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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 18.14.3 May 13, 2025
1 match found
Entropia Universe 18.14.3 Release Notes

Entropia Universe 18.14.3 Release Notes?


Changes

  • The instance cooldowns on ARIS are now triggered when the boss dies and when leaving the instance voluntarily. This is to make it possible to retry in case the client crashes or there is a disconnect for other reasons
  • Increased light in cave instances
  • Reduced range of turrets
  • Increased size of the Weak creatures

Fixes

  • Fixed DPP irregularities on the Hyperion Aurora and Obscura weapon series
  • Replaced the TT-weapons in the loot with their “Improved” versions
  • Decreased the thresholds for what counts as hofs/globals for the Weak, Defective, and Faint creatures
  • Replaced all the destructible objects with interactive terminals in the daily instances
  • Dead Central Processor is now refinable
  • Fixed progress bars for daily hunting missions
  • Clarified that the armor upgrade requires 10x Catalysts, and that it will return the excess value in Nanocubes, in the item info for the different Hyperion Armor pieces
  • You cannot teleport using Mindforce chips to the edge of the server anymore


Known Issues

  • Sound is not working correctly on ARIS.
  • AI missions are generally too time consuming on ARIS

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 2014.3 October 15, 2014
1 match found
Planet calypso content release 2014.3
PLANET CALYPSO CONTENT RELEASE 2014.3
2014-10-15
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

New Item Upgrade Mission
We have introduced a new series of item upgrade missions available from “The Shroom Fiend” located in Minopolis. In exchange for certain items he can upgrade your EMT kit Ek-2350 and EMT kit Ek-2600 in three stages to Adjusted, Improved and Modified versions!
New Hunting Challenges

  • Bronze Challenge: Marcimex Stage I
  • Bronze Challenge: Mind Reaver Stage I
  • Iron Challenge: Kerberos Stage I-V
  • Iron Challenge: Mulmun Stage I-V
  • Iron Challenge: Muluk-Hir Stage I-V
  • Iron Challenge: Mulaak'f Stage I-V
  • Iron Challenge: Hogglo Stage I-V
Changes
All Iron Challenge missions can be accessed from mission terminals in various locations throughout Calypso.
Blueprints for Robot Beacons can now found while crafting Tools.
Added Bristlehog Puny spawns to the following locations:

  • Minopolis
  • Nymphtown
  • Ashi
  • Osere
  • Camp Icarus
  • Port Atlantis
  • Cape Corinth
  • Fort Ithaca
Bug Fixes

  • Issues with Faucervix animations have been fixed.
  • Creature hint locations in “The Daily Hunter Category 1- Daikiba mission.
  • Many incorrect skill requirements for CDF weapons have been corrected.
  • Issues with "Jezebel's Hunt Challenge" have been fixed.
  • Fixed hovering water level at Fort Isis.
  • Fixed an issue that causes Stable fences to become invisible when playing with low or safe mode enabled.
  • Fixed an issue that sometimes causes an avatar to get stuck in walls when using the televator at Fort Victoria.
  • It is now possible to sell Fireworks on the auction.
  • An issue with text strings in beacon instances has been corrected.
  • Fixed some issues with Pilot Goggles looking strange when equipped.
  • The hitbox on Thorifoid Shaman, Cersumon and Tantillion has been scaled up.
  • Changed ranged/melee attacks back to old settings on all robots.
Creature Visual Updates:

  • Thorio Male
  • Thorio Female
  • Muluk-Hir
  • Mulaak'f
  • Mulmun
  • Caudatergus
  • Longtooth
Misc Updates/Fixes

  • Many Calypso teleporters have been optimized.
  • Lots of newly produced sounds have been added and older sounds updated, with a focus on the newcomer areas. The overall sound balance has been addressed as well.

!



VU 14.3.4 November 14, 2013
Entropia Universe 14.3.4 Release Notes
  • Music now plays correctly when teleporting from space.
  • Daily Mining Mission now increments the counter on the last excavation correctly.
  • Monria Space Station now displays correctly on the space map.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3.4 November 14, 2013
VU 14.3.4 Calypso Update Notes
Fixes

  • Daily Mining Mission now increments the counter on the last excavation correctly.
  • Lysterium Mining Challenge II mission now displays the correct name and has been enabled.
  • Iron Mining Challenge II mission now displays the correct name and has been enabled.


VU 14.3.3 November 12, 2013
Entropia Universe 14.3.3 Release Notes
Changes
  • Anti-trapping logic for creatures in instances has been reactivated.
  • Monria mining iron missions added.
Fixed Issues
  • An issue causing the map interface to freeze up when teleporting has been corrected.
  • Iron mission issues have been resolved.
  • Dialog text in several missions corrected.
Known Issues
  • The quest giver Mr Yoshida on Thule still displays the wrong dialog for Monria new arrivals. Quest dialog should display transportation to Monria not Calypso.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3.2 November 5, 2013
Entropia Universe 14.3.2 Release Notes
Monria Moon Released

Mindark has worked closely with the team behind Monria to implement their vision for the moon estate.Monria stands out as the first Cthulhu Mythos inspired Sci-Fi Horror MMORPG. To check out Monria, visit monria.com where you can register an account and download the game.

Quests
Monria new arrivals will spawn on Thule where they can try out the Calypso beginner’s tutorial. Speak to Mr. Yoshida to start the tutorial quest chain. All new Monria arrivals will receive a Monria shirt which will flag them to travel to Monria after completing the Thule tutorial quest. The Thule tutorial quest can be skipped by speaking to Mr. Yoshida or Lieutenant Smith
Four hunting Iron missions, one for each unique Monria creature, are available at the Main Crater outpost.

  • New crafting missions: speak with NPC Tobie in the Monria Hub.
  • New arrival mission chain. speak with NPC Hank Powers near the teleporter in the Monria Hub.

Quests that will be enabled after next week’s patch:
  • Find the missing chapters
  • Mining Challenges

Entropia Universe Platform
Fixed Issues
  • Loading time for client has been improved.
  • Issues with the 32-bit lighting has been fixed.
  • Auction orders will now buyout items with the buyout markup set to 100%
  • Fixed an issue where the last attempt of a limited blueprint failed
  • It should not be possible to get lower than 5% strength on AEOT anymore
  • Client freeze when equipping or opening an inventory with a tool with attachments is fixed
  • Hitboxes for many planet partner creatures have been fixed

Known Issues
  • Collision detection on some terrain models is missing causing avatars to become stuck in some situations. Press T when stuck to revive at the nearest revival terminal.
  • Monria shops are labelled with wrong numbers. This will be corrected in the patch and shop deeds will then be delivered to the moon manager.
  • Monria Hub teleporter room area incorrectly displays “String 0”.
  • Some quest dialogue locations are reversed. The quest givers on Thule appear to be sending Monria players to Calypso before sending them to Monria.
  • Sort columns in the auction interface are not functioning.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 14.3.1 October 10, 2013
Entropia Universe 14.3.1 Release Notes
  • Avatar hitboxes have been updated.
  • Several creatures have had their hitboxes updated, this also results in less loading time when creatures are in view.
  • Client login time improved.
  • Client stability improvements: memory leaks, freezes, crashes and slow loading.
  • Avatars no longer walk backwards after exiting a moving vehicle.
  • Calypso Land Deeds are now listed at Bank Tellers.
  • Dance emotes now loop correctly.
  • Auto-aim when using Auto Use Tool has been improved.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3.0 October 2, 2013
Entropia Universe 14.3.0.2 Release Notes
  • Client stability has been improved for both 32 and 64 bit clients
  • Hit box logic has been greatly updated
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3.0 September 26, 2013
Entropia Universe 14.3.0.1 Release Notes
  • Client stability has been improved
  • Auto target logic on has been adjusted
  • Hit box logic has been updated
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 14.3 September 24, 2013
Entropia Universe 14.3 Release Notes
New Features

  • Major hardware and software infrastructure upgrades. More info available in Developer Notes #6 .
  • Entropia Universe now features a 64-bit client, which is able to make use of the much larger amounts of RAM on late-model PCs running 64-bit operating systems. The additional RAM availability will increase the overall stability and performance of the Entropia Universe client for many users. The 64-bit client will be run by default on compatible systems, though it is possible to switch back to the 32-bit client via the Tools menu in the Client Loader.
  • Automatically triggered skill bonuses. Duration and strength of the triggered bonus is dependent on the level of recent activity.
  • Customizable skill progress indicator.
  • The “Confirm Sell” auction dialog now displays more information.
  • The auction interface now shows an alert dialog listing all attachments when trying to sell an item with attached attachments.
  • New sounds when equipping or activating pistols, rifles and support weapons.
  • Improved text filters in the auction and construction interfaces.
  • Learning period Skill Increase Bonus (SIB) has been extended for several levels after mastering an item.
  • The manufacturing progress bar has been integrated into the manufacturing user interface.
  • Loans in banks can now be created using Calypso Land Deeds as collateral.
  • The tiering cost formula for items with cooldown or upload timers (mainly MindForce chips) has been adjusted to bring the costs in balance with other types of items such as weapons and tools.
  • There is now a progress bar displayed when waiting for a dynamic area to load if the avatar is unable to take any actions during the wait.
  • Windows 8 is now fully supported.

Clothing / Avatars
  • An issue causing client crashes when switching from third-person to first-person view while wearing the "Stum Shirt (F,C)" item has been corrected.
  • The Radar Jacket (M,C) has been updated.
  • An issue causing some male hairstyles to display oddly when equipping a cap has been corrected.
  • Textures are now mirrored correctly again.
  • Avatar appearance settings are now saved correctly in the face sculptor and hairstylist interfaces.

Vehicles
  • Spaceship summoning dialog has been adjusted to prevent accidental acceptance of requests. A cooldown timer has also been added to the summon interface to prevent spamming.
  • Corrected an issue that caused flood damage to vehicles when colliding with vegetation.
  • The correct error message is now shown when trying to spawn a vehicle in space with items inside its inventory.
  • Fixed an issue with the Sleipnir VTOL wobbling in space flight.
  • Space vehicle speed is now displayed correctly in the vehicle HUD.
  • It is no longer possible to destroy and repair a vehicle with zero TT value.
  • When opening the Vehicle Guest List in a mothership, there is a new button available - !"Public Access".
  • Motherships seats now display the correct animation effect when in no access mode.
  • All mothership gunner seats are now available for use.
  • Mothership seat names are now more descriptive.
  • Motherships have been upgraded with more turrets.
  • Mothership turrets have improved pitch/yaw movement and have less constraints making it easier to defend the ship from different angles.
  • It is now possible to view item info on items inside the mothership engineering terminal.
  • Corrected an issue causing motherships to enter restricted mode unexpectedly in certain situations.
  • Removed collision box when a mothership is destroyed.
  • Mothership health bars for exterior and interior are now displayed correctly.

Fixes
  • Mindforce Strike chips no longer go into cooldown when you receive the message "The target is out of range".
  • Weapon scopes now zoom properly when entering scope view.
  • Auction orders now display the planet on which the order was placed.
  • Level 6 Finder Amplifier (L) and Level 9 Finder Amplifier (L) are now placed in the correct auction category.
  • Mindforce Regeneration Chips now display their Skill Increase Bonus information correctly.
  • Tridenite has recovered its missing texture.
  • Estate Terminals now update properly when changing the terminal settings.
  • Corrected an issue causing camera shaking and restricted movement when avatars revive at a revival terminal.
  • Corrected an issue preventing some disciples from being able to graduate and rate mentors.
  • Disciple progress is now updated correctly when the disciple kicks a mentor and gets a new mentor.
  • Corrected an issue causing mission messages to continually reappear at login.
  • Corrected an issue preventing the user of mining finders after crossing a server border.
  • Corrected an issue causing avatars revived with a Mindforce Resurrection Chip to fall through the ground.
  • The Friends List now updates correctly when adding or removing friends, without requiring a relog.
  • Corrected an issue causing movement to be aborted when switching to a different keypress.
  • Achievements now unlock and display correctly for disciples who have changed mentor.
  • The PED card balance displayed in the Trade Terminal now updates correctly when making transactions.
  • Firing a weapon at a Revival Terminal no longer decays or consumes ammunition.
  • The default sort for in the Auction (time left) now displays correctly.
  • The ‘Strong’ posture animation has been corrected.
  • An issue preventing the navigation window from appearing when using a several Teleportation Chips has been corrected.
  • In the Manufacturing interface, checkboxes for residue types are now enabled only when the ‘Use Residue’ checkbox is ticked.
  • An issue causing unintended falling damage in some instances has been corrected.
  • The Society Terminal now updates correctly when the “Accepting Members” flag is switched.
  • Land Area markers now display the correct tax rate.
  • Dropping items in underground areas now functions correctly.
  • Underwater creatures no longer get stuck on the ocean floor.
  • The camera will now return to its original position after playing the Hall of Fame animation.
  • Reduced freezes when loading vehicles.
  • Corrected an issue preventing the sale of empty blueprint books to the Trade Terminal in certain situations.
  • Corrected an issue causing weapons with skill requirements above level 100 to display incorrect damage interval in the item info panel.
  • Voice indicators no longer become frozen above an avatar’s head if proximity chat is disabled while talking.
  • Avatar collision logic has been improved to prevent blocking.
  • Manufacturing attempts from previously loaded blueprints are no longer visible after changing blueprints in the manufacturing interface.

Known Issues
  • The 64-bit client can crash in certain situations due to old installations. Running the client repair tool will usually resolve this issue.
  • Targeting with auto-use tool can behave strangely in some situations.
  • Loading progress bar for dungeons not working correctly.
  • The hitbox for some creatures may result in missed attacks, but no decay or ammo will be incurred in failed attacks.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.





--Mod's Note--
Adding another bug fix that was officially mentioned.

Hola!

Btw, the bug with entropia muting all possible recording devices possible in the universe is solved, somehow it was forgotten to be mentioned in the release notes.

Cheers!
--Mod's Note--
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