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Entropia Universe Version Updates

This archive preserves the complete history of Entropia Universe Version Updates, documenting the technical evolution of the platform and the development of its virtual worlds. Each update represents a snapshot in the ongoing transformation of the universe, from early system foundations and gameplay mechanics to major graphical upgrades, planetary expansions, and platform milestones.

The release notes collected here provide insight into how the real-cash economy virtual universe has evolved over time — including engine transitions, interface redesigns, new systems, balance adjustments, and community-driven improvements. Together they form a chronological technical record of the changes that shaped Entropia Universe from its early years to the modern era.

Use the search function to explore specific Version Updates, locate historical features, or trace how particular systems and mechanics have developed across different eras of the universe.

Some Version Update release notes are currently missing or temporarily unavailable due to the migration from PlanetCalypsoForum to the new Entropia Forum. PlanetCalypsoForum historically served as a primary archival source for Entropia Universe VU documentation, and some older or recent VU posts may not have migrated cleanly or may still be unavailable while the forum transition settles.

VU 2016.2.1 June 22, 2016
Planet calypso patch release 2016.2.1
2016-06-22
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

Additions
  • Added a new Gold Challenge Achievement: “Golden Eyeâ€?
  • The following missions will be available when Eomon Migration begins:
    • New Silver Challenge missions for Eomon and Longtooth
    • New Eomon Blood Sample turn-in mission at the RDI Xenobiologist in Minopolis

Changes
  • Changed "Improved Vigilante" Armor Set name to "Augmented Vigilante"
  • Warning messages for Fort Dynamic Events will now be globally visible on Calypso, not just in the nearby area

Fixed Issues
  • Fixed an issue where players who had previously completed Atrox Silver Challenge mission could not start the Atrox Gold Challenge mission
  • Moved Medusa's Head apartment Estate Terminals down by the televator
  • The Isis weapons (Such as the "Isis LBP 1 (L)" and "Isis LBC 1 (L)") are now correctly set as BLP weapons
  • Outback Land Areas on Amethera are now displaying the correct names in the map interface
  • The following Imperial Guardian upgrade missions from Liaison Atwell are now functioning:
    • Adjusted Marber Bravo Type Plasma Annihilator
    • Adjusted Katsuichi Determination
    • Adjusted Boar
    • Modified Vigilante


VU 15.9.1 June 22, 2016
Entropia Universe 15.9.1 Release Notes
Fixed Issues

  • Removed troll-faced icon from skill UI
  • Reverted unintended weapon sound changes
!
!
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2016.2 June 14, 2016
Planet calypso content release 2016.2
2016-06-14

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***


Additions
  • CDF reports Trooper units patrolling southwest of Fort Medusa, as well as Legionnaire units northwest of Fort Pandora. Vanguard units have disappeared from several locations.
  • The Citizen Plots near Fort Ithaca have received environmental updates. More developments will be arriving soon.
  • Added Caudatergus Iron Challenge mission chain (10 stages)
  • Added Gold Challenge missions for Argonaut and Atrox.
  • Added a new Silver Challenge Achievement: Silver Bullet.

Changes
  • The APCs at Atlas Haven have been removed.
  • The “Trophy Hunt” and “Once More Into The Wild” missions no longer loot physical trophies. Instead, temporary mission objects are given that are turned in to the NPC.
  • The Big Game Hunt now awards “Bukin’s Spare Rifle” in place of “Bukin’s Blade”, avatars who have already completed the quest can visit the mission NPC and receive the new reward.
  • The NPC Imperial Guardian Valerius now wears the same armor as other Imperial Guardians.
  • The “Washed Up” mission has been disabled; those who have already started the mission may still complete it.
  • The “Cherry Picking” mission now hides objectives that the avatar has already visited.
  • A waypoint has been added for the "George the vaccine guy" mission.
  • The Berycled texture and animations have received an update.
  • Fort Medusa defenses have been downgraded to level 2 due to weaker robot opposition in the region.

Fixes
  • Improved NPC responsiveness at Camp Icarus and Half Moon Bay.
  • Various collision issues have been corrected in Mobile Service Centers.
  • Oculus in the NW Corinth cave no longer spawn inside walls.
  • The “Teleporter Information” mission now gives the "'Porter" achievement upon completion.
  • The “Tax Free” achievement is now given by the Port Atlantis and Cape Corinth Officials.
  • Fixed an issue causing avatars to spawn on the dropship when exiting the newbie beacon instance.
  • Improvements to dialogue and text for several Iron Challenge missions.

Known Issues
  • Several new upgrade missions are referenced by Liaison Atwell: Modified Vigilante, Adjusted Boar, Adjusted Katsuichi Determination and Adjusted Marber Bravo-Type Annihilator, but are not yet functional. These upgrade missions will be activated after the patch scheduled for June 21, however many of the items required for the new upgrade missions can already be collected from defeating robot forces, as in previous upgrade missions.
  • Outback Land Areas on Amethera are displaying incorrect names in the map interface. This issue will be fixed in the upcoming patch scheduled for early next week.


VU 15.9.0 June 14, 2016
Entropia Universe 15.9.0 Release Notes
Features:
  • Activated the terrain occlusion and indirect lighting systems.
  • Time of day, weather and wind system transitions have been improved.
  • Improved the appearance of transparent objects in the item info panel.
  • Various graphics and performance optimizations.

Fixes:
  • Fixed an issue causing icons to be rendered incorrectly on low graphics settings.
  • Client stability improved.

Sound
  • New sound effects have been implemented when dealing or receiving a critical hit.

Note:
  • Icons are now regenerated after each update. One side effect of this change is that it may require a few moments for icons to display correctly in the inventory after a client update.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU June 14, 2016
Consolidated list of Planet Partner VU's - Jun 14, 2016
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Entropia Universe?
================================================== =========
15.9.0 Release Notes

Features:
  • Activated the terrain occlusion and indirect lighting systems.
  • Time of day, weather and wind system transitions have been improved.
  • Improved the appearance of transparent objects in the item info panel.
  • Various graphics and performance optimizations.

Fixes:
  • Fixed an issue causing icons to be rendered incorrectly on low graphics settings.
  • Client stability improved.

Sound
  • New sound effects have been implemented when dealing or receiving a critical hit.

Note:
  • Icons are now regenerated after each update. One side effect of this change is that it may require a few moments for icons to display correctly in the inventory after a client update.
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.



Source: https://account.entropiauniverse.com/news/pages/2016/06/14/2462/index.xml?

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Calypso?
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2016-06-14

***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***


Additions
  • CDF reports Trooper units patrolling southwest of Fort Medusa, as well as Legionnaire units northwest of Fort Pandora. Vanguard units have disappeared from several locations.
  • The Citizen Plots near Fort Ithaca have received environmental updates. More developments will be arriving soon.
  • Added Caudatergus Iron Challenge mission chain (10 stages)
  • Added Gold Challenge missions for Argonaut and Atrox.
  • Added a new Silver Challenge Achievement: Silver Bullet.

Changes
  • The APCs at Atlas Haven have been removed.
  • The “Trophy Hunt” and “Once More Into The Wild” missions no longer loot physical trophies. Instead, temporary mission objects are given that are turned in to the NPC.
  • The Big Game Hunt now awards “Bukin’s Spare Rifle” in place of “Bukin’s Blade”, avatars who have already completed the quest can visit the mission NPC and receive the new reward.
  • The NPC Imperial Guardian Valerius now wears the same armor as other Imperial Guardians.
  • The “Washed Up” mission has been disabled; those who have already started the mission may still complete it.
  • The “Cherry Picking” mission now hides objectives that the avatar has already visited.
  • A waypoint has been added for the "George the vaccine guy" mission.
  • The Berycled texture and animations have received an update.
  • Fort Medusa defenses have been downgraded to level 2 due to weaker robot opposition in the region.

Fixes
  • Improved NPC responsiveness at Camp Icarus and Half Moon Bay.
  • Various collision issues have been corrected in Mobile Service Centers.
  • Oculus in the NW Corinth cave no longer spawn inside walls.
  • The “Teleporter Information” mission now gives the "'Porter" achievement upon completion.
  • The “Tax Free” achievement is now given by the Port Atlantis and Cape Corinth Officials.
  • Fixed an issue causing avatars to spawn on the dropship when exiting the newbie beacon instance.
  • Improvements to dialogue and text for several Iron Challenge missions.

Known Issues
  • Several new upgrade missions are referenced by Liaison Atwell: Modified Vigilante, Adjusted Boar, Adjusted Katsuichi Determination and Adjusted Marber Bravo-Type Annihilator, but are not yet functional. These upgrade missions will be activated after the patch scheduled for June 21, however many of the items required for the new upgrade missions can already be collected from defeating robot forces, as in previous upgrade missions.
  • Outback Land Areas on Amethera are displaying incorrect names in the map interface. This issue will be fixed in the upcoming patch scheduled for early next week.



Source: http://www.planetcalypso.com/news/pages/2016/06/14/7596/index.xml


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Arkadia?
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Planet Arkadia Update 2016.2 Release Notes (14th June 2016)

The following are changes that come with Planet Arkadia Update 2016.2. This information is provided, to the extent that the IFN and ACA are at liberty to discuss at this time. Log in today and check things out for yourself, to discover how the changes affect you!

***?
?
IFN & Herman Industries presents the all new A.N.U.B.I.S system available to everyone in the IFN with rank Sergeant or higher (higher level upgrades unlock at higher ranks). With this system you will be able to gain access and upgrade over 40 different versions of existing specialized Herman weapons, some examples of what is available:

  • Herman LAW-5 Arctic MK.I (L) - Increased Critical Damage 10%
  • Herman ASI-21 Jungle MK.I (L) - Focused Blow 1%
  • Herman ARK-54 Desert MK.I (L) - Skill Gain - BLP Weapons 10%

1qQOUqD.jpg


Three (3) shops in Celeste Harbour have had their shop fronts customized

Cat's Wishing Well
  • Owner: Catiana Cat Well
  • Location: Celeste Harbour North #20
jfUGbcx.jpg


Scarlet Crypt of Shadows
  • Owner: Kara RavenJade SummerWind
  • Location: Celeste Harbour North #14
zCjAEqa.png


Destination Entropia
  • Owner: Nocturaline Nocturnal Mortiis
  • Location: Celeste Harbour North #19
bmwVg0K.png



And to keep it nice and clean with all the foot traffic the ACA have deployed a few sweepers to keep the area as clean in the future as it's been in the past. So please show respect for Vlad and Hitaishi, and keep out of their way.

Missions Updates
  • Oratan Payback Mission II+, will now award you with daily skill gains
  • Monura Male and Female stage 2 will now also reward you with skill gains
  • Additional Oratan Payback missions is added

Land Areas Renamed
  • Dark Knights Island is now known as Mutation Station
  • Arkadia Land Area 4 is now known as Sentosa's Reach


***??

General fixes
  • Oratan Payback Mission XII is fully functional
  • New Arrivals Hangar will issue a passport automatically to any new player who might still be missing theirs

Known issues
  • Miner Pet animation still freezes sometimes.

Source: http://arkadiaforum.com/threads/planet-arkadia-update-2016-2-release-notes-14th-june-2016.13603/

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Rocktropia?
================================================== =========
NO VU NOTES AT THE TIME, WILL UPDATE WHEN POSTED
Source:

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Cyrene?
================================================== =========
NO VU UPDATES. NOTE FROM KRIS BELOW.

Hey everyone,

I wanted to let our community know that today, June 14th 2016, Planet Cyrene will not have an update for this VU cycle.

Cyrene will continue to work towards Hard Launch and we are currently working with MindArk about how we can achieve what is needed for Hard Launch.

game_team_june_2016-jpg.2760


Current team now working towards hard launch.

Many issues are being focused on, including the economy and PVP/Mech system so that we have a smooth transition for all new players that our marketing efforts will be focusing on to help promote the Cyrene economy further.

We will be also focusing on the following for the next release: shops, booths, bug fixes, land area, and addressing the vendor items issue.

I do not have any more details to share at this time, but I will update this post when I can share more.

Regards,

Kris

Source: http://cyreneforum.com/threads/cyrene-june-2016-vu-update.7354/

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Toulan?
================================================== =========
Planet Toulan Release Notes 15.0
June 14 2016

attachment.php


New Content :

Introducing the new CUHOF Instances :

CUHOF Beginner & 5 CUHOF instances located at the CUHOF Cave [136213,93252]

  • CUHOF Beginner.
  • CUHOF 01.
  • CUHOF 02.
  • CUHOF 03.
  • CUHOF 04.
  • CUHOF 05.

New CUHOF Daily Missions NPC for CUHOF Mobs.

New "CUHOF multiple attempts" missions accessed through NPC Yasmina.

New "CUHOF Beginner" instance mission, accessed through NPC Yasmina.

Updated The Beginner Experience Quest Chain:

  • Updated new Quest to NPC Sahira for Beginners, directing players to CUHOF Cave.


New Items (CUHOF Key Parts).

New Blueprints For (CUHOF Keys):

  • CUHOF 01 Key Blueprint Added to the Technician.
  • CUHOF 02 Key Blueprint.
  • CUHOF 03 Key Blueprint.
  • CUHOF 04 Key Blueprint.
  • CUHOF 05 Key Blueprint.

Fixes :

  • Graduation Rewards fixed for both mentors and desciples
  • Optimized Quests texts
  • Various terrain optimization
  • Vegetation fixes

attachment.php


Planet Toulan
Source: http://www.toulanforum.com/forum/showthread.php?1490-Planet-Toulan-Release-Notes-15-0

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Monria?
================================================== =========
NO VU NOTES AT THE TIME, WILL UPDATE WHEN POSTED
Source:

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End of Patch Notes?
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Come discuss all Entropia related things (including this VU) in our Entropia Universe discord channel. We have multiple chat rooms for specific content along with voice chat rooms for your use! It's completely free, integrates well with all games including Entropia, and you can finally ditch those TeamSpeak fees! Plus, you can always stay connected via the standalone app, web browser, and/or iphone/android apps!

Let's make this THE place to hang out and chat with fellow Entropians :)

Direct invite is posted above. Create an account in under 2 minutes. You'll be happy you did, I promise!

PS: Don't be a broom :D
VU 15.8.6 May 25, 2016
Entropia Universe 15.8.6 Release Notes
Fixed Issues

  • Fixed an issue causing password recovery to not work.
  • Fixed an issue causing the client to not start in some situations.
  • Fixed an issue causing the shader cache to not be cleared during an update.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.8.5 May 17, 2016
Entropia Universe 15.8.5 Release Notes
Graphical Changes

  • Changed terrain texture compression to give a smoother look.
  • Added a new Anisotropic Filtering option in Advanced Options.
  • Added post processing to the rendering of items in item info and icons.
  • Improvements to shadows. Tall shadows no longer cut and display shuttered on the ground. Shadows transition more smoothly when updated in the time of day cycle.

Other
  • It is now possible to hide all user interfaces with the Hide-actions in the action library (Tracked missions, skill progress, pets, etc.).

Fixed Issues
  • Fixed an issue causing objects to become gray in the level of detail (LoD) step.
  • Improved billboard rendering.

Known Issues
  • Before launching Entropia Universe, make sure to clear the shader cache. This option can be found in the Tools menu in the Client Loader.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 15.8.4 April 19, 2016
Entropia Universe 15.8.4 Release Notes
Fixed Issues

  • Fixed an issue preventing the 64-bit client from starting on some systems running Windows 7 or older versions of Windows.
  • Fixed an issue causing the client loader and client to crash in certain situations.
  • Minor updates to the login interface.
  • Day/night cycle corrected on Planet Calypso.

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


VU 2016.1.3 April 6, 2016
Planet Calypso Patch Notes 2016.1.3
2016-04-06
***PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING OUT OF THE ORDINARY IN PLANET CALYPSO! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE CONTACTING THE SUPPORT DEPARTMENT!***

!
Fixed Issues

  • SGP 2 and SGP 3 objective markers are now working at Fort Medusa Dynamic Event.
  • Dynamic Event Fort Boss’ maturity will now be decided correctly based on how many Reclaimers were killed in the preceding SGP events.
  • Lowered the contribution points requirement in the Dynamic Event.
!
Changes

  • Added Auctioneer NPC at Fort Medusa and Fort Pandora
!
Additional Information
This is the basic Dynamic Event rundown:

  • The Event is divided in four (4) parts, SGP 1-3 and Fort
  • The Robots will attack the first SGP (Shield Generator Platform) in four (4) waves
  • Destroying the required amount of robots within a wave’s time limit will count as a success, spawn a Reclaimer Unit and shortly thereafter start the next wave
  • Failing to destroy the required amount of robots within a wave’s time limit will fail the event part and shortly thereafter start the next event part.
    • Example: failing SGP 1 Wave 2 will fail the SGP 1 Event part and shortly thereafter the SGP 2 Event part will start
  • Succeeding in an Event part (clearing all 4 waves) will provide a variety of temporary buff effects to participants who reach 100% Contribution during the event. Which buff effect one receives is based on the event
  • The end Boss, a Warlock I3-TF, has a dynamic maturity. The more Reclaimers have been killed the higher the Boss’ maturity. The Boss has five (5) maturity levels


VU 15.8.3 April 6, 2016
Entropia Universe 15.8.3 Release Notes
Fixed Issues

  • Client stability fixes implemented for several common crash cases.
    !
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


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