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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

VU 9.1.2 December 17, 2007
Version Update 9.1.2
Version Update 9.1.2
17 Dec 2007

Performance improvements.
Customizable colors in fields 2 and 3 are switched back to normal for graphics cards with pixel shader version 1.1.
/trade and /tr added as direct trade channel commands.
The new Material Customization system now awards correct skills.
Shaking and trembling after space flight has been fixed.

VU 9.1.1 December 12, 2007
Version Update 9.1.1
Version Update 9.1.1
12 Dec 2007

Measures taken to improve performance.
Item hotkeys no longer disappear when repairing the item.
Text color in trade chat channel changed to light grey.
Land areas are once again populated with creatures.
Precious stones can be refined properly again.

VU 9.1 December 11, 2007
Content List VU 9.1
ENTROPIA UNIVERSE VERSION UPDATE 9.1
2007-12-11

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN THE ENTROPIA UNIVERSE! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE ENTROPIA UNIVERSE SUPPORT DEPARTMENT! ***

VERSION UPDATE FEATURES

Beauty
A range of cosmetic products including foundation, eyeliner, eye shadow, cosmetic pens, lipstick, rouge, powder, face paint and more have been added to the Beauty System. The new Make Up system allows avatars to customize special make up masks for themselves and others. Please read the new Beauty section of the Participants Guide for further details.

This new system is not connected to avatar skills and is a trial in basing a system on participant's real world skills.

A new 'Beauty' section has been included in the Action Library containing all the necessary actions for the make up procedure.

Forty new hairstyles have been introduced to the beauty system.

Tailoring
The tailoring system has been enhanced with the addition of Material Texture customization options. All existing colorable items are now customizable, meaning participants can apply and remove custom colors and material textures.

Using new blueprints and extractors, Material Textures can now be manufactured from a range of well known minerals, precious stones and more. Using a new Texturizer tool, the Material Textures can then be applied to the various fields of customizable clothing. A range of further items including furniture will also be customizable in the near future.

The Colorator tool and Bleacher Attachment have received a visual update.

For further instructions on how to apply unique Material Textures to clothes, please read the new Tailoring section of the Participants Guide.

Entropia Universe Login
In order to further increase account security, Login and Password entry fields have been moved from the Login Window to the Entropia Universe Client. Launching the Entropia Universe Client is still carried out from the Login Window.

Armor
Armor Foot Guards
A new body armor part has been added. Armor foot guards are now included in hit location calculations. Accordingly, the hit rate on the different body armor parts has been adjusted.

Limited Armor Sets
A large range of new limited versions of previous existing armor sets have been introduced. All limited armors and limited armor platings, old and new, have received a 10000 point increase in durability to give them a competitive edge.

Armor Deterioration Adjustment
As before, absorbing massive damage in a single hit decays armor more than when absorbing equivalent damage over several minor hits. This difference in armor decay between the massive single attack and the multiple minor attacks has been reduced, meaning the massive single attack will decay armor slightly less and the multiple minor attacks will decay armor slightly more. This is an effort to make attack effects fairer.

The overall deterioration level remains the same.

Avatar Skills
The Avatar Info panel has been removed. Skill details can now be found in the new Avatar Skills panel (automatically mapped to the original Avatar Info key).

An 'All Categories' option has also been included which now contains Promoter Rating and Reputation skills.

The previous system of rank grade rating e.g. Capable (Grade 1), Competent (Grade 2) etc. has been replaced by a graphical representation of rank progression.

Sorting options are available for Skill Name, Rank and Points by clicking column titles. Market History value information is also available when extracting skill points.

The Avatar Skills panel also saves your last view when you close the panel, presenting it again the next time you open the Avatar Skills panel during the same session. The panel is reset when you log out.

Mentor and Disciples info can now be viewed using the Mentor & Disciples action from the System section of the Action Library.

Choice in avatar name display has been removed. All avatar full names are now displayed.

The 'Make Cloth' skill has been renamed to 'Make Textile'.

Key Mapping
When dropping an action or item icon on an existing desktop icon, an option will be offered to automatically map the new item/action to the key that was mapped to the previous existing item/action.

Hangars
Spacecraft are no longer locked to their home hangars. Spacecraft can now travel to any hangar the spacecraft owner may own.

In order to be able to operate a spaceship, the hangar needs to be unrestricted.

Hall Of Fame
All Hall Of Fame lists now include the top 100 entries.

Clothing
Graphical issues with the Leather Duster Coat have been fixed.
Adjustments to Pleat Coat (M) to remove holes on the back.
Holes in the Tank Top have been removed.
Luna Line Pulsar Pants now have the right pattern and color.
The droplet skirt can now be removed by dragging it to the inventory as with other clothes.
Thrill Seeker Actions Shorts colors have been fixed.
Urban Pattern Shirt (F,C) color fields corrected.

Condition Limit
The condition limit indicator now displays the usable condition range e.g. the top 10% condition for items with a 90% condition limit.

Calypso Buildings
The fifth and final bank has been introduced to Atlas Haven. Also, a Chinese CRD (Cyber Recreational Development Corp.) building has been introduced to New Oxford.

Chat
A new dedicated local chat channel for trade has been introduced. Participants are requested to use this channel for repeated trade announcements.

Land Management
As changes in land management can only be made once every 24 hours, the 'Ok' button in the Land Management panel is disabled during this period.

Improvement Points are no longer drawn while the server is down.

Items, Actions, Professions & Skills
A large number of new items, actions, professions and skills have been added to support new systems introduced to the Entropia Universe. A number of surprises are also to be discovered.

Music
New tracks have been included for your adventures on Calypso, including several specially written PvP tracks.

Entropia Universe Website
The 'My Items' section of the website now displays all items in their correct ?Container? e.g. Carried, World, Stored, Estate, Shopkeeper, Auction etc.

Increased PayNova 3.0 deposit options are now available from the Deposit section of the website.

Gold Card users are now able to edit more account details at the 'My Section' area of the Entropia Universe website.

Technical

The most common Client Crash causes have been fixed.
Measures have been carried out to reduce the occurrence of 'loot-lag'.
Internal technical tasks for the migration of Entropia Universe to the CryENGINE 2 platform have been performed.
Technical enhancements have been implemented to the Entropia Universe server park to increase up-time even more.

Other Enhancements

One of the boundary walls around the Port Atlantis bio lab has been adjusted to prevent avatars getting trapped within the complex.
A bug allowing the instant charging of MindForce chips by initiating the 'sweat' action has been fixed.
All Weapons Traders now sell TT (Trade Terminal) weapons.
It is no longer necessary to reequip repaired items, which were below their condition limit and dragged directly from the avatar to the Repair Terminal, in order for their condition to be restored.
Adjustments to Fort Argus bank to prevent avatars getting stuck in stairs.
Attachments on other avatars' weapons are now visible to all.
A 'Confirm' panel has been included for processing 'Estate Maintenance' payments.
The 'Big Bulk' mob no longer inflicts burn damage.
Blueprint Books have been recolored to reflect the color of the blueprints they contain.
Avatar feet are now better positioned when sitting in chairs.
Flying rocks and dancing trees behave as they should again:)


VU 9.1 December 10, 2007
Entropia Universe Version Update 9.1
Entropia Universe Version Update 9.1
10 Dec 2007

The Entropia Universe servers will be temporarily unavailable while we implement VU 9.1 between:

2007.12.11 05:00 and 2007.12.11 14:00 UTC

We apologize for any inconvenience caused.

VU 9.0.5 November 8, 2007
Version Update 9.0.5
Version Update 9.0.5
8 Nov 2007

Improved outdoor light settings.
Previously rendered textures temporarily stored in cache.

VU 9.0.3 October 23, 2007
Version Update 9.0.3
Version Update 9.0.3
23 Oct 2007

Slight adjustment made to extreme avatar body sizes. All avatars are adjusted towards average size. In comparison to VU 9.0, the tallest possible avatar will be app. 10 cm smaller and the smallest possible avatar will be app. 10 cm taller.
Stability fixes have been introduced to reduce client and server crashes.
Numerous clothing graphical fixes and colors matching/adjustments made, including Renegade Fashion Maze-series, Luna Line Solar-series, Urban Nomad Scarlet coat, Spiral Street Night Shift jacket, Omegaton Jungle Walkers, Renegade Citadel Fashion-series, Urban Nomad Grassy shirt, Luna Line Pulsar pants, Urban Nomad Blue briefs, Storm jeans, Pleat Coat, Lina Line Corona shirt, Droplet skirt, White jumper, and more.
Creatures killed will stay unmoving.
Added message window when equipping clothes/armor that remove a previous worn piece.
Basic Relays can once again be seen.
Some unauthorized wall building in Fort Ithaca has been removed.
A gun turret has been added to the Revival terminal by LA 39.
The bar in Fort Ithaca is once again firmly attached to the ground.
Moving avatars has a more stable walk and run stance.
After a short stint of sales, the TT once again sell the Castorian Combat EnBlade-1 instead of the EnBlade-A.
The auction no longer shows the same message three times when selling boxes with items.
You can now dismiss a newly tamed animal.
The Buy and Sell buttons exchanged in Trade terminal
Changed popup warning message when Inventory reaches 200 items to a mailbox warning message instead.

VU 9.0.2 October 16, 2007
Version Update 9.0.2
Version Update 9.0.2
16 Oct 2007

  • The 2 PEC deterioration of Limited armor pieces when equipping has been removed.
  • The deterioration of Unlimited armor pieces has been reduced to 1 PEC per equip.
  • An option is now available to change between aim and cursor mode by pressing the middle mouse button. The existing function of changing camera direction with the middle mouse button is now available as a configurable Action.
  • Stability fixes have been introduced to reduce client crashes.
  • Light settings have been adjusted in Avatar Creation.
  • The 'lying down' animation has been corrected.
  • Several objects missing textuers have been corrected.
  • Numerous clothing graphical fixes including droplet skirts, coats and more.
  • Weapon sounds fixed.
  • Feedback messages when trying to color 'uncolorable' items. Also when bleaching has been successful.
  • Terrain fixes in New Oxford and Omegaton City.
  • The Spiral Street Night Shift Jacket (m) and (f) have the correct colors
  • The weight of paint cans has been adjusted.

VU 9.0.1 October 11, 2007
Version Update 9.0.1
Version Update 9.0.1
11 Oct 2007

The 'Add All' function in the Repair Terminal no longer destroys items Key Mappings and Desktop Icons.The Techtonic (F) jacket no longer causes torso?s to disappear.Grassy Slacks (F) are fully visible again.Dodge skills are now included in fighting creatures with long range attack abilities.Shop owners can again pick up items in display areas.Item Info is again visible in private trade.

VU 9.0 October 9, 2007
Content List VU 9.0
Content List VU 9.0



ENTROPIA UNIVERSE VERSION UPDATE 9.0
2007-10-09

*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN THE ENTROPIA UNIVERSE! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE ENTROPIA UNIVERSE SUPPORT DEPARTMENT! ***


VERSION UPDATE FEATURES

Avatar Creation
Avatars, armors and clothes have been remodeled. Improvements include:
Increased polygon count.
Higher resolution texture maps.
Normal mapping technology.
Reflective and glossy surfaces.
Dynamic level of detail technology (see below).
Advanced shader usage allowing realistic combinations of different clothing materials.

Existing avatars will now have the opportunity to remodel their avatars. Please take your time during the remodeling process as the procedure cannot be changed once 'Accepted'. A tip in achieving a unique appearance is to begin by randomizing the basic avatar before going into detail.

Facial expressions will be introduced in a later Version Update.

Beauty Specialists have access to a greater range of avatar modifications than the initial Avatar Creation process.

Banks
Bank buildings and functionality have now been introduced to Port Atlantis, Twin Peaks, New Oxford and Fort Argus. The fifth bank will be introduced shortly when its design has been completed. Bank owners will configure their services over the coming days.

Inventory
The Inventory has been redesigned. Increased functionality includes:
Categories have been reorganized and new categories introduced.
A new "View Equipped/All" toggle button allows you to quickly view which Inventory items your avatar has equipped.
A new "Compact" button allows you to automatically reorganize your Inventory making the most efficient use of available space.
A new "Avatar Camera Focus" button allows you to instantly bring your avatar into In-World camera focus.
It is now possible to Equip/Unequip by directly dragging items to/from your In-World avatar.
The inventory "Avatar View" section has been separated and is display optional.
Equipped Items are highlighted in blue in your Inventory "All" view.
Quick Menu functionality has been introduced for all Inventory objects allowing you to right click on items in your inventory and quickly view "Avatar Info", "Market Value", or "Equip/Unequip", "Split", "Open", "Detach Attachments", and "Merge All" for similar stacks.
Items entering the Inventory are automatically sorted to the correct category.

Trade Terminal
The Trade Terminal interface has been redesigned. Improvements include:
"Buy" and "Sell" are now two separate transactions.
Unique amounts of ammunition/bombs/probes can be instantly bought, for example 87 probes or 3049 Medium Weapon Cells.
A "Confirm Transaction" panel has been introduced listing all items being sold to the Trade Terminal. Items mistakenly sold to the Trade Terminal will no longer be replaced by the Support Dept.

Repair Terminal
The Repair Terminal interface has been redesigned. Also:
A "Confirm Transaction" panel has been introduced.
The default repair setting is now 100%. Use the slider to change repair percentage.
It is now possible to repair equipped MindForce implants using the "Add Equipped" function.
Equipment with attachments can now be repaired without having to separate the different pieces.

Storage Terminal
The Storage Terminal interface has been redesigned to reflect the same layout as the new Inventory including automatic item sorting (as Inventory) and the "Compact" button function (as Inventory).

Action Library
The 'Friend' section of the Action Library is renamed 'Avatar' and has received several actions previously founding the 'Interaction' section, including Avatar Info, Society and Team actions.

Coloring
The coloring system has been enhanced. Improvements include:
Paint Cans have been redesigned and new colors introduced.
A saturation slider has been introduced to the coloring process to allow better control over the final color.
Lower skilled participants may attempt difficult colors but with lower success rate. A warning message is displayed when attempting to use colors above recommended skill level.
'Success Rate' and 'Professional Requirement' information for all colors has been added in the Item Info panel.
Coloring using Paint Cans with difficulty matching your skills will give a learning period skill increase bonus.
The success rate has been revised to better reflect skill level and amount of paint cans used.
The amount of paint used when coloring will affect coloring results.
Most of the Paint Can value is now transferred to the colored item.
Items no longer deteriorate when colored.

Participants with Paint Cans in their inventory may notice that their amounts have changed. No loss of value has been incurred as the system was rebalanced to provide the same output from fewer cans.

The words "Uncolored" and specific leather type names have been removed from Item names. The information can be found in the Item Info stats instead.

Armor/Clothing
Armor Foot Guards are finally introduced. No extra damage will be incurred by avatars without Foot Guards until Version Update 9.1.

The increased detail of armor and clothing will demand more system performance. In an attempt to stave off a lag increase, a deterioration of 2 PEC per item has been introduced when equipping garments and armor. Increased realism will make clothes look more worn as their condition diminishes.

Just like today, all combinations of different armors and clothes will not be perfect but many new unforeseen combinations will look great.

Dynamic Level of Detail
A new 'Avatar Quality' slider has been included in the In-World Options panel allowing participants to increase or decrease the quality of avatars in their vicinity. A higher value allows better quality textures but increases memory consumption on the video card. A reduced value allows more avatars to be in view without increasing lag.

Navigation
Following feedback from the Entropia Guides, default navigation has also been mapped to the arrow keys on the keyboard. Your avatar can be rotated by right clicking, holding and moving the mouse. Unfortunately this was not compatible with the 'Instant Action Menu' option and it has therefore been removed from the In-World Options panel.

Beauty Styling
Only the basic range of hairstyles is available in this Version Update. A complete range of extra hairstyles will be added in Version Update 9.1.

Items
A wide range of new items have been introduced.

In the near future we will increase participant customization of various items including clothes, furniture, storage boxes and more. Participants will be able to apply different materials like metal, wood, leather and latex to customizable items. Due to the ongoing development process of this feature, crafting with leather has been disabled.

Login Window Options
"Disable Shaders", "Lower Resolution Icons", "Low Resolution Avatar Texture", and "Reduced Visual Effects" options have been removed from the Login Window Options panel.

Entropia Universe Web Site
The Account Application Process has been optimized.

Support
Support Dept. services have now been extended to Saturdays.

Other Enhancements

The "Equipment" category in the Auction has been renamed "Components".
An Extract PED/PEC function has been added to the PED Card Item Info panel.
The "Attitude" feature, which allows society members of Rank 1 to set a relationship attitude to other approved societies, has been fixed.

Also, the Umbranoid species have disappeared from Calypso for the time being.


VU 9.0 October 8, 2007
Entropia Universe Version Update 9.0
Entropia Universe Version Update 9.0
8 Oct 2007

The Entropia Universe servers will be temporarily unavailable while we implement VU 9.0 between:

2007.10.09 05:30 and 2007.10.09 11:30 UTC

We apologize for any inconvenience caused.