Add Image Add Story Add Video Add Magazine Add Guide

Support Entropia Museum

Entropia Museum is a community-driven archive preserving the history of Entropia Universe. If you would like to help support the hosting and development of the archive, you can contribute below.

£0 raised Goal £127
Posted by: MindArk Official

19.8.0 Release Notes

New FeaturesNew plots are added in Minopolis and on the island south of Port Atlantis. Details will follow regarding obtaining themThe “Shop Search” window, an easy way to browse the items for sale in shops. You can find it in the Auction UIIntroduced craftable fish scanners, a tool able to gain ...

New Features

  • New plots are added in Minopolis and on the island south of Port Atlantis. Details will follow regarding obtaining them

    The “Shop Search” window, an easy way to browse the items for sale in shops. You can find it in the Auction UI

    Introduced craftable fish scanners, a tool able to gain information about the area and the fish you have previously caught here. Blueprints can be find through crafting.

Changes

    A lot of the older armor models have been overhauled and refreshed

    Key “busy” servers have received upgrades to improve performance and reliability

Fixes

    Fixed an issue that would sometimes cause estates, shops, or plots to end up in a broken state which would only be resolved by a restart. Please report if this still keeps happening

    Fixed an issue where the blueprint for the personal cooking terminals could be used as an actual cooking terminal on estates

    Fixed an issue that blocked the Ultralight Blank L-blueprints from dropping, there should now be 8 new ones to discover

    Fixed several server crashes


Synths

New Features

  • Introducing Synths, persistent synthetic avatars that will explore, learn, and grow within Entropia Universe.

    Synths begin as novices and develop through experience, public information, and interaction with players.

    Synths can make their own choices, pursue goals, and form their own purpose and relationships in the universe.


Cyrene

Changes / Fixes

  • Fixed an issue with the mission: WEEKLY DESTROY THUNDEROUS GOLEMS (REPEATABLE), and it should now be able to be completed

    Removed the use of vehicles from the Robot’s Obstacle Race instance

    Clarified text for the mission: Gear Up: New Fap - Stage 9, that the Basic Skyshatter Drones are the target


ARIS

New Features

  • The first batch of the Stimulant pills were a bit unstable. As a compensation, the R&D department is handing out a new batch. Visit Bonnie in Ironhaven to get your new ones.

Changes

    Clarified the objective and description of the Psionic Impressions mission, you may need more than one kill to capture the discharge

    Lowered the attack values of the Hyperium-Infused Spina bosses. Also lowered the health/regen of the most difficult one

    Lowered the attack values of the Cryomusoid bosses. Also lowered the health of all of them

    Added the robot bosses to the robot kill parts of the anniversary missions

    Lowered the weight of Hyperium

Fixes

    Fixed an issue with the damage multipliers for the rewards when killing the S9 WARDEN. The buffs should now have their intended strengths

    Fixed an issue where the Hyperium-Infused Spina boss wasn’t moving the way it was supposed to

    Fixed an issue where if you died before reaching the water in the Spina cave, the mobs wouldn’t spawn

    Fixed the ONE OF US buff being applied more than once

    Fixed an issue with the Ongoing Calibrations quest, it should be possible to complete it now

    Fixed the names of the anniversary missions to be more in line with each other

Museum Assistant
Need help?