Add Image Add Story Add Video Add Magazine Add Guide

Support Entropia Museum

Entropia Museum is a community-driven archive preserving the history of Entropia Universe. If you would like to help support the hosting and development of the archive, you can contribute below.

£0 raised Goal £127

Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 19.0.2 September 23, 2025
1 match found
Entropia Universe 19.0.2 Release Notes

Entropia Universe 19.0.2 Release Notes?


New Features
  • Standard Undersuit is now obtainable from Harkov in Port Cabrakan when starting “A New Arrival”. This is only available if you haven’t gotten the Undersuit before. If you don’t have the Standard Undersuit and have already completed “A New Arrival” then you can talk to Harkov again to get it.
  • Added loading screens for Setesh
  • A new Account Web has been implemented

Changes
  • The Ashi Oil Field PVP area was larger than intended and has been reduced.
  • Non-PVP zone has been added around Setesh Space Station
  • Savannah Survey mission in Hunraqan on Setesh can now be accepted even by players who have previously completed Prospective Prospector on Thule
  • Sabakuma, Exarosaur and Frescaquda meat now use different visuals
  • Names of enhancers have been updated to start with their tier, making it easier to distinguish between enhancers in interfaces with less space for text
  • Ex: Mining Finder Depth Enhancer 9 is now T9 Mining Finder Depth Enhancer
  • HOF Notification italic fonts have been changed to standard fonts

Fixes
  • Fixed a texture issue with rocks around Camp Icarus and Port Atlantis
  • Sabakuma, Exarosaur and Frescoquda meat is now stackable
  • Sabakuma, Exarosaur and Frescoquda burgers are now stackable
  • Robot Scrap from Setesh and Intake Manifolds are now stackable
  • The armor platings from the Setesh quests can now be discarded
  • Various vehicle cooldowns have been correctly reduced
  • Fixed an issue with creatures spawning in rocks
  • Teleport Chips now accurately indicate their range on the map
  • Commandos now progress the Meta Codex

Known Issues
  • Possible to get stuck under the hangar platform floor at Cabrakan, but you can still access the platform to leave Setesh (Avoid the hangar platform until you need to leave Setesh)
  • Patch Size on Steam: This update will be larger than usual when downloading via Steam. The issue is temporary and will be corrected in an upcoming patch.

ARIS

New features

  • New skybox texture
  • The Hyperion item set bonuses will now work with a mix of different versions. Instead of requiring a full set for activating the buff, a mix of 7 Hyperion pieces of different versions will give the buff of the lowest version equipped. Some examples:
  • 6 Perfected, 1 Improved -> Improved
  • 1 Perfected, 5 Augmented, 1 Modified - > Modified
  • 2 Perfected, 5 Augmented -> Augmented
  • 7 Modified -> Modified

Changes
  • Lowered the amount of Growth Molecules required for that daily mission
  • Added exit teleporter to Voltforge Prime boss room
  • As an extra safeguard against exploits in the future, and as a workaround for the doors and other objects which won’t sync its state correctly, you are not allowed to log in inside a dungeon with a cooldown. If you crash or disconnect before completing it, you will, however, be able to run it from the start again
  • Ironhaven shopping area tweaks

Fixes
  • Fixed respawning exploit of Cinderak and Vesuvor. The caves have been enabled again
  • Removed incorrect info about Derelict Robot Components having to be refined
  • The Hyperion Armor set had a PED cost during development, but before release this was changed to constructed resources to better support the economy. However, the Hyperion Foot Guards (M) accidentally still had this PED cost leftover, which also wasn’t visible in the UI. This has now been removed, and refunds will be issued to everyone who bought them during this time. We apologize for this unfortunate mistake.
  • Added a missing part of the roof in the Bovine caves
  • Added areas to block players from swimming to the Altar island
  • Aurora PP-1, Improved is no longer using BLP
  • Hyperium is now orderable
  • The AI NPCs should now be less confused and not talk about non-existing places and people
  • Creature Control consumables are now blocked
  • Fixed broken rock material
  • Derelict Drone and Defective Drone are now sized correctly
  • You should no longer revive in the wall in dropfort Garriset

Known Issues
  • The sound is still not behaving, and requires in-depth investigation into the engine

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 9.0.2 October 16, 2007
1 match found
Version Update 9.0.2
Version Update 9.0.2
16 Oct 2007

  • The 2 PEC deterioration of Limited armor pieces when equipping has been removed.
  • The deterioration of Unlimited armor pieces has been reduced to 1 PEC per equip.
  • An option is now available to change between aim and cursor mode by pressing the middle mouse button. The existing function of changing camera direction with the middle mouse button is now available as a configurable Action.
  • Stability fixes have been introduced to reduce client crashes.
  • Light settings have been adjusted in Avatar Creation.
  • The 'lying down' animation has been corrected.
  • Several objects missing textuers have been corrected.
  • Numerous clothing graphical fixes including droplet skirts, coats and more.
  • Weapon sounds fixed.
  • Feedback messages when trying to color 'uncolorable' items. Also when bleaching has been successful.
  • Terrain fixes in New Oxford and Omegaton City.
  • The Spiral Street Night Shift Jacket (m) and (f) have the correct colors
  • The weight of paint cans has been adjusted.

1
Museum Assistant
Need help?