

New Mining Amplifiers
New 'Light' versions of low level mining amplifiers have been introduced in response to participant feedback regarding high manufacture costs. The 'Light' version amplifiers have a lower TT value and are cheaper to manufacture.

The OreAmp OA-101 and EnMatAmp MA-101 blueprints sold by the technician have been replaced with the OreAmp OA-101 Light and the EnMatAmp MA-101 Light. The manufacture cost of the OreAmp OA-101 blueprint, previously sold by the technician, has also been slightly reduced.

Skill Implants
Skill Implants have been revised.

In order to facilitate the transfer of considerably larger amounts of skills, new Empty Skill Implants can now be found with TT values up to 1,250 PED, the TT value being a measure of how much skill the implant can contain. Should you only partially fill an Empty Skill Implant, you will receive the remainder in a new Empty Skill Implant with the remaining value. If the remainder has a value below 10 PED you will receive PED directly.

In accordance with these changes, existing Empty Skill Implants now have a TT value of 12.5 PED and the TT value of existing Filled Skill Implants has been multiplied by 10. Empty skill specific implants are no longer available and existing implants have been replaced with Empty Skill Implants which can be used for any skill.

Graphics
The light setting adjustments begun in VU 8.5 have continued with new shading for avatars and creatures. Fog and sunlight settings have also been adjusted to add more variation to the landscapes on Calypso. Improved water and sky textures have also been added.

New options have been included in the Options panel of the Login Window to customize settings. Further details can be read in the updated Start, Login & Connection section of the Participants Guide.

Other graphical improvements include:
New target box graphics.
The size of icons in the Inventory has been reduced.
The Interaction Menu and Action Library categories have been color coded.
Several Action Icons have been redesigned to better reflect their category.
The first person death effect has been improved.
New effect animations have been implemented to more clearly display dung and fruits.
Improvements to the contrast and color settings of the Amethera map.

Updated System Requirements
In order to provide a better service to participants, the system requirements for the Entropia Universe have been revised and divided into three categories: minimum, recommended and optimal. Please read the updated categories in the Start, Login & Connection FAQ for further details.

Terminals
Terminals like the trade and construction terminals found on estates can now be used by all visitors.

New Items
Version Update 8.7 includes the largest introduction of exciting new items for quite some time. Enjoy.

New Music
New global music has been included for your adventures on Calypso. Expanding on the current theme of acoustic elements like piano, guitar, and ethnic percussion, the new symphonic instrumentations are typically Entropian with plenty of exciting new loops and samples from near and far. Turn it up!

Treasure Island
New houses have been built on Treasure Island. In Treasure Island City, the Trade Center has been moved closer to the teleporter and extra cannon towers have been constructed.

Beauty
Over 10 new hairstyles have been added to the Hair Stylist profession.

Other Enhancements
Numerous minor bug fixes have been applied.
Small erroneous PvP pockets that existed in and around New Oxford have been cleared up.
NPC's in the Ithaca Bar, Nate Valley and Twin Peaks are completely above ground again.
Several BLP weapons that spent laser cell ammunition have been corrected.
When you have been outbidden for an item on the auction, your bid amount is transferred back to your account immediately.
The sunken bridge north west of Atlas Haven has been repaired.
VU 8.6 September 22, 2006
VU 8.6 Content Listing
VU 8.6 Content List
ENTROPIA UNIVERSE VERSION UPDATE 8.6
2006-09-18


*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN THE ENTROPIA UNIVERSE! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE ENTROPIA UNIVERSE SUPPORT DEPARTMENT! ***

VERSION UPDATE FEATURES

New Physics Engine
As part of the ongoing enhancement of the Entropia Universe, MindArk are proud to announce the implementation of the 'PhysX' physics engine by AGEIA. The AGEIA PhysX engine delivers the computing horsepower necessary to enable true, advanced physics in the Entropia Universe.

This first implementation stage will allow MindArk to greatly enhance the Entropia Universe with exciting new features during the coming seasons.

Please note that the implementation of the PhysX engine does not require that particpants purchase the AGEIA PhysX Card. This update does however lay the foundation for extra physics features in the future which will benefit from the PhysX Card.

New Oxford
Excavations have continued under the Hjorten building in New Oxford. Archeologists and mining teams have found ancient artifacts that may suggest prehistoric inhabitants in this area. A range of new shops and boutiques have been installed in what is now known as Thorkell's Tomb. Excavations in these underground regions will continue and are sure to involve more surprises.

Creature AI
Creature AI has been boosted to now include animal herding behaviors and enhanced interactions between creatures and their surroundings.

Graphics
Avatars clothing and armor have been adjusted to reduce small glitches and missing textures.

Plastic Surgery
A number of new face types have been added to the plastic surgeon profession.

Mining
The ingredients needed for the mining amp blueprints OA-101 and MA-101, bought from the technician, have been adjusted to make the recipe slightly easier and the resulting items of a better condition.

Advertising
A range of new background images have been added for participant created advertisements.

New Items
Many new items have been added to the Entropia Universe.

New Actions
Two new actions: Rotate Left and Rotate Right, have been added to the Action Library.

Trade Terminal
Items bought from the Trade Terminals are no longer automatically stacked.

Shops
Bags and Shopkeepers can now be repaired without having to empty their contents.

Team
The Team Interface can now be moved.

Teleporters
The teleporter list no longer opens automatically when you walk onto the teleporter. Simply click the operate action when on the teleporter to activate the list now.

Hangars
The door between the control room and the space ship hangar now opens automatically.

Old HUD Icons
Old HUD Icons have been removed from the Cybernetics and Small Items categories of the Inventory.

Stables
Stables that were to close to Fort Argus and Fort Zeus have been moved to reduce animals fear at being stabled.

Other Enhancements
The PvP zone has been removed from around New Oxford.
Distracting messages, received by pressing movement keys while using certain terminals or viewing items info, have been corrected.
The difficult stairs up to NeverDies VIP bar on the asteroid have been fixed.
The Options Icon has been changed.
An auctioneer has been placed in the Shinook Jungle outpost.
The cannon towers have been upgraded with a new design.
The jukebox in Fort Fury is working properly again.
VU 8.6 September 18, 2006
VU 8.6 Content listing
[br]Click to enlarge[/br]




VU 8.6 Content List
ENTROPIA UNIVERSE VERSION UPDATE 8.6
2006-09-18

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN THE ENTROPIA UNIVERSE! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE ENTROPIA UNIVERSE SUPPORT DEPARTMENT! ***

VERSION UPDATE FEATURES

New Physics Engine
As part of the ongoing enhancement of the Entropia Universe, MindArk are proud to announce the implementation of the 'PhysX' physics engine by AGEIA. The AGEIA PhysX engine delivers the computing horsepower necessary to enable true, advanced physics in the Entropia Universe.

This first implementation stage will allow MindArk to greatly enhance the Entropia Universe with exciting new features during the coming seasons.

New Oxford
Excavations have continued under the Hjorten building in New Oxford. Archeologists and mining teams have found ancient artifacts that may suggest prehistoric inhabitants in this area. A range of new shops and boutiques have been installed in what is now known as Thorkell's Tomb. Excavations in these underground regions will continue and are sure to involve more surprises.

Creature AI
Creature AI has been boosted to now include animal herding behaviors and enhanced interactions between creatures and their surroundings.

Graphics
Avatars clothing and armor have been adjusted to reduce small glitches and missing textures.

Plastic Surgery
A number of new face types have been added to the plastic surgeon profession.

Mining
The ingredients needed for the mining amp blueprints OA-101 and MA-101, bought from the technician, have been adjusted to make the recipe slightly easier and the resulting items of a better condition.

Advertising
A range of new background images have been added for participant created advertisements.

New Items
Many new items have been added to the Entropia Universe.

New Actions
Two new actions: Rotate Left and Rotate Right, have been added to the Action Library.

Shops
Bags and Shopkeepers can now be repaired without having to empty their contents.

Team
The Team Interface can now be moved.

Teleporters
The teleporter list no longer opens automatically when you walk onto the teleporter. Simply click the operate action when on the teleporter to activate the list now.

Hangars
The door between the control room and the space ship hangar now opens automatically.

Old HUD Icons
Old HUD Icons have been removed from the Cybernetics and Small Items categories of the Inventory.

Stables
Stables that were to close to Fort Argus and Fort Zeus have been moved to reduce animals fear at being stabled.

Other Enhancements
  • The PvP zone has been removed from around New Oxford.
  • Distracting messages, received by pressing movement keys while using certain terminals or viewing items info, have been corrected.
  • The difficult stairs up to NeverDies VIP bar on the asteroid have been fixed.
  • The Options Icon has been changed.
  • An auctioneer has been placed in the Shinook Jungle outpost.
  • The cannon towers have been upgraded with a new design.
  • The jukebox in Fort Fury is working properly again.
Entropia Directory - VU Sneak Preview (and updates)

-------------------------
Edit notes:

- Mobs now cuddle a bit in the form of stringed groups and it may happen for big atrox to group toghether so when you go over the hill and see one, charging, you notice the others are charging too!

- As above, if you use too much time killing a mob, the surrounding mobs will get closer to the one you are attacking and may charge you

- When hit, mobs stop moving for an instant. When turning they stop moving. This helps hunting allot. - fixed

- When mobs change direction, they don't "sling the curve" anymore. They turn and run to you in a perfect straight line, wich actually makes them easier to hit, this is because...

- The position of your avatars and mobs are stored on the server and sent to the clients. Your client will only send movemement vectors. This means you may lag in movememnt, but not in position. Actual lag is now visible as the client gets the position from the server and can't supply it's own. What you see is everybody else sees!

- Due to the above, now hitting a tp under lag is hard, since you have to operate them, and your avatar may go on ahead after the tp and sling back with the new physics.

- Turrets and NPCs follow you around and are sometimes bugged.

- /emotes now work again! Even inline text ones like lol and afk

- Jumping after this VU cumplements the last VU running upgrade, turning any avatar into a sissy

- Many of Amethera's lands have been terraformed with palm trees instead of the tall trees and specific terrains.

- Stackable ammo/mines from the TT doesn't stack properly, max 2 piles stacked toghether (eg. 2k ammo if bought 1k stacks, 2 probes if bought 1 probes stacks..).

- Several old bugs have returned, such as sliding bugs, MF bugs, equipment bugs, PM chat windows. - partially fixed

- Hides now take up 6 squares in the inventory, literraly expanding and popping my items around the storage.

- The Storage Facility, Repair Terminal and Trade Terminal lost their loading progress bar and associated useless Cancel button, you now have to guess if it's loading or not and just wait.

- The refiner is now operating "properly" in the matter of not needing a CLEAR before a new refine job.
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