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Posted by: MindArk Official

19.10.4 Release Notes

New FeaturesThree new grinding chains have been added for Fishing Gear, Fishing Attachments and Gastronomy. Each chain runs across three tiers (Fishing Gear Gadget 1-3, Fishing Attachment Gadget 1-3 and Gastronomy Batch 1-3), where each tier is built from the one below it, giving a lower cost rou...
19.10.4 Release Notes

New Features

  • Three new grinding chains have been added for Fishing Gear, Fishing Attachments and Gastronomy. Each chain runs across three tiers (Fishing Gear Gadget 1-3, Fishing Attachment Gadget 1-3 and Gastronomy Batch 1-3), where each tier is built from the one below it, giving a lower cost route to skill progression while consuming common resources. The level 3 starters can be bought from the Fishing Terminal for 20 Daily Tokens each. Higher tier blueprints for the two fishing chains are discovered through crafting, and higher tier recipes for Gastronomy are discovered through cooking. Each chain also has its own set of limited Recycle blueprints and recipes, which convert stacks of the top tier product back into Shrapnel

Changes

    Fish with a preferred bait are far less restrictive now. Not using the preferred bait carries a smaller penalty than before, while using it still gives a significant bonus to your chances.

    Fishing luck has been reworked. Luck now has a stronger effect on rarer species, and is applied more consistently across casts

    Fishing shallower than a species' minimum depth now sharply reduces your chance of catching it rather than ruling it out entirely, but matching your lure to the species' full depth is still strongly recommended for the best catch rates

Fixes

    The Godly Coralfish Snack Recipe now requires the intended Snack Container 3 instead of Snack Container 1

    Fixed an issue where the Snack Container 4 Blueprint, which was never intended for release, could be obtained and only produced Snack Container 1. It no longer drops, and any you already own are now Obsolete Snack Container 3 Blueprints that work the same as a regular Snack Container 3 Blueprint

    Fixed an issue where “The boat claw” mission could not be completed if you spoke to Researcher Sandra Johnson while still collecting the boat parts.

    Fixed plot and harvest markers drawing over the UI

    Opening an order from the construction machine no longer lets your character move while the auction terminal is open

    Material customisation now shows guaranteed full saturation as 100% 

    Fixed an issue where parts of the heads up display could cause blinking

TOULAN

Cuhof Armor Plate Upgrade

  • The Cuhof Armor Plates can now be upgraded to the following:

      CUHOF Armor Plate II

      CUHOF Armor Plate III

      CUHOF Armor Plate IV

      CUHOF Armor Plate V

    Speak to the Armor Upgrade Merchant NPC for more info



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