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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 12.0.0 June 21, 2011
Entropia Universe 12.0.0 Release Notes
Finally, the day has come for us to release space into Entropia Universe!

Mainly, these notes contain information about new space features, but also about current systems that have been changed and are affected by space.

Space

In introducing the Space system, we are taking a big step forward towards the goal of having a complete universe. You can now travel through and in space with the space ships that we reintroduce. The space connects all planets in one universe and traveling between them in space ships replaces the interplanetary teleporters. This system introduces new dynamics to the intergalactic trade which will give meaning and strength to the local planet market.

However, take care and travel safely; the whole space, except in the parking zones outside the space stations, is a lootable PvP area where you can battle your opponents.

The main space concepts are presented in these notes, but you should also check out the Beginner's Guide for some basic instructions, http://www.entropiauniverse.com/entropia-universe/beginners-guide/space-guide:

  • Space Traveling and Navigation
  • Entering and Leaving Motherships and Other Ships
  • Utilizing New Motherships
  • Mothership Enhancements or Modifications
  • Defending and Destroying Motherships
Space Traveling

Each planet has a space station located just outside their stratosphere. You can dock a space ship there or teleport yourself to a planet. Note that teleporting from a space station to a planet is a one-way transfer. You can also leave space by flying with a small space ship towards a planet, currently only with either the Quad-Wing Interceptor or Sleipnir with a space thruster attached to it. The thruster is a small propulsive device used to facilitate speed travel. It is necessary when breaking through the stratosphere in both directions.

Note: When a thruster's health point is 10% from 0 you need to repair it (UL) to be able to use it or replace it (L). In space you can find repair stations on space stations and in motherships.

The only way to reach space from a planet is by flying there with a small space ship (currently either the Quad-Wing Interceptor or Sleipnir with thruster attached to it). However, you can teleport from FOMA Fortuna's and Crystal Palace's hangars to Planet Calypso for a fee.

When you fly back and forth between planets and space you will travel through a teleportation sphere. The stratosphere is 1000 meters up from the planets's surfaces and you enter the teleportation sphere at 1100 meters. Each planet has predefined landing areas for space ships, where you will be teleported to when leaving space for a planet.

Compared to ships flying in the planets' atmosphere the ships flying in space can collide with each other.


Tip! You do not need the thruster to fly in space, so you can hitchike with someone else from a planet to a space station. Then spawn a VTOL from your Inventory and cruise around yourself.

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Custom Waypoints

Added support for custom waypoints in Map UI. See Beginner's Guide for further information.


Landing Fee on Planets

Each time you enter a planet's atmosphere the pilot will be charged a fee of 2 PED.

Teleportation Fee from Space to Planets

Each time you teleport from space to a planet you will be charged a fee of 7 PED.

No Interplanetary Teleportation

With the introduction of space and spacecrafts, teleportation between planets is disabled and traveling through space is the way to go instead. However, it is possible to teleport from FOMA Fortuna's and Crystal Palace's hangar to Planet Calypso for a fee of 17,5 PED.

Space Ship Overview

Current space ship types:

  • Aniara Class Mothership
  • Quad-Wing Interceptor (Medium Fighter) - requires attached thruster to travel between planets and space
  • Sleipnir (VTOL)- requires attached thruster to travel between planets and space
Guest Lists

A passenger can only enter a space ship when on the guest list.

In general, adding and removing guests from a guest list of a space ship is similar to the current vehicle guest list behavior.

There are some major differences between managing a guest list on a mothership or a smaller ship. On motherships, the manager can remove a passenger from the guest list, during a flight. The passenger will then enter space and die a slow space death and be revived at the nearest available space station.

Avatars can request to be added to the mothership's guest list and the manager can accept or deny from wherever he or she is at. However, to add a guest without a request, requires that the manger is on board the mothership and opens the Guest List UI. Then the manager can only add avatars already added to his or her Friend List.

On smaller space ships, passengers removed from the guest list will not be automatically removed from the ship. They have to leave the ship themselves or log out, and will not be able to enter it again. Adding guests to the guest list is done from outside the ship, just as for previous vehicles.

Motherships

Motherships are extremely large vessels that can take both crew and many passengers as well as small ships. When not in use they remain where they are located.

It is not possible to drop items inside a mothership.


The following terminals and items are standard equipment on motherships:

  • Battle Stations
  • Engineering UI
  • Fuel Containers
  • Guest List Terminal
  • Repair Terminals
  • Revive Terminal
  • SI Management Controls
  • SI Repair Sections for the mothership
  • Teleporter used for teleportation to space stations
  • Televators
  • Trade Terminals
Mothership Enhancements or Modifications

You can enhance the status of a mothership in the following ways:

  • Restore SI. Restore the ship's health (SI value) at the SI repair sections.
  • Increase max SI Value. In a mothership's SI management terminal you can increase the maximum SI value by adding minerals. Such an increase will also restore the ship's health to this new maximum value.
  • Modify mothership functions. If you are the mothership manager you can modify and upgrade the mothership functions by adding different devices, that can, for example, affect number of available gunner positions. You can do this through the Engineering UI.
    Note: Currently, these devices will not deteriorate but will do so when the reactor system has been further developed.
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Defending and Destroying a Mothership

A mothership has several gunner seats where you can help defending the ship you are on, that is, if you are a guest with gunner rights. The ship is divided in several sections with separate SI values. A damaged section can be repaired from the inside, but when one section is destroyed, the complete mothership is destroyed.

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From inside the ship you can see when each section's health changes, either from hits or from reparation. Both the interior and the section's health bar is updated accordingly.

A destroyed mothership will be transferred to the closest available space station as will its crew and passengers. Each participant will be revived at the space station.

Communication

The force channel in the Main Chat can be used to only chat with passengers and crew within the mothership you are on.

Other Ships

Smaller ships, currently Sleipnir and Quad-Wing Interceptor, can travel both in space and at planet level, but for entering and leaving space they need to have a thruster attached to them.

When in space, if you have a space ship (that is not a mothership) spawned and you leave it unattended for a time or if the ship is destroyed or if you die in space, it will be returned to your Inventory. The Recall all vehicles action also recalls all space vehicles to your Inventory. Note that when you are on a planet, all vehicles (space ships as well as ground vehicles) are returned to a Storage Facility instead of the Inventory.

Death in Space

If you die in space you will be revived at the nearest valid revive terminal, which can be on a space station or a mothership. Note that if you are still on the guest list of the mothership you last visited and it is located on the same space server as where you died, this is where you will be revived.

Looting Ships and Avatars

The whole space, except in the parking zones outside the space stations, is a lootable PvP area where you can battle your opponents. To loot one or several avatars, after you have destroyed the ship, you have to kill them during the time the avatars are floating around in space - before they choke and return to a revive terminal. You can see the avatars from the markers visible above them.

Note that you can now loot the destroyed vehicle's Inventory.

Space Ship Reputation System

A space ship can have a reputation, either as a good or evil ship. The total reputation point is based on both the ship's karma and the captain's and crew's skill; passengers' skills do not count.

Karma points are valid for space ships only and currently there is only one way to gain karma for a ship: by killing other ships.

Good or Evil Ship

Your first karma action in a new space ship with neutral reputation gives the ship its basic reputation as good or evil. Currently this can only be set when destroying another ship:

  • A neutral ship destroying any other ship becomes evil.
  • A neutral ship destroying an evil ship becomes good.
After the initial reputation is set you can continue to increase these points and aim for a grand title for the ship by destroying other ships.

Note: Destroying the same space ship within a period of 10 minutes does not give any points.

What you should do to continue to gain evil karma for the ship:

  • Destroying good ships.
What you should do to continue to gain good karma:

  • Destroying evil ships.
Blueprints

You can find blueprints for constructing space ships, space thrusters, welding wire and engineering devices.

Professions and Skills

New professions:

  • Captain Profession
  • Gunner Profession
New skills:

  • Pilot
  • Space craft engineering
  • Deep space knowledge
  • Space craft systems
  • Space craft weaponry
Mothership Auctions

Today, the first three motherships will be added to the universal auction on a 24-hour auction period. When these auctions expire, one mothership will be added on a 24-hour auction period every 24th hour, or when the previous auction expires, whichever comes last.

Changes in Current Systems and Tools

Disabled Vehicle Actions in Space

The following vehicle actions are disabled when in space:

  • Exit Vehicle
  • Next Seat
  • Previous Seat
MindForce Restriction in Space

Mindforce teleportation, including wormhole, cannot be used on motherships or space stations.

No Interplanetary Teleportation

With the introduction of space and spacecrafts, teleportation between planets is disabled and traveling through space is the way to go instead. However, it is possible to teleport from FOMA Fortuna (previous CND) and Crystal Palace to Planet Calypso for a fee of 17,5 PED.

Planet Bound Auctions

To further spur the interplanetary travel and economy, the auctions will be bound to each planet. This means that you can still view auctions on all planets, but for you to place a bid on an auction or collect an item, you have to be on the specific planet.

Items that MindArk put up for auction, such as the motherships after this release, will be universal. These auctions can be bid on and the items collected from all planets having an auctioneer.

Tip! As a space ship manager, remember to keep an eye on supply and demand for various goods on different planets; you will have the opportunity to retain the interplanetary trade balance.

PvP Loot

In space and in contaminated zones you can now loot the destroyed vehicle's Inventory.

Vehicle Repair Tool

The vehicle repair tool that you have used to repair vehicle's SI value can also be used on the new space ships and the mothership interior. However, this tool now requires welding wire to function.

Known Issues

Note that if you want to travel into space make sure you download space content before going there!
Issue with Workaround

If you are summoned to a mothership in space, and accept, but have not downloaded space content you might experience problems. Try to solve it by logging in again and downloading space.
Mothership

  • When succeeding inserting minerals to increase the maximum SI value it does not say how much you actually got.
  • Target of refueling station is incorrectly positioned.
  • If the energy device is detached from the Engineering UI, some panels appears to have fallen down from the bridge ceiling but they won't disappear when the device is inserted again.
  • Mothership repair sections does not show the section name when mouse over.
  • Mothership's karma is reset to 0 when the server its located on is restarted.
  • The SI display inside the mothership's gun turrets is faulty displayed.
  • Turret on mothership shows 0 and 360 degree rotation, while it should be 0 and 359.
  • After claiming utilization rights to a mothership, it has the wrong name.
  • Collision does not work so well between mothership and space station.
  • Mothership interior is very dark in medium settings.
  • Client crash when entering mothership by spaceship and destroying it by shooting at it at the same time.
  • Mothership televators are not consistent in displayed floor numbers.
  • Windows at reactor room are not visible.
  • You can fly into a mothership when it is destroyed.
  • You can get stuck if you jump into the hologram in the Command Center on the command bridge.
  • When damaging the mothership you manage with a vehicle you cannot enter it.

Miscellaneous

  • Calypso area and the area above disappear in the Map UI if you fully zoom in.
  • Every now and then there are some small sync problems when flying the smaller ships (Sleipnir and Quad-Wing Interceptor)
  • In the Quad-Wing Interceptor, you are able to see parts of the HUD on the window.
  • When you enter space you see chat from people being on the origin planet.
  • The collision shield on a space station is larger than the visible boundaries.


More...

More...
VU 11.10.5 June 14, 2011
Entropia Universe 11.10.5 Release Notes
Fixed Issues

  • You can again drop gloves in an estate you manage and inside other structures.
  • Fixed issues with two Amplifier Blueprints: eMINE Amplifier I(L) Bp (L) and eMINE AMplifier II(L) Bp (L).
  • Fixed issue with Arkadia Blueprint Books. The blueprints that were faulty placed in the Arkadia Blueprint Books are now placed in your carried Inventory.
Planet-Specific Releases

Integrated ROCKtropia, Next Island and Arkadia content into Entropia Universe. See http://www.neverdie.com/content/, http://www.nextisland.com/ and http://www.planetarkadia.com/ respectively for more information.



More...
VU 11.10.4 June 8, 2011
Entropia Universe 11.10.4 Release Notes
Fixed Issues


  • Fixed issue with using Qtool, Auto fire or Auto use tool for FAPs.
Planet-Specific Releases




More...
VU 11.10.3 May 31, 2011
Entropia Universe 11.10.3 Release Notes
Improvements and Fixed Issues

Mining

  • Finder Amplifiers now show recommended level in Item Info.
  • Reload delay for mining finders is now set correctly and displayed in Item Info. Delay is based on Prospector and Surveyor profession depending on mining search selection. If both professions are used simultaneously, the longest delay will be used.
  • Reload delay for excavators is now set correctly and displayed in Item Info.
    Delay is based on Miner or Driller profession depending on the type of excavated resource.
  • The displayed Average Search Depth, which changes according to your skill, is now updated in Item Info. Note that this is only visual, the actual depth is correct.
Miscellaneous

  • Improved reload time to be more accurate. Especially if you have high latency, this will improve your tool usage.
Voice Chat, PTT

  • When in a vehicle, you can only hear passengers in that vehicle and when outside a vehicle, you do not hear the ones inside.
  • The voice chat process leaks memory and threads when listening to many other participants.
  • When enabling Push to Talk (PTT) your microphone will now be muted directly, without manual changes.
    !
Planet-Specific Release

Known Issues

  • Sometimes when using Qtool, Auto fire or Auto use tool for FAPs, the attempt seems to fail. However, the tool is not deteriorated by this and the complete reload time is the same as before.

More...
VU 11.10.2 May 25, 2011
Entropia Universe 11.10.2 Release Notes
Improvements and Fixed Issues

Mining

Changed names on finder amplifiers:

  • Level 6 Finder Amplifier -> Level 7 Finder Amplifier
  • Level 7 Finder Amplifier -> Level 8 Finder Amplifier
Lowered profession level requirements for professions Prospector, Surveyor and Treasure hunter:

  • Level 4 Finder Amplifier (L) and (UL) can be used from profession level 3
  • Level 6 Finder Amplifier (L) can be used from profession level 4
  • Level 10 Finder Amplifier (L) can be used from profession level 8
Lowered blueprint levels:

  • Level 6 Finder Amplifier (L) Blueprint (L) - blueprint level is decreased to level 4
  • Level 10 Finder Amplifier (L) Blueprint (L) - blueprint level is decreased to level 7
Miscellaneous

  • Makeup masks textures function again.
  • Max health now shows your maximum value not your current value.
Planet-Specific Releases

Today we proudly present the next available planet in Entropia Universe: Planet Arkadia. See their web site for more information: http://www.planetarkadia.com/index.html.

Known Issues

  • In the starting area for Arkadia, only the teleporter quest functions correctly.

More...
VU 11.10.1 May 19, 2011
Entropia Universe 11.10.1 Release Notes
Improvements and Fixed Issues

  • Fixed the time left for auctions.
  • Fixed gun turrets behavior.
  • The skill requirements for mining amplifiers function correctly again.

More...
VU 11.10.0 May 17, 2011
Entropia Universe 11.10.0 Release Notes
Release Notes Sum-Up

Since the release notes are pretty extensive, here you have them in short:

  • The Entropia Unvierse Official Game Site is Updated - check it out: www.entropiauniverse.com.
  • Voice Chat Expansion and Updates - proximity voice chat available for you all.
  • Push to Talk - actively choose when your microphone is on.
  • Markers - vehicle markers are added and there's now additional information when targeting participants and creatures.
  • Mining Update - All bombs, all detectonators, all excavators and all refiners can now be used to find, extract and refine any type of resource.
  • In-World Support Service - send support cases through Entropia Universe.
  • Improvements and Fixed Issues- for example, we have added a relation between the strength attribute and max carried weight before speed is affected.
  • Policy Updates - Voice Communication Service - Terms of Use is updated, due to the voice chat expansion and updates.
The Entropia Universe Official Game Site

Have you seen our complete remake of www.entropiauniverse.com? If not you should definitely check it out. There's the buzz,a blog-like function where we will post information regularly, the media section, with both concept art and screenshots from Entropia Universe, some basic beginner's guides and more.

Especially check out the latest buzz and the addition to the beginner's guide for Voice Chat (http://www.entropiauniverse.com/entropia-universe/beginners-guide/interaction/).

New Features

Several new features are included in this release:

  • Voice Chat Expansion and Updates
  • Push to Talk
  • Markers
  • Mining Update
  • In-World Support Service
Voice Chat Expansion and Updates

In 11.3.0 we released the first part of the Voice Chat system that is developed through a collaboration between MindArk and Ericsson. Today we release the second part with the following expansions:

  • Proximity Voice Chat. This is included in the Basic Voice Package which is a voice chat based on proximity, available for all participants for free.
  • Create a voice team (Premium Voice Package).
...and more voice chat features are in the pipeline.

Basic Voice Package - Proximity Voice Chat

By using the Basic Voice Package you will be able to speak and listen to other participants in your vicinity. The participants' sound volume will differ depending on how close you are to them. Also, you can hear which direction the sound is coming from.


This feature is disabled by default, but you can easily activate it:

  1. In the Main Chat UI, use the volume icon as a button to open the Options UI for Voice Chat settings.
  2. Select Enable Proximity Voice.
  3. Accept the changes and close the Options UI.
Premium Voice Package

The Premium Voice Package includes the following features:

  • Private Voice Chat, where you call people on your Friend List when you are in-world.
    Note: The participant you are calling must also have the Premium Voice package.
  • Create a voice team with a maximum of 6 members, including yourself.
  • Increased sound quality, compared to the Basic Voice Package. This affects the sound quality when listening to other participant's proximity speech, no matter which voice package they are using.
Team Voice Chat

With a voice team you can hear the whole team, as if they are within 2 meters from you, even if they are spread out over different planets in Entropia Universe.

Note: You can only initiate a voice team if you subscribe to Premium Voice Package or Premium Voice Team Package+. However, the rest of the members only need the Basic Voice Package.

If you are in a Voice Team and target one of your members, you can see if that member has their microphone and loudspeaker activated or not.

You will still be able to hear other participants based on their distance to you and they can hear you in the same way.


Premium Voice Team Package+

The Premium Voice Package can be upgraded to Premium Voice Team Package+ which includes the following features:

  • Create a voice team with a maximum of 12 members, including yourself.
  • All features in the Premium Voice Package.
Subscription

The subscription is based on a fee that is paid in beforehand, allowing free usage of the system for the coming 30-day period. At any time you can choose to deactivate the fee-based services and then that subscription is put on hold. You can either downgrade a service or select the free Basic Voice Package in the Desired Service option.

If you have a valid subscription of the current Voice Chat service, you will access the Premium Voice Package for the rest of the 30-day period. After that, if you wish to continue using the Premium Voice Package you have to activate that subscription. Otherwise you will only have access to the Basic Voice Package.

Note! The Voice Chat does not longer have its own PED!balance. From now on, if you have accepted a fee-based voice service, your subscription fee is drawn directly from your PED Card. If you wish to pause your subscription you need to actively do so.

Basic Voice Package

The Basic Voice Package is available for all participants without any subscription fees.

Premium Voice Package

The regular subscription fee for the Premium Voice Package is 15 PED per 30 days.

Premium Voice Team Package+

The regular subscription fee for the Premium Voice Team Package+ is 10 PED per 30 days.

Note: The Premium Voice Team Package+ is an add-on to the Premium Voice Package. Therefore, a subscription to the Premium Voice Team Package+ also requires a subscription to the Premium Voice Package.

Main Chat

Three icons are added to the Main Chat due to the addition of the Basic Voice Package:

  • Loudspeaker icon: Button to enable and disable incoming voice sound. As default, when you log in, the loudspeaker is always enabled.
  • Microphone icon: Button to enable and disable your microphone. As default, when you log in, the microphone is always enabled.
  • Volume icon: Button to open the Options UI for Voice Chat settings. This icon also indicates the outgoing voice level.
Communicator

The Communicator UI is used for selecting service type and setting up payment for selected services.

  • Current Service - Displays the highest service currently activated.
  • Time Until Renewal - Displays the number of days and hours until your subscription needs to be renewed.
  • Desired Service - Roll-down menu with available services. This is also where you can deactivate a subscription.
  • Fee - Fee, in PED, for selected service in Desired Service.
  • Package Details - Information about what is included in service selected in Desired Service





Bandwidth Connection Settings

If you want or need to change your bandwidth settings you will now do it through the Tools in the Client Loader.

Note: The voice chat is affected by your bandwidth settings. For efficient use while using voice chat we recommend 256 kb/s-1Mb/s.

Genesis

Genesis, the starting area for new account holders, also has free proximity voice chat.

Push to Talk

You can use the feature Push to Talk to actively choose when your microphone is on. This way you won't constantly transmit your background noise.

Enable (or disable) Push to Talk in the Options for voice chat. You find the action Push to Talk in the Action Library and then you can choose to bind it to a key on a keyboard set.



Markers

Vehicle Markers

Each spawned vehicle now has a marker placed above it when you have it in your field of vision. When the vehicle is located outside your field of vision the marker is placed on the border of the Desktop. The marker's size corresponds to how far away the vehicle is, the larger the marker is the closer the vehicle is to you.

Note: You can only see vehicle markers when you are sitting in a vehicle yourself.

By default, the whole marker is blue. The bottom part of the marker can have a different color to reflect your relation to the vehicle driver:

  • Light blue - The vehicle driver is in the same team as you are.
  • Green - The vehicle driver is your friend (on your Friend List).
  • Dark blue - The vehicle driver is in the same s ociety as you are.
  • Yellow - The vehicle driver is in the same force as you are.
Targeting Participants and Creatures

Additional information visible when you target other participants:

  • Effect over time. You will see if the targeted participant is affected by any MindForce effect that lasts over time.
  • Grace period. You will see "Arrival Safe" when targeting a participant during his or her grace period.
Additional information visible when targeting creatures:

  • Effect over time. You will see if the targeted creature is affected by any MindForce effect that lasts over time.
  • Danger level. Each creature's danger level is set in relation to other creatures' levels.
  • Unreachable. Creatures will have unreachable state visible if they are unreachable.
Mining Update

All bombs, all mining amplifiers, all detectonators, all excavators and all refiners can now be used to find, extract and refine any type of resource.

Note: The new refiner tool also includes tailoring refining.

When you search for resources it is possible to configure what kind of resource to search for. Therefore, the detectonator UI is now opened as long as you have it equipped. You can also search for more than one type of resource concurrently. This will require the amount of bombs needed for selected resources and the tool will be deteriorated accordingly.

Any gained experience while using mentioned tools will be in the profession related to the found resource.

Background

Considering earlier input and future expansions on the mining system we have merged several individual tools within the same usage span into one tool instead of separate tools. The goal with doing this is to simplify the usage of them. With the merge you will have to carry less tools and you don´t need to switch so often at the same time as you can search for a wider range of resources.

Since we aim to expand the mining system with more items and categories along with our Planet Partners, the old system did not scale well and the complexity would be excessive. You can already see some new indications in-world of what is coming.

To maintain the balance when doing this merge we have thoroughly evaluated each individual tool's characteristics, considered market value and blueprints. All in all we believe that these changes are necessary and will make the system easier and more powerful to use, providing a flexible, viable and stable part of the foundation in the Entropia Universe economy.

Note that the tier levels on mining tools are maintained.

In-World Support Service

You can now open a support center UI in-world and handle your support cases through it. This functions just as the web interface for support cases, which means you can create cases, check both your active and closed ones and communicate with support through here. However, if you wish to upload files to explain your support case you have to submit your support case through the support web site.

Improvements and Fixed Issues

Health Points

  • When you increase or decrease your maximum health points, you will receive a notification.
  • When clicking on a Health Update Notification the Skill UI is opened with the Attribute category selected.
Max Caried Weight

We have changed the max carried weight before speed is affected. Additionally, strength attribute points can raise your limit for when your weight is affected by speed. When your max carried weight is updated you will receive a notification.

Miscellaneous

  • MindForce implants can be inserted again.
  • You won't be able to drop items when in a vehicle anymore.
  • The in-world account details will now show the correct gender.
  • When scanning a vehicle you can only get scanning skill when somebody is inside it.
Policy Updates

Updated or added the following sections in the Voice Communication Service - Terms of Use:

  • Added Rule of Conduct. In short, the addition stipulates the following rules:
    • You may not broadcast copyrighted material.
    • You may not make disturbing noises that may compromise the experience for other users in Entropia Universe.
  • Updated Termination of Subscription or Services
  • Updated or added the following sections in the Voice Communication Service - Terms of Use:
  • Services Provided by Third Party
  • Subscription Fee
  • Service Level and Support
  • Termination of Subscription or Services
  • Cooling-off Period
  • Additional Terms
Note: The Voice Communication Service - Terms of Use is referred to from the Entropia Universe Account Terms of Use, which you have to accept before you can log in to Entropia Universe.



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VU 11.9.6 May 5, 2011
Entropia Universe 11.9.6 Release Notes
Improvements and Fixed Issues

  • The make-up mask textures you created pre-VU 10 are now included.
  • The make-up masks will now be visible in Items Info when scanning avatar.
  • Collision sounds have now been adjusted.
  • You can yet again scan non-human creatures with the scanner.
  • The "View map location for event area" in the Global Events List UI functions correctly again.
Planet-Specific Releases

Integrated ROCKtropia content into Entropia Universe. See http://www.neverdie.com/content/ for more information.



More...
VU 2011.2.1 May 3, 2011
Content Release 2011.2.1
PLANET CALYPSO CONTENT RELEASE 2011.2.1
2011-05-03

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

FIXED ISSUES
Mission issues
  • Added an alternate method of gaining Sandor’s trust if you made Cat angry in the mission "password.enter();".
  • Fixed issue with timer messages in Jezebel’s Challenge.
  • Jezebel’s Challenge now counts Exarosaur kills, not just Snablesnots and Exarosaur Elite.
Creature issues
  • Fixed Berycled skinning issues
  • Fixed Caudatergus skinning issues.
  • Wild Daikiba are now extinct.
Hangar issues
  • Added some details to the hangars.
  • Fixed issue with Cape Corinth hangar names.
SEE ALSO

VU 11.9.5 May 3, 2011
Entropia Universe 11.9.5 Release Notes
Reimplemented Feature

Makeup Masks are Back:

  • It is again possible for you to equip makeup masks from the pre-VU 10 era.
    Note: However, the interface to paint new masks is still absent.
Improvements and Fixed Issues

Miscellaneous

  • Added cancellation button to LoginUI when the avatar's server is currently offline.
  • Collision and movement sounds added to a variety of different materials.
  • Some issues with the Global Event List have been corrected.
Updated Mobs

  • The Exarosaur, Argonaut, Mourner, Plumatergus and Snarg have received a graphical overhaul.
Known Issues

  • Make up mask on avatar won't show in items info when scanning avatar.
  • Collision sounds have wrong volume.
  • In the Global Events List UI, the "View map location for event area" does not work if you select All Event Areas on the Events tab to the left and then select an event in the list.

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