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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 18.14.2 May 9, 2025
1 match found
Entropia Universe 18.14.2 Release Notes

Entropia Universe 18.14.2 Release Notes?


Fixes

  • Balanced the the Codex rewards for ARIS mobs correctly according to the formula used for the rest of the Universe
  • Fixed the Codex entry for Fieroids which did not get any progress
  • Changed several areas where mobs would spawn inside and/or under things, or fall down and get stuck in holes
  • Removed Shared flag from another spawn that was never intended to be shared
  • Changed damage types of the Turrets to be in line with other robots on ARIS
  • Set the correct ammo type for Aurora Plasma Pistols
  • Added text clarifying that you will get all the excess value from merging the two Hyperion armor pieces back as Nanocubes
  • Increased the variety in loot for Weak, Faint, and Defective creatures
  • Reworked the Maintenance Tunnels a bit



Known Issues

  • Sound is not working correctly on ARIS
  • Destructibles are sometimes missing in instances
  • The progress bars for some of the daily missions are not behaving correctly
  • The threshold for what counts as a global/hof is incorrect on the Weak, Faint, and Defective creatures

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 18.4.2 July 2, 2024
Entropia Universe 18.4.2 Release Notes
Introduction:
Planet Rocktropia deeds are now available for trading on the Entropia Exchange, representing the 6th tradeable entity in the Entropia Marketplace after Planet Calypso, Crystal Palace Space Station, New Treasure Island, Ancient Greece, and Triton.

Deed Information:
Total number of Rocktropia deeds: 1,000,000
All deeds have been fully allocated to current stakeholders, including Mindark.
Current stakeholders have the right to trade deeds on the Entropia Exchange.

Revenue Model
Deeds will yield weekly dividends.
Revenue is derived from the combined full 25% planet share and 25% affiliate share.
Affiliate revenue can increase through new accounts choosing Rocktropia on the Entropia Universe Planet Roster.

Planet Details:
Planet Rocktropia is owned by Mindark and will be managed by the AI President when this system is launched.
It consists of three server areas: The City of Dreams, Zomhattan, and Hell.
The planet will receive periodic balancing, content, and gameplay version updates.

Additional Information:
Ownership of deeds does not represent ownership of the planet or intellectual property rights.
Deed holders may have the ability to vote on content issues once AI systems are fully implemented.
Rocktropia will be updated with new systems in tandem with the rest of Entropia Universe.



MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 18.4.2 June 27, 2024
Entropia Universe 18.4.2 Release Notes
Fixes

  • Fixed Mayhem MF-Amplfier Alpha (L) typo
  • Fixed an issue with Summer Mayhem Assault shadows
  • Fixed Summer Mayhem Assault mission not registering on player death



MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

VU 15.15.4 November 28, 2017
Entropia Universe 15.15.4.2 Release Notes
Thanks to everyone who contributed to the valuable feedback we have received via the Client Loader poll related to recent lag and performance issues.

Today's release includes several improvements and fixes that have directly resulted from participants who shared detailed information on the issues they were experiencing via the poll.
The detailed information provided by our wonderful community enabled the MindArk development team to better isolate and more quickly address those issues.

The Client Loader poll will remain active for the next week or two as needed, so please consider reporting any lag or performance issues you may experience.

Finally, congratulations to Einar Lee Yap, winner of the 100 PED Shrapnel poll prize!
The same prize will be awarded next week to a random poll respondent.

The MindArk team appreciates your patience and assistance in this ongoing effort to resolve all of the recent and current performance issues.

Features
  • All skill gains are now displayed with actual value increase under system/skills in the chat user interface.

Fixes:
  • Several improvements to client and server stability.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2014.2.1 July 1, 2014
1 match found
Planet Calypso Content Release 2014.2.1
PLANET CALYPSO CONTENT RELEASE 2014.2.1
2014-07-01
*** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT Provide THE INFO YOU NEED BEFORE contacting THE SUPPORT DEPARTMENT!***

Improvements
  • Dialogue texts for Several quests have been improved.
  • Several new items have been added and awaiting discovery.


VU 2014.2 June 24, 2014
1 match found
Planet calypso content release 2014.2
PLANET CALYPSO CONTENT RELEASE 2014.2
2014-06-24
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Camp Icarus

The area around Camp Icarus has received a major overhaul in order to improve the experience for our new players. This update includes the following points:

  • The creatures inhabiting the area have had their parameters adjusted.
  • All creature spawners on the Port Atlantis server area have been re-designed.
  • Dialogue and objective texts in quests have been simplified.
  • The design of the area has been significantly improved and optimized.
  • Quest givers in Camp Icarus will now hand out universal ammo so that the quests can be completed for free.
The Hive (Crystal Palace Aurli Cave)
The mechanism for spawning the Aurli bosses has been changed. In order to spawn a particular boss you now need to kill a specific amount of Aurlis from the same brood as the boss. The amount of Aurlis killed is not in any way tied to the avatar that does the killing, the boss simply spawns when the set amount is reached.
We have also added a new “bonus boss” that spawns once all the other Aurli bosses have been killed. This boss has shared loot and spawns out in the hallways, ready for you to chase it down!

The Gauntlet: Stage 2

The second stage of the gauntlet series of instances has been added and is accessible from the “Gauntlet Organizer” NPC’s as soon as you’ve completed stage 1.

Akbal Sector 2

This instance, accessible from Jennifer’s island, now requires a beacon to enter. The particular beacon needed is untradable and can only be obtained by completing the instance “The Gauntlet: Stage 2”. The instance itself has also been re-designed in terms of creature spawns, traps and loot.

Migration Update

Several Longtooth wave spawners have been added to locations near Fort Argus, Chugs Hideout, Fort Zeus, Minopolis, Camp Ichidna and Jurra Plateau.

New Hunting Challenges
The following new hunting challenge quests have been added.

  • Silver Atrox Challenge
  • Bronze Challenge: Aurli Stage II
  • Bronze Challenge: Kreltin Stage II
  • Iron Challenge: Eomon Stage IV
  • Iron Challenge: Eomon Stage V
  • Iron Challenge: Longtooth Stage V
  • Bronze Challenge: Longtooth Stage I
Changes

  • Players will now only loot Berycled Trophies, Caudatergus Trophies, Daikiba Trophies and Maffoid Heads if they have the mission that requires them.
  • Newcomers leaving the gateway will now always arrive at Camp Icarus.
  • The counter in the quest “Into The Core” now increases when the required item is looted instead of handed in.
  • Clues about creature spawn locations have been added to the daily hunting quests.
  • The names of all Iron Challenges have been changed in order to match new naming conventions.
  • The “Longtooth” creature is now a creature class with maturities ranging from young to stalker. The old Longtooth creature is therefore the Longtooth Dominant.
  • Removed a function from the quest “Bronze Challenge: Daikiba” that reduced the counter value when certain actions were performed.
  • The graphics for the following creature classes have been updated: Caperon, Eomon, Gokibusagi and Tantillion.
Bug Fixes

  • Fixed an issue that made the particle effects attached to land area markers and teleporters extremely performance heavy, this should improve performance significantly when viewing these objects.
  • Fixed missing auction and terminal signs in the Twin Peaks Mall
  • Fixed an issue causing the target drone creature class to fall underground when killed.
  • Fixed an issue where the GeoTrek LP53 Storm (L) Blueprint (L) required a non-existing component in order to be used for manufacturing.
Known Issues

  • Terrain on some of the roads around Icarus are difficult to traverse.
  • Gun Turret in Camp Icarus is hovering above the ground.


VU 14.4.2 December 19, 2013
Entropia Universe 14.4.2 Release Notes
  • Auto-loot pills are now available in trade terminals. These pills will enable you to loot creatures automatically within a certain radius for a set amount of time and the effect will persist after you log out. Auto-loot pills have a minimum skill requirement of five in paramedic and are considered luxury items.
  • Wave spawn events will now reset without restart delay time if the first wave is not completed and/or the area is clear of players.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 12.4.2 January 31, 2012
Entropia Universe 12.4.2 Release Notes
[h=2]Planet-Specific Patches[/h] Integrated minor fixes for planet content into Entropia Universe:

  • ROCKtropia
  • Arkadia
  • The Thing
Visit each planet page for more information.


More...
VU 2010.6 November 9, 2010
1 match found
Content release 2010.6
PLANET CALYPSO CONTENT RELEASE 2010.6
2010-11-09

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

RESETTLEMENT UPDATE

Recent attacks by Steelbirds, the new flying robot model, proved only to be the beginning. We can now reveal that the robots in utmost secrecy have refitted and retooled the wreckage of the War Titan Typhon that crashed into Hadesheim six years ago into a base for their operations.

Satellite surveillance was blanked momentarily by electro-magnetic pulses from Hadesheim, and as they came back online, infrared photography revealed new structures under the cloud cover of the crater. Some of them were active, launching objects in suborbital mid-range trajectories on Eudoria.

Colonel Briers in Port Atlantis has confirmed that CDF and CFA will cooperate to take the fight to the Steelbirds. He also hinted that CDF is developing a strategy to investigate the crater and the mysterious drops over Eudoria, but as they are unfinished, CDF does not want to reveal them at the moment.

NEW FEATURES

Hadesheim crater redesigned: We’ve redesigned the Hadesheim crater for the event. You will experience an entirely new crater, including Camp Phoenix and the outpost north of the crater. Most of the story related missions are centered around the crater.

New missions: We have 17 new missions for this release, among them a seasonal Iron Challenge, a permanent Iron Challenge, a mining challenge and some missions related to the story of the Harbinger event.

All missions will not be available at once. At first there will only be the Iron Challenges. A set of story related missions will open on November 11th, and a few more that concludes the event will open on November 23rd. Some missions (but not all) will close on November 30th as the event closes. If a mission is limited to certain dates, it will be stated clearly in the mission’s description.

Colonel Briers in the needle tower in Port Atlantis is the contact for the Steelbird Iron Challenge and the story missions. Todd Hamlish in Camp Phoenix will hand out the mining challenge, and Fritz Feldgast at Cape Corinth will hand out the Eviscerator Iron Challenge.

Shared loot: We have a new feature that allows us to share loot from event mobs. The feature, if activated, splits loot among everyone that inflicted damage on the mob similarly to the rule “Damage: Stack share”. Team loot rules are ignored for these mobs.

We have activated shared loot on Steel Bird Elite spawns for this event.

FIXED ISSUES



  • Fixed a few terrain issues.
  • Fixed floor numbering of the televator in Port Atlantis Mall
  • Natural creature spawn issues fixed.
SEE ALSO


Platform release notes

Entropia Universe 11.4.2 Release Notes - 09 Nov 2010

Fixed Issue
  • In Item Info, after scanning an avatar, the displayed avatar stays in Item Info window.

Planet-Specific Release

VU 11.4.2 November 9, 2010
Entropia Universe 11.4.2 Release Notes
Fixed Issue


  • In Item Info, after scanning an avatar, the displayed avatar stays in Item Info window.
Planet-Specific Release




More...

First Planet Company's Content List 2010.6 Here.
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