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VU 18.14.5
May 27, 2025
1 match found
Entropia Universe 18.14.5 Release Notes
Entropia Universe 18.14.5 Release Notes?
Changes
Mayhem Tokens are no longer tradeable.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.
Fixed several issues with client and server instability.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.
A new planet “Toulan” has been introduced to Entropia Universe. The planet Toulan is in beta stage until further announced; press release and marketing activities will follow soon after release.
It is now possible to enable/disable live streaming audio in the options menu.
Live streaming audio and area themed music no longer play simultaneously.
Auto target functionality is now disabled in PVP areas.
The “Summon Claim” feature can only be used once per claim.
The time for a creature corpse has been lowered to 10 seconds for 1-4 corpses to a minimum of 1.66 seconds for 10 corpses. Time scales linearly.
Nyx Space Station has been renamed to “Toulan Space Station” and relocated to Planet Toulan space.
Bug fixes:
Ad screens and PC content now display the correct character format.
Fixed an issue with the guest list not loading properly when there are more than 100 players listed.
Fixed an animation issue with the Portable Trade Tool.
Improved client stability.
Known Issues:
3d view port showing items in the trade terminal and in item info view are not working correctly.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.
2013-12-10
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!*** Event
Merry Mayhem 2013 is scheduled to begin on December 20, and run until January 12. Many improvements have been planned for this popular event, including: rebalanced Merry Mayhem creatures, a 5th category for profession level 100, new prizes, and much more. Full Merry Mayhem event details will be posted in the coming days.
Missions
New mission camps and missions have been added to the Cape Corinth area, south of the city.
Improved several missions in the tutorial mission chain on Thule.
Added reward text description to “Setting another trap” and “Wanted: Bloodclaw (Daily)”
Misc
Several instance gates have been added to the Cape Corinth area, these are currently inactive and will be used for future dungeons.
Added a proper Sabakuma instance to Half Moon Bay instead of the old placeholder instance.
Combat Tokens can now be found under the new “Currencies” auction category.
Added dialogues to all mining challenges when interacting with the Mining Guild Representative when an objective is not completed.
Creature Updates
Updated the graphics of the Hispidus creature class.
Updated the ranged attack animation of the Sabakuma broodmother.
Bug Fixes
Fixed the hit boxes on the Target Drone creature class.
Maffoid Heads can now be sold to the trade terminal.
Corrected some sounds for Kingfisher, Diripi, Igni, Pupugi, Tsk Tsk and JamRaider creatures.
Fixed item points in Castle estate.
Fixed exterior wall and entrance of Strength Keep estate.
Fixed an issue which caused “Iron Challenge: 10,000 Daspletor” not to trigger properly when the previous mission was completed.
Fixed The Unique Lord Kraster Helmet model.
Fixed an issue causing all blausariam Iron Challenge missions to increment the point counter when finding a Lysterium resource deed with a value of 4.5 PED to 6 PED.
Fixed a mission bug which caused the “A New Beginning” mission not to be canceled properly.
Fixed reward and texts for “Iron Challenge: Maffoid Stage I and III”.
Fixed an issue causing Vanguards to disappear from time to time when engaged.
Fixed some terrain issues for estate Corinth Beach #11.
Fixed The Unique Lord & Lady Kraster Helmet models.
Known Issues
It is still not possible to manage the Vermillion Fields land grab area.
We strive to ensure a smooth and problem-free patch. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. !
But noone from this list is worked - No route to host:
traceroute to 195.128.241.7 (195.128.241.7), 30 hops max, 40 byte packets
1 192.168.10.1 (192.168.10.1) 8.803 ms 8.782 ms 8.778 ms
2 vpn255-l0.msk.corbina.net (85.21.0.255) 22.411 ms 23.798 ms 25.310 ms
3 * * *
4 m9-bb-teng8-5.msk.corbina.net (195.14.54.138) 26.809 ms 28.198 ms 29.628 ms
5 Corbina-lgw.Moscow.gldn.net (195.239.9.225) 31.180 ms 32.528 ms 33.917 ms
6 cat01.Frankfurt.gldn.net (194.186.193.114) 66.190 ms 50.717 ms 52.822 ms
7 195.66.224.243 (195.66.224.243) 671.296 ms 663.362 ms 664.859 ms
8 v1315-r69.tul-cr1-r84.sto.se.p80.net (82.96.1.62) 107.342 ms 110.244 ms 1 13.799 ms
9 dcs-kn1-demarc0.cust.p80.net (82.96.53.222) 116.574 ms 120.089 ms 122.212 ms
10 sth-cty1-crn-1-ge-1-7.dcs.net (217.78.38.17) 126.013 ms 112.248 ms 103.28 5 ms
11 sth-sln1-crn-1-ge-1-6.dcs.net (217.78.35.182) 103.407 ms 102.051 ms 101.2 76 ms
12 sth-sln1-crn-1-ge-1-6.dcs.net (217.78.35.182) 101.517 ms !H * *
root@uber:~# ping 195.128.241.7
PING 195.128.241.7 (195.128.241.7) 56(84) bytes of data.
From 217.78.35.182 icmp_seq=3 Destination Host Unreachable
From 217.78.35.182 icmp_seq=5 Destination Host Unreachable
From 217.78.35.182 icmp_seq=8 Destination Host Unreachable
A quick update - the lag reducing efforts are being tested inhouse, and moves along nicely. The main area that is addressed is rubberbanding, synching between client and server and primarily that kind of lag. We have also reduced load on the databases. Login and logoff is also sped up.
Minor areas in 4.5 is the client lag when entering cities (which lag due to data being loaded from your harddrive) and when many avatars are in view. These areas will be better, but the big improvements there will be in 4.6, or later.
Updates in the auction are being done. It is mainly bugfixes and no new functionallity.
The main content part of VU 4.5 is the ability to team up and share loot.
VU 4.5 will come in two parts, with about a week of each other, in the first half of May.
Lag has been pretty bad the last few days. The reason for this is a great influx of new participants. This makes the 4.5 VU even more needed.
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